Bestiary






Back to the Beastiary

    Level 2
      Rat: 2 hits. 24 XP. An easy one to kill. Can be found anywhere, and sometimes drops a rat's tail, which is needed for a quest. Treasure: None.

    Spider: 2 hits. 24 XP. Small, easy to miss creature, a good fight for a new player. Can be found anywhere. Treasure: None.


Level 3
    Chicken: 3 hits. 26 XP. Easy to kill, and it provides Rawmeat, which can be cooked (see the Cooking section). Found on or near farms and the Champions' Guild. Treasure: Meat and sometimes Feathers, which can be used for fly fishing.

    (members only)Kalron: 4 hits. 26 XP. Can be found at the very beginning of the Gnome Maze. Treasure: Bones.

    Hans: 7 hits. 26 XP. Hans hangs out in Lumbridge Castle. he doesn't seem to have any purpose, though you can talk to him.
    Treasure: None.

    (members only)Gnome Troop: 4 hits. 26 XP. Can be found anywhere in the Gnome Maze, By Khazard Battlefield and in the Gnome Stronghold. Treasure: Bones.

    (members only)Local Gnome: 4 hits. 26 XP. Can be found anywhere in the Gnome Maze, By Khazard Battlefield and in the Gnome Stronghold. Treasure: Bones.


    Level 5
      Imp: 8 hits. 28 XP. Hundreds of these nasty little buggers were summoned by the Wizard Grayzag, and now they're stealing everything in sight, including four magic beads from the Wizard Mizgog. They can be found in a variety of places, which I will not mention, as they are part of a quest. Treasure: They drop anything on the general items list, but no quest items (except for the beads, of course).


    Level 6
      (members only)Fire Bird: 2 hits. 32 XP. This bird is a members only creature that is found on Entrana Island. These creatures drop the sacred "Fire Bird feather" which is used in one of the new quests. Treasure: Fire Bird feather.


    Level 7
      Goblin: 6 hits. 36 XP. These green creatures are found all over Runescape. They are not aggressive, but they are a good fight for a new player. Treasure: Usually 1-2 gold or runes, sometimes a bronze square shield or beer, rarely fishing bait, chef's hat, crossbow bolts, a brass necklace, or a shortbow.


    Level 8
      Cow: 8 hits. 36 XP. Cows wander around in the fields on the farms near Lumbridge. They can be killed for meat and cowhide, which can be taken to the tannery to make leather. Treasure: Meat and Cowhide.

      Giant Spider: 6 hits. 38 XP. A little more powerful than its smaller cousin, can provide a tough fight for a new player. Can be found anywhere. Treasure: None

      Giant Rat: 8 hits. 40 XP. Larger versions of normal rats, these are found only in the Varrock Sewers. They can be killed for meat. Treasure: None.

      Wyson the Gardener: 7 hits. ?? XP. Wyson wanders the garden in Falador. He is unique among Runescape mobs (him and Straven, but I don't have Straven's level) in that you can't attack him, but he can attack you. He is part of a quest. Treasure: None.


    Level 9
      Man: 8 hits. 38 XP. Men in black shirts and pants. Can be found anywhere. Treasure: Usually a few gold or 1-2 runes, sometimes an herb, rarely 25 gold, 5 arrows, copper ore, or 1 fishing bait.


    Level 10
      Johnny the Beard: 9 hits. 41 XP. Johnny, a member of the Blackarm Gang, frequents the Blue Moon Inn in Varrock. He is part of the Shield of Arrav Quest. Treasure: Johnny always has a Scroll, which you need for the quest.

      Mugger: 10 hits. 40 XP. Men in red shirts and black pants who can be found in the Varrock slums and the first part of the Ice Giants Dungeon. They will attack anyone they encounter, hoping to get some gold, and will run if they are being beaten. Treasure: Gold.


