Jared Blackspawn Bob Neutral Evil 0 Click for Bio
CHARACTER NAME PLAYER ALIGNMENT DEITY POINTS
Rogue4 Ranger1 10000 Half-Elf (Drow) M 0' 0" 0 lbs Low-light,Normal
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
5 15000 21 M ,
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
11 +0

DEX
Dexterity
16 +3

CON
Constitution
12 +1

INT
Intelligence
13 +1

WIS
Wisdom
10 +0

CHA
Charisma
14 +2

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
21






Walk 30'
AC
Armour Class
13 = 10 + 0 + 3 + 0 + 0 + 0
0 0 +3
TOTAL ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+7 = +3 + +4
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+4
SKILLS
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
BalanceDEX7=3
+2.0
+2
BluffCHA7=2
+5.0
+0
ClimbSTR4=0
+4.0
+0
DisguiseCHA7=2
+5.0
+0
Escape ArtistDEX6=3
+3.0
+0
ForgeryINT4=1
+3.0
+0
Gather InformationCHA3=2
+1.0
+0
Handle AnimalCHA3=2
+1.0
+0
HideDEX11=3
+8.0
+0
Intuit DirectionWIS2=0
+2.0
+0
JumpSTR2=0
+0.0
+2
ListenWIS5=0
+4.0
+1
Move SilentlyDEX11=3
+8.0
+0
SearchINT9=1
+7.0
+1
SpotWIS5=0
+4.0
+1
TumbleDEX10=3
+7.0
+0
Wilderness LoreWIS4=0
+4.0
+0
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
RACE
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Constitution
+4 = +3 + +1 + +0
+ +0
+
Reflex
Dexterity
+7 = +4 + +3 + +0
+ +0
+
Will
Wisdom
+1 = +1 + +0 + +0
+ +0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+4 = +4
+ +0 + +0
+
+
RANGED
ATTACK BONUS
+7 = +4
+ +3 + +0
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
+4
1d3
20/x2

Crossbow (Hand/Masterwork)
TOTAL ATTACK BONUSDAMAGECRITICAL
+8
1d4
19-20/x2
HANDRANGETYPESIZESPECIAL PROPERTIES
Neither
30'
P
T


Sword (Short/Masterwork)
TOTAL ATTACK BONUSDAMAGECRITICAL
+8
1d6
19-20/x2
HANDRANGETYPESIZESPECIAL PROPERTIES
Neither
0'
P
S



TYPEARMOR BONUSMAX DEX BONUS



CHECK PENALTYSPELL FAILURESPECIAL PROPERTIES



AMMUNITION
Bolt +1 (Crossbow)
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PCGen (pcgen.sf.net) template by Richard O'Doherty-Gregg with help from Arcady. If you have any suggestions please send them to [email protected]

EQUIPMENT
ITEM EQUIPPED QTY WT. GP COST ITEM EQUIPPED QTY WT. GP COST
Crossbow (Hand/Masterwork)
N
1
3
400
Disguise Kit
N
1
8
50
Outfit (Explorer's)
N
0
8
0
Oil (1 Pt. Flask)
N
1
1
0.1
Bolt +1 (Crossbow)
N
11
0.1
47
Paper (Sheet)
N
1
0
0.4
Sword (Short/Masterwork)
N
2
3
310
Pouch (Belt)
N
1
0.5
1
Backpack
N
1
2
2
Ink (1 Oz. Vial)
N
1
0
8
Bandoleer (Masterwork)
N
1
0.5
5
Pen (Ink)
N
1
0
0.1
Bedroll
N
1
5
0.1
Whetstone
N
1
1
0.02
Blanket (Winter)
N
1
3
0.5
Rations (Trail/Per Day)
N
9
1
0.5
Case (Map or Scroll)
N
1
0.5
1
Potion (Cure Moderate Wounds)
N
1
0
300
Flint and Steel
N
1
0
1
TOTAL WEIGHT CARRIED/VALUE 0.0 lbs 1910.72 gp
WEIGHT ALLOWANCE
Light 38.0 Medium 76.0 Heavy 115.0
MONEY
COMPANIONS

TEMPLATES
FRCS Regions
MAGIC

PROFICIENCIES
Armor Spikes, Axe, Axe (Throwing), Battleaxe, Bayonet, Blowgun, Club, Crossbow (Hand), Crossbow (Heavy), Crossbow (Light), Cutlass, Dagger, Dagger (Punching), Dagger (Thrown), Dart, Falchion, Flail (Heavy), Flail (Light), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Guisarme, Halberd, Halfspear, Hammer (Light), Handaxe, Javelin, Katana (2-H), Kusari-gama, Lance (Heavy), Lance (Light), Longbow, Longbow (Composite), Longspear, Mace (Heavy), Mace (Light), Maul, Mind-blade, Morningstar, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Saber, Sap, Scimitar, Scythe, Shieldbash, Shortbow, Shortbow (Composite), Shortspear, Sickle, Sling, Sword (Bastard/2-H), Sword (Great), Sword (Long), Sword (Short), Trident, Unarmed Strike, Wakizashi, Waraxe (Dwarven/2-H), Warhammer
PROHIBITED

LANGUAGES
Common, Drow Sign, Elven, Literacy, Undercommon
SPECIAL ABILITIES
Elven Blood,Immunity to sleep,save +2 vs enchantment spells,Sneak Attack +2d6,Favored Enemy(Human),Evasion,Uncanny Dodge (Dex bonus to AC)
FEATS
NAME DESCRIPTION
AmbidexterityYou ignore all penalties for using your off-hand
Armor Proficiency (Light) (1x)You are proficient with light armor
Armor Proficiency (Medium) (1x)You are proficient with medium armor
Exotic Weapon ProficiencyYou attack with the specified weapon normally. Non-proficiency attacks are made at -4.
Improved Initiative+4 bonus on initiative checks
Martial Weapon ProficiencyYou attack with this specific weapon normally, non-proficiency incurs a -4 to hit penalty.
Shield ProficiencyYou can use shields, otherwise you suffer armor check penalty on to hit rolls and any rolls involving movement.
Simple Weapon ProficiencyYou are proficient with all simple weapons. Non-proficiency suffers -4 to hit.
TrackUse the wilderness lore skill to track
Two-Weapon FightingYour penalties for fighting with two weapons are reduced by 2.
Weapon Finesse (Sword (Short))With a specific weapon you're proficient in, you can substitute your Dex bonus to hit for your Str bonus to hit.


TOTAL ATTACK BONUSDAMAGECRITICAL


/x
HANDRANGETYPESIZESPECIAL PROPERTIES







PCGen (pcgen.sf.net) template by Richard O'Doherty-Gregg with help from Arcady. If you have any suggestions please send them to [email protected]
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