Data Archive 9/21/2003:

[Incoming Transmission] Greetings once more! I would like to leave no doubt about us being Rebel & Neutral only. I will admit I had high hopes that we could be an all faction guild but perhaps that idea was doomed to fail due to internal conflicts. But with that mistake behind us, we have begun rebuilding our ranks. When possible I would like all members to send me emails of their current status, and any ideas on what to do for events (preferably if you wish to run these events). I'll of course lend a hand in any way that I can to make sure they work but would like to say we will need more members to make any such events a total success, so get out there and recruit! Until next we meet, Night Wraith out. [Transmission Ended]


Data Archive 9/16/2003:

[Incoming Transmission] Things seem to be improving again and so I'm feeling much more cheerful. We are receiving new members and have learned a few painful lessons and shall apply that knowledge to our future. Having talked with members that had logged on last night, I have come to the conclusion that our Faction status will change slightly. That is if there are no objections from any current members that I have not yet heard from. Previously we accepted both Rebel and Imperial along with our normal neutrallity. This will no longer be the case due to disruption between the ranks over their beliefs on which side to be on. And given that our former members that were Imp turned left us, it gives us a very strong case to go with Rebel and Nuetral "Only". This will make things easier if we were to go to war as well. Perhaps we can do this even before the 50 member mark, so with that I would like to say that we should start warring at the 25 member mark with possible scirmishes before that. That being said We no longer accept Imperial faction recruits! There is one minor exception, and thats if an Imp member will work as a spy for us, in which case we would be glad to take advantage. Well enough of my rambling, Farewell till next time. [Transmission Ended]


Data Archive 9/6/2003:

[Incoming Transmission] Dark and mostly unpleasent greetings this evening. We have had some major set backs these past few days. An unnamed member left our group and the following swarm of friends of this member left with him/her cutting our ranks literally in half. This event has nearly destroyed all progress made towards our city construction and kept us from our initial 50 members goal so that we can go to war. If anyone has comments to make, please make them on the Forum for all to see. Clarifications would be nice if I have any facts wrong. For future reference, those who leave are never welcomed back within the fold, loyalty to the cause must never be in question. Congratulations to those who have remained and shown their pride in The Pendulum. [Transmission Ended]


Data Archive 8/22/2003:

[Incoming Transmission] Things are starting to get more organized as our numbers grow. As of today, every 3 hours from Noon to Midnight Pacific time, members can check the Guild chat channel and ask to group together with fellow Pendulum members, this process may be a bit slow at first since most are not used to using the guild channel but thats what it is there for right? Also our city is slowly growing and it has a few shops thanks to Stefan, Arius, Achmed, and Aopoost, and a Med Center in the works thanks to Linzy. Slicing services with no risk are now available thanks to Tika, so send her a /Tell. Many are now joining the Galatic War as both Imperial and Rebel, just remember not to kill each other in the process, but also do not interfer in each others fights if possible. Last to report is that several updates have been posted on various pages on this website so please look around and if you have any questions, feel free to ask and post on the Forum, Thank you and see you all on the battle field. [Transmission Ended]


Data Archive 8/17/2003:

[Incoming Transmission] Greetings Pirates!!! I've added two new pages to better facilitate everyones needs on the website, The Pirate's Paradise page and Member's Submissions page. I hope they both help better serve your information needs. Also I have updated several other pages such as The Pendulum Armada and Pirates of the Pendulum. We are nearing 20 members which is a mile stone for us though we still have a ways to go to reach the target of 50 members. I would also like you all to know what gaps we have yet to fill in our roster though we still will take plenty of the types we already have. We need these following: Architect, Armorsmith, Bio-Engineers, Creature Handlers, Dancers, Image Designers, and Musicians. It is possible some of you have these skills and I'm just unaware of it and I may be leaving some out that we need. Anyways we are all doing great so keep up the good work and I'll see you all tomorrow :) Live by the blaster, die by the blaster. Wraith out. [Transmission Ended]


Data Archive 8/10/2003:

This is what I call Great and Important news!!! Early 8/9/2003 we got our Player Association Hall built thanks to Master Architect Sylvia Saint who also came along and watched us place the structure. So yes! We are now an OFFICIAL SWG Guild. On top of this we also have a couple new members Aopoost and Tyspetar. Some of us have opted to move their houses and harvesters over near the PA Hall which is good and bad, though we will likely build a city once Player Cities are in, it is still a 2000m walk to the Hall from Coronet city, so its not ideal for Shops and Vendors as yet until Vehicles and Mounted creatures come in. So my advice is that if you wish to run a shop, keep it near the city, but if you want to help build OUR city then come build near the PA Hall. And this is just a reminder but not everyone is in our PA has been guilded so please send a /tell when you see me on or have those that are already guilded to Sponsor you and I'll do the rest when I log on. Thank you all very much for your patience, it has paid off at last, now is the time of The Pendulum, now is the beginning of our rule of the galaxy!


