Carrie has some unique facial features including a high and slim jawline, flat cheekbones, slightly large ears and an Ally McBealish nose (look at the B&W picture). It's also interesting to note how dramatically her face changed from Models Inc. to the Matrix .... and I'm not just talking about hairstyle.

Looking at picture #3, she looks more like the actress from "Providence" .... sorry, I don't watch the show so I don't know her name. There's even a hint of Julie Strain in that picture. In addition, it appears as if she lost around 10 lbs right before the Matrix making her face thinner. In the end, I went with the look from picture #2 ... she kinda looks like Wynona Rider in that picture :-).

Addendum notes: It's kinda interesting too note how much shadows play a role in likeness, especially for women. If you take the1st picture and use Photoshop to remove the shadows around her lower eyelids, she looks dramatically different. As a artist, you have to decide which shadows are correct and which ones were created/ eliminated by lighting.

In picture #1, you tell that it's around noon and the sun is above her head on the right side. Her upper eyelids are highlighted while the lower eyelids have shadows. Obviously, lower shadow is fake, but it changes how she looks. It makes it appear as if her lower eyelids are baggier than they actually are. You have to force yourself to ignore this when sculpting and painting.

Looking at picture #2, you can tell that the light source is coming from below because of the shadows on her forehead right before the hairline. In this pictuure, it appears as if her lower eyelid is continuous smooth with her cheeks, but we know this is not the case. The hard part about this picture is decing whether or not that shadow on her upper eyelids is due to make-up, lighting or a combination of the two.

Picture #3 is studio photo and best illustrated the effects of lighting on the overall look. Using Photoshop, I cut the picture in half and flip the right side around

Note the differences not only on the cheekbone structure, but also the lips and nose. The eyes remain relatively constant. This is why it is SO important to use more than just 1 photo when capturing a human likeness. Having a life model will give you the best sense of depth, dimension, and angles, but I don't believe that Carrie Ann Moss will popping into our living rooms anytime soon :-). Since we're using 2-D photos to recreate a 3-D structure, we need to decide what's real and what's not. This is where shadows come into play as they give us an estimation of depth as well as angle.

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