    Level 13
      Darkwizard (clean-shaven): 12 hits. 46 XP. These are the weaker wizards; they can be found near the Stone Circle and just south of Draynor Village. They are aggressive, and will always attack players who come too close. Treasure: Usually gold, a staff, a black hat or robe, or 3-4 elemental runes/1-2 new runes; sometimes thread.

      Giant rat: 10 hits. 45 XP. Larger cousins of normal rats, giant rats can be found all over Runescape. They are more aggressive, but will run away if they are losing a fight. You can kill them for meat.
      Treasure: None.

      Goblin w/spear: 14 hits. 48 XP. A more powerful breed of goblin encountered on the road between Varrock and Barbarian Village, the swamp south of Lumbridge Castle, and the Goblin Village. Treasure: Usually 5-10 gold, sometimes a few runes or a red cape, rarely a bronze axe or scimitar, blue wizard's hat, or arrows.

      Highwayman: 13 hits. 46 XP. Highwaymen can be found only on the road north of Morgan's Village and the crossroads just north of Port Sarim, where they waylay passersby. Treasure: Always a black cape.

      Monk: 15 hits. 44 XP. Bald-headed men in brown robes, they can be found in and around the monastery in Asgarnia. They are peaceful and will heal some hits (8) if asked, and always run from a fight. Treasure: None.


    Level 15
      Farmer: 12 hits. 50 XP. Men in brown clothes, can be found near the farms of Lumbridge. Treasure: Gold, a few runes, or fishing bait.

      Weaponmaster: 12 hits. 50 XP. Guard to the Phoenix Gang's out in the Varrock slums. Treasure: Bones.


    Level 16
      Barbarian: 14 hits. 52 XP. These are bearded men in leather armor with iron helms and bronze axes. They are found, obviously, in the Barbarian Village. Treasure: Often gold, runes, or a flier for Bob's Axes, sometimes a fur or staff, and rarely a beer, iron mace, 15 arrows, a ring mold, bronze axes, uncut sapphire, or uncut emeralds.

      Wizard: 13 hits. 52 XP. These blue-robed mages can be found at Wizard's Tower, and one wanders around the crossroads south of Falador. They are not aggressive, but put up a tough fight against low-level players. Treasure: A Wizard's Robe and a Wizard's Hat (both blue, of course).


    Level 18
      Dwarf: 15 hits. 56 XP. Shorter versions of barbarians, they can be found in and around the underground mine atop Ice Mountain. Treasure: Pick axe or hammer, copper, tin or iron ores, sometimes a bronze bar or bronze medium helm, rarely a bronze battle axe, coal ore, iron dagger, or iron bar.

      Warrior, male: 19 hits. 56 XP. Purple shirted men who patrol the area around the palace in Al-Kharid. Treasure: Often gold, sometimes 1-5 runes, a bronze helmet, 5 arrows, copper ore, or cabbage, rarely an iron dagger.

      (members only)Chaos Druid: 16 hits. 56 XP. Red robed druids which are located in the new members dungeon. One of the easiest ways to obtain herbs are through these harmless fellows(1/12 chances of getting a herb). Treasure: Herbs, Bronze Long Sword, Iron daggers, strenght potion, cure poison potion, defense potion, law rune(1), fire runes(5), air runes(24).


    Level 19
      Monk of Zamorak: 20 hits. 59 XP. These evil monks look just like the good monks, except that they wear red robes. They can be found in their tower at the far NW corner of Asgarnia. If you attack them, try to pick up one of their iron maces or the wine, or cast spells on them in battle, they also curse you, lowering your Attack, Defense, Strength, and hits by 3!
      Treasure: Iron mace.

      Zombie: 20 hits. 68 XP. Blue-skinned walking corpses that infest the Varrock sewers. They are not aggressive and flee when seriously wounded. Treasure: Gold, sometimes 5 fishing bait.


    Level 21
      Scorpion: 17 hits. 64 XP. Another one that has caused the death of many a newbie. These creatures can be found mainly in the Chasm Mine, where they harass people trying to get ore from the rocks there, and in the sewers of Varrock. Treasure: None.