Data Archive 8/7/2003:

Greetings, several updates are to be had tonight. First off I'd like to say that after finding a flaw in the "Tier Ranking System" I have updated the roster page. Hopefully I wrote it out clearly but if not, please ask me to clarify and I'll also change the page to be more readable. I have come to the conclusion that the PA Hall is simply too big to fit at our current base location, but right across the river there is plenty of unused land that we can spread and grow from. If anyone has any objections to this, please tell me and post on the Message Board about other locations that might better suit us. Speaking of the PA Hall, I must say I'm impatient to get it built and to place it but one cannot rush such projects and also I would like you all to start considering what type of Abr you'd like to have as the PA abr (it will go next to your names once the Hall is built. We are allowed at least 5 characters though so far I've thought only of 2 four char abrs: TPEN and TPDM. The last update is to the War Room page where I added a few tips for newer players. If any one has some tips of their own, feel free to post them on the Board or message me with them. Well that is about all for now, until the next time, make sure your enemy has a chance to look you in the eye, it will be the last thing they see after all.


Data Archive 8/4/2003:

Greetings once again. Great news!!! We now have enough for the Corellian PA Hall in amount of 250,000 credits! There is one snag though, Unless we find a Master Architect that either has one already built in deed form or can make one really fast, We'll have to wait for it to be built in a minimum of one weeks time. I have contracted Sylvia Saint to build it but she has a project on hand already. Also it seems constructing a PA Hall is a massive undertaking for an Architect so looks like we have a wait ahead of us. On the brighter side, she understands too that if we find one sooner, that we can cancel our order and go forward with the purchase from elsewhere. So That is how it all stands currently. If you have any further questions send a /tell to Night Wraith or email me. Until then I leave these words, it is never the darkest our until our enemies see us coming for them.


Data Archive 7/28/2003:

Greetings one and all Pirates! Things are starting to move along nicely, we have new members with varying skills and abilities. Funds are slowly reaching skyward for the new PA Hall along with other equipment and facilities. All this means that I need to get cracking and refine The Pendulum's infrastructure for ranks and authority. As Pirates we operate somewhat loosely but we still need a chain of command or things will fall apart in the long run. The system we would use is a Tier System which I'll explain further in the "Pirates of the Pendulum" section. As always, trust no one aside of your Brothers and Sisters for only they know what the Pirate life is.


Data Archive 7/14/2003:

Not a large update, but would like to know that I finally found a suitable Message Board for our forum. I need to optimize it a bit but that works best with people using it. As for SWG, it is grand. Its better than I imagined and I seemed to be doing fairly well if only I could have more hours in a day to play it. We shall rise to the stars above in search of all the adventure and credits of which we love! Till next time, Night Wraith X out.


Data Archive 6/26/2003:

Its been awhile since I last updated I know. Well mostly since real life has been in the way but AT LAST!!! Star Wars Galaxies has been released, and with it some new info. While it was released on June 26, 2003 the servers were taken offline due to database issues and won't be back on till 8am June 27. Also comes information that Eclipse being our first choice as a server was not such a good idea since its the "Unofficial" UK server, so in this we shall go to Corbantis, a west coast server so that we can get a better connection.


Data Archive 11/29/2002:

Greetings all, would love to say some stuff but can't. Things are going well though. Mmmmm can't wait till the release date of SWG.


Data Archive 9/3/2002:

A few tweaks, added graphics, and typo corrections have been added. Currently Recruiting and also hoping to get in Beta... seemed to of missed Phase 1 though *Sighs and looks for someone to eject out of the Airlock*


Data Archive 8/5/2002:

Added The opening text that describes our purpose, hope you all like it and if you have any suggestions or find any errors, please let me know.


Data Archive 6/17/2002:

Well...lets just say it this way


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