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(Check the STANDINGS page for yours... - Go to the arena when there is a show scheduled. - When its your turn the ref will have your name and your Hp's - You and your opponent both give a move when the ref asks for it... - After both of you have made your moves, the Ref will roll the "100 sided dice".. - One die will be yours, the other your opponent's... - Higher die wins the move - Ref then takes hp's off your character... - The match continues till its time to pin or sub.. (Under 15 hp's) - If either wrestler hits 3 moves in a row, (other guy gets a free move) - Once you can pin (or sub), you add "pin" (or "sub") to the move... - If you win the move, the ref will roll the "10 sided pin (sub) die" - If your opponent is at 15-10, a 9 or 10 is required for you to pin (or sub) - If your opponent is at 9-1, a 7,8,9, or 10 is all that is needed... - At 0, your opponent is knocked out you win the match - Remember these codes they are used frequently in a match: FIN - the move is your finisher (worth 5 hp) SAMPLE MATCH ref - AUSTIN 32 ROCK 30... MOVES
(later in the match)
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