      Skeleton: 14 hits. 61 XP. To new players, this creature will appear red. It is not recommended you attack it until you become more powerful. Skeletons can easily overwhelm new players. Can be found in Draynor Manor, the basement of Wizard Tower, and in the various dungeons.
      Treasure: Gold, runes, or arrows; sometimes a jug, an herb, rarely iron ore.

      Thief: 16 hits. 64 XP. These shady characters can be found in the slums of Varrock and wandering around the docks of Port Sarim. Treasure: Usually gold, sometimes a few arrows or fishing bait.

      Unicorn: 15 hits. 61 XP. These can be found wandering the forests near Varrock and north of the Barbarian Village. They always run from a fight. Treasure: Unicorn horn.

      Dark Warrior: 16 hits. ?? XP.
      Location: Dark Castle, Wilderness.
      Appearance: Black Plate chest and legs, Black battle axe, Black medium helmet.
      Aggressive: No.
      Treasure: coins, black mace, black medium helmet, bronze medium helmet.

    Level 24
      Bear: 20 hits. 68 XP. Bears can be found in the forests near Lumbridge and Varrock. They can be killed for fur and meat. Treasure: None.

      Zombie: 23 hits. 68 XP. These horrid undead things are found in any dungeon. Unlike their lesser cousins, they attack mindlessly, but they do retreat. Treasure: Usually gold, sometimes a crossbow or iron mace, rarely runes, a hammer, or a bronze bar.


    Level 25
      Ghost: 20 hits. 70 XP. One of these can be found in the Castle graveyard (but you can't attack it). Others roam Draynor Manor and the Varrock Sewers. The ones in the sewers will attack you, but the others will not. Tough opponents, and not worth the time it takes to kill them, as they don't even leave bones. Treasure: None.

      Darkwizard (bearded): 21 hits. 68 XP. These are the more powerful wizards, found only near the Stone Circle. As with their weaker counterparts, they will attack passersby. Treasure: They usually drop gold, black robes, or runes.

      Skeleton: 24 hits. 72 XP. These resemble exactly their lesser cousins, but they are aggressive and slightly more powerful. They are found solely in the middle section of the Ghost Town Dungeon.
      Treasure: Gold, sometimes 2 arrows, an herb, 8 air runes, an iron dagger, bronze long or short sword, a jug, or grain, rarely iron ore.

      Weaponsmaster: 15 hits. ?? XP. The Weaponsmaster guards the Phoenix Gang's weapons store. He will always attack anyone who tries to take his weapons, but is otherwise cordial. Treasure: None.

      Witch: 74 hits. Witches wear black cloaks and black hats, and can be found in Draynor Manor and in the house south of Al Kharid.
      Treasure: None.


    Level 26
      Bear: 26 hits. 72 XP. These bears look just like their more peaceful cousins. They are found solely in the Wilderness, however, guarding several arrow spawns at Wilderness level 11, and a pair wander around due north of there, at Level 17. Treasure: Meat and fur.

      Poison Scorpion: 21 hits. 72XP. These scorpions are just like thier relatives, yet more dangerous. These bugs are aggressive & will poison you EVERY time you fight them. They can be found in the members dungeon past the animated axes. Treasure: Zilch.


    Level 27
      Pirate: 19 hits. 76 XP. Bearded men in black shirts and pink/red pants (yes, pink - apparently they're secure in their masculinity), these guys hang out in the Ice Giants' Dungeon. Treasure: Gold, a few runes, or a bronze scimitar; sometimes arrows, rarely an iron dagger, chef's hat, or iron plate.

      Warrior, female: 20 hits. 76 XP. These warrior women stride the halls of the Varrock Palace sporting the new women's armor in iron and wield iron battle axes. Treasure: None.


