Protoss Help!!!!

The Protoss Campaign Mission One - Gather your forces and head for the base in the Northwest. You'll encounter some Zerg opposition, but you'll be able to handle it easily. Once you get to the base, begin gathering minerals, and make sure all the buildings have power supplies. Put some Photon Cannons at the front of the base to drive off Zerg incursions. The Zerg base is just to the North of yours. Put together a combined team of Zealots and Dragoons and attack. With a large enough force, you should easily overcome them. Mission Two - Build up your base, and watch for Zerg attacks. The reinforcements will appear on the opposite side of the map. The Zerg base is to the South. Use Reavers to take out Zerg structures, and the other units to protect them. Perform hit and run attacks on either side of the base, and you'll soon conquer it. Mission Three - Set up your base, and make sure it is well protected. The Zerg will attack constantly, so make sure you have plenty of Zealots and Dragoons on hand. As you get your base set up, also begin making Scout ships, as they will be very useful, especially later. There is a Zerg base to the East, and another to the North. There's also an extra mineral supply in the Southeast corner, so it's probably a good spot to set up a second base. Put together a group of twelve Scouts, and a mixed group of Zealots and Dragoons. Move the ground units to the North of the Southeast Zerg base. Attack the base from the South with the Scouts, and from the North with the ground units. The two pronged attacks should allow you to wipe out the base quickly. Do not leave any of your bases unprotected at this time, as the other Zerg base will continue to send out plenty of assault parties. Once the southern Zerg base is destroyed, it's time to take out the one in the North. There's another mineral supply to the East of that base, so you can set up another base there. Put together two assault units like you did above, and attack the Zerg base. There's only one entrance to the base, so move fast and take out any defenses first. After that, the base will fall easily. Mission Four - The units you need to find are in the North. Group your units together, and move towards the North end of the map. Use the Templar's Psionic Storm on groups of Zerg when you get the chance. You'll lose some units on your journey, but try to arrive at the base with at least half of them intact. Steer clear of any Zerg bases on the way there, if you can. Once at the Protoss base, reinforce your troops and set up base defenses. Perform unit upgrades and gather materials. Put together a mixed unit of Zealots and Dragoons, and make that Group One. Group the Templars together as Group Two, and the two units you have to return as Group Three. Make your way back to the beacon, using Groups One and Two to clear the way. If you lose more than half of Group One's units along the way, make replacements. Otherwise, push forward towards the beacon. When you get close, you'll see it's guarded by all sorts of Zerg units. Move your units quickly into the area, and have Raynor and the Protoss unit move into the circle. This will end the scenario in victory. Mission Five - Set up your base, and protect with many cannons and Dragoons. The majority of attacks that you will face will come from the air, so prepare anti-air defenses. Don't bother upgrading Zealots, as you'll hardly use them in this scenario. There's another mineral location to the Northeast of your starting position, which you'll also need to use. Ignore the Northeast section of the map, as there is a Terran outpost there. Leave them alone, and they'll leave you alone. Your objective is to move three units to the circle at the Southeast end of the map. It is well guarded by various Zerg troops and buildings, but there is a path that you can take to it which will allow you to approach it while taking minimal damage. Put together a squad of Scout ships and move South. Just before you get to the Orange Zerg base, move East, skirting between the Zerg bases until you're North of the circle. Take out any flying creatures you see, but otherwise try not to engage any enemy. You will want to take out all the Spore Colonies around the beacon circle. Concentrate your fire on those, and then after that, take out any Hydralisks and other creatures attempting to stop you. Don't be afraid to retreat to the North out of range of the Zerg to regenerate your shields. Once you've eliminated all the Spore Colonies around the beacon, bring in the shuttle carrying the three units you need and have it stop to the North of your base. Send in your Scout ships (a minimum of six), and have them attack anything around the beacon. While the Zerg are occupied, bring in the Shuttle, and drop off its passengers into the beacon circle. The scenario is over. Mission Six - The units you need to rescue are in the Southwest, at the bottom of the map. The Zealots will probably get killed fairly