Khondar Axewielder Anthony Searle Chaotic Neutral 0 Click for Bio
CHARACTER NAME PLAYER ALIGNMENT DEITY POINTS
Rogue2 Barbarian1 Fighter4 0 Dwarf M 4' 4" 190 lbs Darkvision (60'), Normal
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
7 0 51 Male ,
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
19 +4

DEX
Dexterity
15 +2

CON
Constitution
14 +2

INT
Intelligence
13 +1

WIS
Wisdom
10 +0

CHA
Charisma
7 -2


WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
50




  
Walk 35'
AC
Armour Class
18 : 18 : 12 = 10 + 6 + 2 + 0 + 0 + 0
15 -1 +5 0
TOTAL FLAT TOUCH BASE ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+2 = +2 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+6/+1
SKILLS MAX
RANKS
10/5
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
Balance DEX 6 = 2
+ 3.0
+ 1
Climb STR 8 = 4
+ 5.0
+ -1
Escape Artist DEX 3 = 2
+ 2.0
+ -1
Jump STR 10 = 4
+ 5.0
+ 1
Spot WIS 3 = 0
+ 3.0
+ 0
Swim STR -4 = 5
+ 5.0
+ -14
Tumble DEX 8 = 2
+ 5.0
+ 1
Appraise INT 1 = 1
+ 0.0
+ 0
Bluff CHA -2 = -2
+ 0.0
+ 0
Concentration CON 2 = 2
+ 0.0
+ 0
Craft (Untrained) INT 1 = 1
+ 0.0
+ 0
Diplomacy CHA -2 = -2
+ 0.0
+ 0
Disguise CHA -2 = -2
+ 0.0
+ 0
Forgery INT 1 = 1
+ 0.0
+ 0
Gather Information CHA -2 = -2
+ 0.0
+ 0
Heal WIS 0 = 0
+ 0.0
+ 0
Hide DEX 1 = 2
+ 0.0
+ -1
Intimidate CHA -2 = -2
+ 0.0
+ 0
Listen WIS 0 = 0
+ 0.0
+ 0
Move Silently DEX 1 = 2
+ 0.0
+ -1
Perform CHA -2 = -2
+ 0.0
+ 0
Ride DEX 2 = 2
+ 0.0
+ 0
Search INT 1 = 1
+ 0.0
+ 0
Sense Motive WIS 0 = 0
+ 0.0
+ 0
Use Rope DEX 2 = 2
+ 0.0
+ 0
Wilderness Lore WIS 0 = 0
+ 0.0
+ 0
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
RACE
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Constitution
+8 = +6 + +2 + +0
+ +0
+
Reflex
Dexterity
+6 = +4 + +2 + +0
+ +0
+
Will
Wisdom
+1 = +1 + +0 + +0
+ +0
+
TOTAL BASE ATTACK STAT SIZE MISC TEMP
MELEE
ATTACK BONUS
+10/+5 = +6/+1
+ +4 + +0
+ +0
+
RANGED
ATTACK BONUS
+8/+3 = +6/+1
+ +2 + +0
+ +0
+
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL
+10/+5
1d3+4
20/x2

*Greataxe (Masterwork)
CURRENT HAND TYPE SIZE CRITICAL
Two-Weapons
S
L
20/x3
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
To Hit +10/+5
+10/+5
+12/+7
+6/+1
+8/+3
+6
Dam 1d12+6
1d12+4
1d12+8
1d12+6
1d12+6
1d12+4
Special Properties

Dagger
CURRENT HAND TYPE SIZE CRITICAL
Carried
P
T
19-20/x2
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
To Hit +10/+5
+10/+5
+10/+5
+6/+1
+8/+3
+8
Dam 1d4+4
1d4+2
1d4+4
1d4+4
1d4+4
1d4+2
Special Properties

Dagger (Thrown)
HAND TYPE SIZE CRITICAL
Carried
P
T
19-20/x2
10'
20'
30'
40'
50'
To Hit +8/+3
+6/+1
+4/-1
+2/-3
+0/-5
Dam 1d4+4 1d4+4 1d4+4 1d4+4 1d4+4
Ammunition Used
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Special Properties


PCGen Character Template by ROG, mods/maint by Arcady, Barak & Dimrill. For suggestions please post to [email protected] with "OS Suggestion" in the subject line.

EQUIPMENT
ITEM EQUIPPED QTY WT. GP COST ITEM EQUIPPED QTY WT. GP COST
Outfit (Explorer's)
Y
0
8
10
Backpack
N
1
2
2
Breastplate +1 (Mithral)
Y
1
15
5350
Bedroll
N
1
5
0.1
Dagger
N
2
1
2
Rations (Trail/Per Day)
N
4
1
0.5
Greataxe (Masterwork)
Y
2
20
320
Waterskin
N
1
0
1
Boots of Speed
Y
1
1
8000
Flint and Steel
Y
1
0
1
TOTAL WEIGHT CARRIED/VALUE 71.0 lbs 19000.0000244140625 gp
WEIGHT ALLOWANCE
Light 153.0 Medium 306.0 Heavy 460.0
MONEY
Coin (Gold): 999.9000244140625
PROFICIENCIES
Armor Spikes, Axe, Axe (Throwing), Battle Rod, Battleaxe, Bayonet, Blowgun, Club, Crossbow (Grapple-firing), Crossbow (Hand), Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dagger (Thrown), Dart, Falchion, Flail (Heavy), Flail (Light), Gauntlet, Gauntlet (Spiked), Glaive, Goad of Mastery, Greataxe, Greatclub, Guisarme, Halberd, Halfspear, Hammer (Light), Handaxe, Javelin, Katana (Martial), Kusari-gama, Lance (Heavy), Lance (Light), Longbow, Longbow (Composite), Longspear, Mace (Heavy), Mace (Light), Mind-blade, Morningstar, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Sap, Scimitar, Scythe, Shieldbash, Shortbow, Shortbow (Composite), Shortspear, Sickle, Sling, Sword (Bastard/Martial), Sword (Great), Sword (Long), Sword (Short), Trident, Unarmed Strike, Wakizashi, Waraxe (Dwarven/Martial), Warhammer
LANGUAGES
Common, Dwarven, Literacy
SPECIAL ABILITIES
+1 to hit orcs/goblinoids, +2 on Appraise of stone/metal items, +2 on stone/metal Craft check, +4 dodge vs giants, Evasion (Ex), Rage 1/day, save +2 vs spells, save +2 vs. poison, Sneak Attack +1d6, Stonecunning, Uncanny Dodge (Dex bonus to AC)
FEATS
NAME DESCRIPTION
Ambidexterity See Text
Armor Proficiency (Heavy) See Text
Armor Proficiency (Light) See Text
Armor Proficiency (Medium) See Text
Dash Increased movement in no or light armor with a Light load
Exotic Weapon Proficiency See Text
Martial Weapon Proficiency See Text
Monkey Grip (Greataxe) You use a wider variety of sizes of weapons.
Shield Proficiency See Text
Simple Weapon Proficiency See Text
Two-Weapon Fighting See Text
Weapon Focus (Greataxe) See Text
Weapon Specialization (Greataxe) See Text


PCGen Character Template by ROG, mods/maint by Arcady, Barak & Dimrill. For suggestions please post to [email protected] with "OS Suggestion" in the subject line.
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