    Level 28
      Guard: 23 hits. 78 XP. These are the guys in iron chain mail and bronze helms who wander around Varrock and Falador, breaking up fights between characters. Treasure: Usually gold, grain, a jug, or a bronze helm, sometimes a bronze long sword, an iron dagger, runes, or arrows.


    Level 29
      Monk of Zamorak: 28 hits. 77 XP. These more powerful monks look just like the others, and they curse you just as badly. Treasure: Steel mace.

      (members only)Druid: 24 hits. 78XP. White robed men w/ long gray beards. They are not aggressive and can be found in the town of tavernly and are located by Sanfew & in druids circle. Treasure: Herbs, longbow, attack & cure poison potions, vial, chaos runes(2), law rune(1), and druids rob(top&bottom).

      (members only)Suit of Armor: 27 hits. 78XP. These pesky suits of armor are technically not aggressive except when you click on the door in the members dungeon leading to the cauldron of thunder. Treasure: None.


    Level 30
      Straven: 23 hits. 61 XP. Straven is down in the Pheonix gang wandering around. I don't know anything else about him.

      Delrith: ?? hits. 72 XP. This demon can be found in the Stone Circle near Varrock; he can only be fought with Silverlight. Treasure: None.

      Pirate: 27 hits. 80XP. These one eyes pirates are located only on in the new members town of brimhaven(on the island of karamja). Although not powerful these guys are not recommened for beginners. Treasure: Eye patch, nature rune(1), chaos rune(1), law rune(1), fire rune(1), air runes(7), arrows(9-15), iron daggers & scimitars.


    Level 31
      Giant Spider: 26 hits. 81 XP. Very big, hairy spiders found only at the far end of the Varrock Sewers. Treasure: None.

      Skeleton w/scimitar: 30 hits. 82 XP. As the name suggests, these are skeletons with scimitars and buckler shields, found in the far end of the Varrock sewers. Treasure: Often gold, sometimes runes, a wooden shield, iron dagger, or bronze bar, rarely a hammer, bronze chain, or an iron helmet or scimitar.

      (members only)White Wolf Sentry: 31 hits. 82 XP. The weakest of the wolf family are located on the ice moutian connecting taverly and catherby. They may seem to be a weak foe, yet are challenging to many.They are also aggressive. Treasure:Zip.

      (members only)Black Unicorn: ?? hits. 82 XP. A branch off of the unicorn family. They can only be found in lvl. 24 wilderness due east of the graveyard. Nothing more known about them. Treasure:??.


    Level 32
      Hobgoblin: 31 hits. 84 XP. These creatures look just like beefed-up goblins without spears. They can be found only in the Ghost Town dungeon and the Ice Giants' Dungeon. They are aggressive, but flee whens seriously wounded. Treasure: Gold, sometimes an iron axe, an herb, iron short sword or bronze battle axe, or limpwurt root, rarely a steel dagger, steel longsword, goblin armor, or crossbow.

      Zombie w/Axe: 30 hits. 84 XP. These creatures can only be found near the end of the Ghost Town dungeon. They guard the brass key that opens the door to the small house north of Barbarian Village. They are aggressive, hard to kill, and deal a fair amount of damage, but they do flee. Treasure: Gold, iron short sword, iron medium helmet, sometimes runes or an iron scimitar, rarely an iron bar or bronze kite shield.

      (members only)Giant Bat: ?? hits. 84 XP. The bats can be found at two member locations. One, right outside of Morgan Le Faye's castle, and in the members dungeon. They are aggressive and can be quite a task to finish off for a beginner. There bones are used for a quest. Treasure: Bat bones.


    Level 34
      Jailguard: 29 hits. 68 XP. These guys guard the jail just south of Draynor Village. Treasure: None.