early, but you'll encounter some Terran troops later on to accompany Tassidar. Make liberal use of his Psionic Storm talent, and never move into uncharted areas unless his energy level is at least 75. Also keep an eye on his shield strength. At one point you'll be swarmed. Let the Terrans take the brunt of the attack, and use the Psionic Storm to eliminate as many of the Zerg as possible. You'll eventually encounter some more Terrans, including a Ghost. Use the Ghost's Cloak ability to scout out the territory. Mission Seven - As soon as the scenario starts, move your units that are under attack to the rear of your base. Quickly set up base defenses, as you'll more or less be constantly attacked. Build plenty of Photon Cannons, and build Observers quickly, so you can be forewarned when the enemy is approaching. The objective of this mission is to destroy the Nexus at the bottom edge of the map, more or less directly South of your base. Once you have your base well protected, and you've performed most unit upgrades, put together a strike force of twelve Scouts and twelve each of Zealots and Dragoons. Make sure to have a decent number of similar units standing by for base defense and reinforcements. Move these units South, careful to stay away from the other enemy bases near your base, so you don't draw unneeded attention. Use Observers to scout out as much of the main enemy base as possible before attacking. Once you've located the position of the Nexus, send your troops in a mad dash to attack it. Ignore all other enemy structures and units. Concentrate your attack, and you should be able to eliminate the Nexus before you're destroyed. If all your troops get wiped out before you destroy the Nexus, use your reserves to attack quickly before the enemy regroups. Victory should occur. Mission Eight - Like the last scenario, quickly set up base defenses, including plenty of Photon Cannons. Most of the attacks will come from the South, so make sure that entrance to your base is well guarded. You can use Raynor's ship to protect your base as the scenario begins, but as you improve your base defenses, it's best to move him and Felix to the back of your base, far out of harm's way. When you have enough resources, start producing Scouts. Position them near the South entrance, and keep them grouped together for quick movement if any attacks come from the East. Make Observers to scout out the territory around your base, and to give you plenty of time to react when the enemy starts massing troops near your base. Once you have the base well defended, and have an assault group of twelve Scouts, it's time to take out the two smaller Purple bases. There's one to the South of your base, and one to the East. They're mainly guarded by Photon Cannons, so taking them out with twelve Scouts is not too hard. Once the defenses are down, destroy all structures. The enemy will try and re-build a Nexus near the minerals, so keep watching the area with an observer and destroy any new building attempts. Once you've eliminated one base, replace any Scouts you lost, and attack the other. Once they're both destroyed, you can concentrate on the main enemy force (Red) to the South. Just to the Northeast of the Red base is another mineral supply. Set up a small base there, and begin gathering more materials. Make sure to defend it well, as enemy units will constantly harass you. Put together two groups of Scouts and Carriers, and use Observers to scout out the Red base. You have to destroy the container that is holding Tassadar, and it is well defended. Use your Scouts and Carriers to perform hit and run attacks on the Photon Cannons outside of the North and East of the base. Then, attack and destroy the Photon Cannons around the Container. There will be plenty of enemy Dragoons and Scouts, so try to lure them out of the East base entrance and destroy them one or two at a time. Once you've eliminated most of the Photon Cannons, and your units are at full strength, attack the Container, ignoring everything else. One you destroy it and Tassadar is free, the mission is over. Mission Nine - There are mineral deposits to the East and West of your starting location. They're both about the same, though the one to the West has a bit more minerals. Setting up a Nexus is tough, since it's hard to place it close to minerals and Vespane Gas. Place it closer to the minerals, as you'll need more of them at the beginning of the scenario. After setting up a Nexus, place your troops at the front of your base. Keep the Arbiter overhead to keep them invisible. You'll be getting attacked a lot, so keep your units' shields charged, and make plenty of Dragoons and Zealots to take out the attacking Zerg quickly. Also set up plenty of Plasma Cannons, and station your troops just in front of them. Don't let a section of your base go undefended, as the Zerg will quickly find any holes. Keep a sharp eye out for Zerg Queens and Defilers, as their special abilities can