TaeghenAlistair
CHARACTER NAME PLAYER
Clr3/Ftr3Elf, HighChaotic GoodCorellon Larethian ( War, Protection )
CLASS RACE ALIGNMENT DEITY
6Medium150Male4' 11"115 lbs.
LEVELSIZEAGEGENDERHEIGHTWEIGHTEYESHAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
16+3

DEX
Dexterity
10+0

CON
Constitution
15+2

INT
Intelligence
11+0

WIS
Wisdom
18+4

CHA
Charisma
14+2



TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

HIT DIE
TYPE

SPEED
HP
HIT POINTS
48



20
AC
ARMOR CLASS
20
=10+8+2+0+0+0+0



TOTALBASEARMOR
BONUS
SHIELD
BONUS
DEX
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
SPELL
RESIST.
INITIATIVE
MODIFIER
0=0+0
TOTALDEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
BONUS
+5
SKILLS

SKILL NAMEKEY
ABILITY
TOTAL
RANKS
ABILITY
MODIFIER

MISC
MODIFIER
n
AppraiseInt
0=
+0
+
n
Balance*Dex
-7=
+0
+-7
n
BluffCha
2=
+2
+
n
Climb*Str
-4=
+3
+-7
n
ConcentrationCon
5=3+2
+
n
Craft (Armorsmithing)Int
0=2+0
+-2
n
DiplomacyCha
5=3+2
+
n
DisguiseCha
2=
+2
+
n
Escape Artist*Dex
-7=
+0
+-7
n
ForgeryInt
0=
+0
+
n
Gather InformationCha
2=
+2
+
n
HealWis
6=2+4
+
n
Hide*Dex
-7=
+0
+-7
n
IntimidateCha
2=
+2
+
n
Jump*Str
-4=
+3
+-7

Knowledge (religion)Int
2=2+0
+
n
ListenWis
6=
+4
+2
n
Literacy
0=
+0
+
n
Move Silently*Dex
-7=
+0
+-7
n
PerformCha
2=
+2
+
n
RideDex
6=6+0
+
n
ScryInt
0=
+0
+
n
SearchInt
2=
+0
+2
n
Sense MotiveWis
4=
+4
+
n
SpotWis
6=
+4
+2
n
Swim**Str
-12=
+3
+-15
n
Use RopeDex
0=
+0
+
n
Wilderness LoreWis
4=
+4
+

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+

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Skills marked with n can be used untrained.
* armor check penalty, if any, applies.
** -1 per 5 lb. of gear
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Con
8=6+2+0
+0
+
Reflex
Dex
2=2+0+0
+0
+
Will
Wis
8=4+4+0
+0
+
TOTALBASE ATTACK BONUSSTR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
8+5+3
+0
+0
+
RANGED
ATTACK BONUS
5=5
+0
+0
+0
+
TOTALBASE ATTACK BONUSDEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER


WEAPON
TOTAL ATTACK BONUSDAMAGECRITICAL
+1 Longsword
+10
1d8+4
19-20/x2
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
4 lb.
Slashing
Medium


WEAPON
TOTAL ATTACK BONUSDAMAGECRITICAL
Lance, heavy
+9
1d8+3
x3
RANGEWEIGHTTYPESIZESPECIAL PROPERTIES
-
10 lb.
Piercing
Medium


ARMOR
TYPEARMOR BONUSMAX DEX BONUS
Full plate, Masterwork
Heavy
+8
1
CHECK PENALTYSPELL FAILURESPEEDWEIGHTSPECIAL PROPERTIES
-5
35%
20 ft.
50 lb.


SHIELD
ARMOR BONUSWEIGHTCHECK PENALTYSPELL FAILURE
Shield, large, steel
+2
15 lb.
-2
15%
SPECIAL PROPERTIES



GEAR
ITEMWT.ITEMWT.
Weapon: Lance, heavy
(10 lb.)


Armor: Full plate, Masterwork
50 lb.


Shield: Shield, large, steel
15 lb.


Goods: Backpack
2 lb.


Goods: Bedroll
5 lb.


Goods: Flint and steel
0 lb.


Goods: Holy symbol, wooden
0.1 lb.


Goods: Warpony
(0 lb.)


Goods: Saddle, military
(30 lb.)


Goods: Bit and bridle
(1 lb.)


Goods: Rations, trail (per day)
(1 lb.)


Weapon: +1 Longsword
4 lb.


Weapon: Longsword, Masterwork
(4 lb.)


Armor: +1 Chainmail
(40 lb.)


Wondrous: Horseshoes of a zephyr
(3 lb.)


Weapon: Sword, short, Masterwork
(3 lb.)


Weapon: Sword, short, Masterwork
(3 lb.)


Weapon: Sword, short, Masterwork
(3 lb.)


























































































































TOTAL WEIGHT CARRIED 76 lb.
MONEY

CP -

SP - 4

GP - 833

PP -

LANGUAGES
Elven

Common








1 - 76
77 - 153
154 - 230

LIGHT LOAD
MEDIUM LOAD
HEAVY LOAD

CAMPAIGN
15000
EXPERIENCE POINTS


SPECIAL ABILITIES

SQ: Elven traits (Ex)

SQ: Immunity: Sleep (Ex)

SQ: Low-light vision (Ex)

Cleric:


Extra turning


Spontaneous casting


Spells


Shield proficiency


Heavy armor proficiency


Medium armor proficiency


Light armor proficiency


Simple weapon proficiency


Turn or rebuke undead

Fighter:


Shield proficiency


Martial weapon proficiency: all


Simple weapon proficiency


Heavy armor proficiency


Medium armor proficiency


Light armor proficiency


Bonus Feats (2)

+2 Will bonus to Enchantment spells

Domain Power:


Free Martial proficiency and focus


Create a protective ward 1/day


FEATS

Combat Casting

Improved Bull Rush

Leadership

Martial Weapon Proficiency: Longsword

Power Attack

Weapon Focus: Lance, heavy

Weapon Focus: Longsword





















LEVEL0
1st
2nd

SPELL SAVE DC 14
15
16

SPELLS KNOWN All
All
All

SPELLS PER DAY 4
3 + 1
2 + 1

1
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