    Level 36
      Deadly Red Spider: 32 hits. 92 XP. Large red spiders that inhabit the cave at the very end of the Varrock Sewers. They are very aggressive, and very dangerous. Their eggs can be combined with Limpwurt Root to make a 4-dose Strength Potion.
      Treasure: None

      King Scorpion: 30 hits. 88 XP. These larger versions of the normal scorpions spawn in the lower ends of the Dwarven Mines, where iron, coal, and other high-level ores are mined. Treasure: None.


    Level 37
      Giant: 35 hits. 95 XP. Giants resemble large humans, and can only be found at the end of the Ghost Town dungeon. They are aggressive, but easy enough to kill if you're strong enough. Treasure: Lots of gold, a few runes, brown apron, bronze mace, large iron helm, iron kite shield, beer, limpwurt root, iron dagger, unfired pie dish, or rarely a steel long sword or iron mace.

      Gunthor the Brave: 33 hits. 72 XP. Gunthor is the leader of the barbarians, a mighty fighter. He can be found in the meadhall, and like the others, he is not aggressive (but rude if you talk to him). Treasure: Gold, sometimes runes, a flier, a dozen arrows, or an iron mace.


    Level 40
      (members only)Bandit: ?? hits. 100 XP. Nothing is really known about these men, just that they give 100 XP. Treasure: ??.


    Level 41
      (members only)White Wolf: ?? hits. 100 XP. The second weakest wolf in the family is also located on the ice mountain connecting taverly & catherby. They are aggressive and deadly to weak and helpless prey. Treasure: None.


    Level 43
      Count Draynor: 35 hits. ?? XP. Count Draynor is a vampire, and the subject of a quest. He lurks around his coffin the basement of Draynor Manor. He does not attack unless provoked. Treasure: None.


    Level 45
      Melzar the Mad: 44 hits. 109 XP. Melzar the Mad owns the Maze just north of Rimmington, and can be found in a small room in the basement. Treasure: He always drops the Magenta key, as well as coins or runes of various types.


    Level 46
      Black Knight: 38 hits. 112 XP. There are only three black knights in Misthalin: one between Morgan's Village and Wizards' Tower, one in the woods north of Varrock, and one around the Boar's Head Tavern northeast of Varrock. They are extremely powerful, but fortunately, they are not aggressive. There is an entire castle of black knights atop Ice Mountain in Asgarnia, and more (aggressive) ones wander the Wilderness. They also roam parts of the members dungeon. Treasure: Gold, runes, bronze scimitar, short bow, tin ore, sometimes an iron short sword, a herb, iron large helm, or steel bar, rarely a steel mace and/or iron large helm, flour (no pot), or bread.

      (members only)Animated Axe: ?? hits. 112 XP. One of the more, /unique/ monsters Andrew came up with, are Animated Axes. These Iron axes float around inside parts of the members dungeon. Oh yes, for obvious reasons, these monsters don't drop bones. Treasure: Iron Axes(who'd have guessed?)


    Level 48
      Guard Dog: 34 hits. 116 XP. These vicious canines are only located in the brimhaven on the island of karamja. Although not a high level monster they are known for thier strength & often for thier inconsistency. Treasure: Coins(12-150).


    Level 50
      (members only)Baby Blue Dragon: 38 hits. 120 XP. These are Baby Blue Dragons, obviously. They only appear in one place, a large room full of Blue Dragons and related objects(blue dragon scales, eggs) deep inside the Members Dungeon. They may be rather low for Dragons, but adult Blue Dragons(lvl 105) wander in the same room.
      Treasure: Vial(rare)


    Level 51
      (members only)Renegade Knight: ?? hits. 124 XP. These are the renegade knights who guard Morgana's fortress. They are aggressive, and are clad in full black plate. Treasure: Coins, iron short sword, large iron helmet.

      (members only)Jailer: 45 hits. 122 XP. These burly foes are aggressive and very powerful. They are located in the members dungeon by the explorer. Highly touted to be a low level player killing enemy. Treasure: Jail cell keys, coins(35), bones.