quickly cut down your troop size. Always destroy them, following them if you have to. As soon as you can, build Observers to keep a watch on the area, and start building Scouts and Carriers. You can use Observers to find burrowed Zerg near your base, and take them out before they mass and attack. The map above the area where you start is littered with Zerg. They will constantly harass you, so proper defense is a must. Put some Reavers near the Photon Cannons to help with defense. When you start to run low on minerals, set up another base on the other side of the map. There are some more deposits to the North, but they're guarded by Zerg and you'll have to take them out first. Put together an attack force of ten Scouts and two Carriers. Attack the base to the Northwest. Take out any spore colonies you come across in hit and run attacks. Keep your shields charged up, and continue building Scouts for reinforcements and to make another attack squad. You'll lose ships, but you should eventually take out this base. Once that base is eliminated, move across the map and destroy more Zerg property. The Spore Colonies should always be the first target, and don't forget to keep an eye on you ship's shields. Also be sure to quickly take out any Overminds you come across, since as you eliminate them, you decrease the potential Zerg population. You can set up a new base at one of the liberated mineral deposits if you need to, but otherwise keep attacking the Red Zerg. Once they're eliminated, you have to take out the two main colonies at the Northeast and Northwest corners of the maps. Use the same ship hit and run techniques to eliminate one side at a time. Bring Zeratul to the area in a Shuttle, and let him take out the Overmind once you've conquered the area. When one side is finished, take down the other side in the same fashion. This should be easier, since you've eliminated most of their facilities at this point. Another victory is yours. Mission Ten - This scenario is a little different, as you get to control both Protoss and Terran forces. Both have a base on the opposite sides of the map, and both bases will need to quickly be defended. Concentrate more on the Terran base at first, as they're closer to the Zerg. Build and fill plenty of Bunkers, and also build plenty of Turrets. Also, ring the Terran base with Spider Mines, and set up groups of Siege Tanks. At the same time, you also have to keep a watch on the Protoss base. Build lots of Photon Cannons, and place Zealots in front of them. Both bases will be attacked hard, so keep an eye on both of them. Build Observers as quickly as possible, and use them to give you advance warning of Zerg attacks. When you can, build a Templar Archives, and research Psionic Storm. This attack is especially devastating to the Zerg, and using it often will keep your forces from taking too many losses. Once the bases are fairly well defended, it's time to start creating ships. Build up a force of twelve Terran Wraiths, and start making Protoss scouts. You are probably low (or out of) minerals by this time, but there are a lot of mineral deposits on this map. There's a nice one to the south of the Terran base, and to the north of the Protoss. Make sure to defend these new bases well. Once you have these set up, make a group of twelve Siege Tanks. Take them, a group of twelve Wraiths and a Science Vehicle and head East. You'll soon come to the Zerg. Use the Siege Tanks to slowly advance on the Zerg, taking tanks in and out of siege mode one or two at a time to move them forward. Keep your Wraiths close by, and do not let them follow any Zerg. Once you get to the ledge that overlooks the Zerg, you can use your Siege Tanks to bombard the base. Use the Science Vessel to reveal hidden units, and have the Wraiths take out any Observers that you come across. Move around the ledge to the East, taking out any new Zerg structures that you come across. The Zerg defenses are numerous, and you will lose units, so keep building replacements. Also, watch for attacks on both bases, as the Zerg will try and attack while your attention is elsewhere. As you move around the ledge, you'll come across another mineral deposit on the Northern edge that makes an excellent base. Set up here, and while gathering minerals, re-supply your assault force. Also, if you're not already, keep making Scouts for the Protoss, and have them patrolling the edges of their territory. Once your attack force is at full strength, move them down the ramps slowly towards the Zerg. Take out anything that you come across, and be sure to pay attention to your surroundings. Bring in Observers to make sure no Zerg sneak up on you. Use the Wraiths as cover only, and let the Siege Tanks do the brunt of damage to the Zerg. As you move West, you'll come across the Overmind. Twelve Siege Tanks will make short work of this creature, and after knocking it down, you will be victorious.
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