    Level 54

    Level 56
      White Knight: 43 hits. 132 XP. White Knights are the counterparts to black knights. They wear iron armor and can be found in the White Knight Castle and keeping the peace around Falador. Treasure: 5-70 gold, runes, bronze battle axe, iron ore, iron long sword, steel short sword, long bow, half an apple pie, pot of flour, med steel helm, or rarely 1-3 steel or iron bars.


    Level 57
      Ice Warrior: 59 hits. 172 XP. Ice Warriors are blue-skinned men in mithril armor, wielding steel maces. They inhabit the Ice Caves and the Glacier along with the Ice Giants. They are aggressive and fight to the death. Treasure: Gold, runes, bronze or iron battle axe, rarely a mithril mace.


    Level 58
      (members only)Sir Mordred: ?? hits. 136 XP. Sir Mordred is on the top floor of Morgana's fortess. He is part of the Merlin quest, kill him, and his mother pops out. He drops nothing, not even bones. Treasure: None.


    Level 59
      Chaos Dwarf: 58 hits. 138 XP. Chaos Dwarves resemble normal dwarves, except they have red skin, and wear steel chain. They are aggressive, and can be found at Level 31 in the Wilderness. Treasure: Gold, runes, coal, rarely a muddy key, mithril bar, mithril long sword, or mithril plate.


    Level 62
      Moss Giant: 56 hits. 144 XP. These resemble Giants, but carry staves and have longer beards. Treasure: Lots of gold, limpwurt root, bronze two-handed sword, sometimes a medium steel helmet or steel bar, or rarely a magic or air staff, spinach roll, black square shield, mithril short sword, or mithril plate.


    Level 63
      (members only)Poison Spider: ?? hits. ?? XP. Poison spiders, like the poison scorpions, poison you. And just like the poison scorpions, they drop zip. They are located deep inside the members dungeon I believe. Treasure: None.


    Level 64
      (members only)Ice Spider: ?? hits. ?? XP. These guys roam the ice dungeon. They don't drop anything, and are a real pain. Treasure: None.

      (members only)Grey Wolf: ?? hits. 148 XP. Not much is know about the grey wolves, but they are located in level 27 wilderness. Treasure:??.


    Level 66
      (members only)Otherworldly Being: 67 hits. ?? XP. Rather interesting these guys are level 66. Otherworldly Beings are found only in the Lost City after you finish the members quest. Strange things. Treasure: 1 or 2 chaos runes, a law rune, a cosmic rune, or rarely a ruby ring. 2gp is a 100 percent drop.


    Level 68
      Ice Giant: 60 hits. ?? XP. Ice giants look like big blue-skinned giants wielding staves, and they can only be found in the Ice Giants' Dungeon. They are aggressive and extremely dangerous. Treasure: Gold, 10-20 runes, banana, iron plate skirt, iron two-handed sword, steel axe, dagger, short sword, shield, or black kite, or rarely a mithril mace, mithril ore, mithril square shield, or diamond amulet.


    Level 71
      (members only)Pack Leader: ?? hits. 162 XP. These ferocious canines are located on the ice mountain connecting catherby & taverly. The most poerful of the wolf branch are aggressive and do not flee if weakened, which makes them a dangeroud foe. Treasure: Nothing.


    Level 76
      (members only)Lord Darkquarius: 79 hits. 172 XP. The lord of the black knights palace in the underground members dungeon. A helmetless lord of the black kights battles with the excalibur and is known to pick on high level players by attacking and running & (like no other monster) heals for a hit point or 2. This guy is aggressive. Treasure: Iron large helm, iron short sword, gold(5-85), steel mace.


    Level 79
      Demon, Lesser: 83 hits. 175 XP. The lesser demon can only be found in a cave on the island of Karamja, and in the cage in the top floor of the Wizard's Tower. The lesser demon looks just like his weaker cousin Delrith in the Stone Circle. They are aggressive, but run when they are reduced to a few hits. Treasure: Gold, ashes, 2 death runes, 8 chaos runes, 40 fire runes, gold nugget, steel scimitar, large steel helm, steel axe, sometimes 1-2 wines, or cadavaberries, sometimes 2 tunas, rarely a mithril short sword, square shield, chain mail or plate, or a runite medium helmet.


    Level 89
      Demon, Greater: ?? hits. ?? XP. Greater demons are found only in far edges of the Wilderness (level 48), at the northeast corner. They are, of course, aggressive, and very powerful. Treasure: Gold, runes, sometimes a mithril kite, rarely a runite large helm.


    Level 95
      (members only)Tree Spirit: 92 hits. 210 XP. A giant tree(with eyes) located on the new members island of entrana. A challenge for ANY player because you are not allowed weapons on the island. Also the branch of this tree is used for a quest. Treasure: Nothing.


    Level 103
      (members only)Ice Queen: 102 hits. 226 XP. A queen by appearence, a brute in strength. This is one evil lady who will take out the strongest of players, who is located in the new ice mountain caves. Her gloves are used for a quest. Treasure: Ice gloves, coins(??), bones.


    Level 105
      (members only)Blue Dragon: 109 hits. 180 XP. The Blue Dragon is only found in the Members dungeon. Deep inside the dungeon, the blue dragon practicaly owns a large room full of eggs and Baby blue dragons. They are aggresive, and there are more than one in the room. Treasure: Herbs, Bass, coins, Steel battle axe, nature and water runes, rune dagger, mith battle, mith legs, mith plate.


    Level 110
      Green Dragon: ?? hits. 30,510/220 XP. The legendary Green Dragon is the subject of a quest. There is a picture of it on the main RS page. Killing the dragon gives you the right to purchase the fabled Rune Plate Armor. The XP totals noted above are special: if you kill the dragon by yourself, as part of the quest, you get the first number (55 for Attack and Hits, the rest split between Strength and Defense). The second number is for when two or more people help to kill the dragon. Treasure: None.


    Level 114
      (members only)Hell Hound: 121 hits. 248 XP. Nothing is really know about these evil canines, just that they are located deep in the members dungeon. Treasure: ??.


    Level 140
      (members only)Red Dragon: 134 hits. 300 XP. These red fire breathers have thier own habitat, on the red lava isle in level 27 wilderness. Like any other dragon they are aggressive and highly dangerous even with anti-dragon shield. Treasure: Chocolate cakes(2), mithril kites(3), coins(100-2k), rune long sword.


    Level 156
      (members only)Black Demon: 142 hits. 332 XP. An enourmous demon that resides deep inside the members dungeon. With arms the size of a player this monster uses pure strength to hit up 19 even w/ silverlight! They are agressive and do not run. Treasure: Coins(15-3k), rune chain, rune 2-hand, rune battle axe, rune suare, adam bars(1-3), often rune medium(1/26 chance).


    Level 200
      (members only)Black Dragon: 171 hits. 420 XP. The grand prize for all monsters is the feared black dragon. Equipped with fire breathe and scalely skin(good defense) this is one dangerous foe. They are only located in the very back of the members dungeon. They are aggrssive and do not reatreat. Treasure: Coins(90-??), rune kite(rare), adam 2-handers(1-3), law runes(3), death runes(3), mtih 2 handers(1-5), herbs(1-5).


    Level 240
      (members only)King Black Dragon: ? hits. 510 XP. If you wish to put your combat skills to a test, try to kill the King Black Dragon which will make for a good challenge. They are aggressive and do not retreat. They are located in the dungeon in level 8-10 wilderness. Treasure: Coins(3k-5k), dragon medium helmet(rare), rune 2-handed swords(rare), rune battle axe, adamite plate chest, rune long sword, rune hatchet, rune bar, 20 yew log certs, 20 iron ore certs, ruby amulet of strength, air runes(70), fire runes(70), 10 death runes, 10 blood runes, 10 law runes, arrows(310+), half key.


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