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This is a list of powers the BIGman gave us, it's not the actual powers list, there are some missing and others added but it gives you a rough idea of what powers you can have
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Cold control: Control over ice. Ranges from anything like frost barriers/cages or ice storms to an instant freeze with just the touch of a finger.

Fire control: Control over fire. Can ignite certain objects as well as hurling a number of offensive attacks such as a fireball at the enemy.

Plant control: Control over nature. Ranges from summoning giant man-eater plants from nowhere to creating some sort of pollen cloud to blind the enemy. Sounds frivolous but beware.

Electricity control: Control over electricity. As well as the always-popular lightning strikes etc you can also disable machines or overload robotic enemies with this power.

Air control: Control over the air and wind. Nothing to do with flying, but it is possible to summon tornados and other wind attacks with this power as well as taking the enemies breath away...literally!

Earth control: Control over earth and stone. With this power you can alter scenery, create earthquakes or just hurl a pointy rock at an enemy.

Gravity control: Control over forces. Slow down the enemy by increasing the gravity around them, speed up your party by decreasing the gravity around you but no real offensive functions

Sonic control: Control over sound. Shout your brains out and deafen an enemy, break glass and other brittle materials or even create a mini earthquake.

Radiation control: Control over radiation. Make anything you want (even the neighbours' cat) explode in a violent radiation blast, or have some fun and create a little toxic gas.

Density control: Control over density. Make yourself as hard as nails to withstand any physical attack or turn yourself into Casper the Crime-Fighting Ghost and walk through walls or make enemy attacks go right through you.

Kinetic control: Moving things with your mind. Chuck a box at an enemy, chuck an enemy at a box, move things closer or further away from you. A very fun power.

Darkness control: Control over darkness. WHO TURNED OUT THE LIGHTS?! Blind an enemy group or cover yourself for a quick retreat with this handy dandy power.

Light control: Control over the light. Blind an enemy group or focus your light energy into a concentrated laser beam to cut through all who oppose you.

Flight: Fly around the city and get to places in style with this power, it uses quite a bit of stamina but as well as the transportation capabilities you can also perform attacks in the air using other powers you might have, or, even go for a special diving attack.

Power punch: When used, a powerful aura appears around the user�s hand instantly boosting the attack strength of the user in hand to hand combat. Sometimes if trained correctly it can rip through armour and cause concussion damage. But this is all easily defended against by a very large percentage of enemies.

Energy blast.: Whether by magical powers, focusing of energy or technology you can fire powerful, but easily defendable, energy blasts ranging from laser eyes to giant hand beams.

Leaping: An alternative to flying around the city is jumping around the city. Masters of this power can leap to the top of a building in a single bound. Flying kicks and other attacks can also be performed with training. Also this is better for energy conservation than flying, but somehow lacks the grace of it.

Invulnerability: A complicated power. You can stay invincible from a particular skill as long as you have that skill as well as this power. E.g.: to be invulnerable to fire you must have fire control as well as invulnerability.

Force fields: Using mind powers you can create energy walls to protect yourself or use it around an enemy to stop them in their tracks

Life drain: Very simply you steal life from your opponent and transfer it to yourself

Paralysis: Paralyze your enemy for a period of time that increases with you skill level

Poison.: Cast a poisoning spell upon your enemy and they will slowly loose health, and perhaps become sluggish in their attacks among other things

Telekinesis: Basically the power of mind. This can range from kinetic like behaviour to a psionic punch or a psionic force field. Very versatile, if you�re a weak character but want to use more powerful techniques then this is the power for you

Shape shifting: Transform yourself into, well...no one is really sure ;-), but I would say that it is either some kind of animal or an enemy you may have encountered

Psionics: Talk subconsciously with friend and foe alike or overload your enemy�s brain with thoughts so powerful it could be fatal

Summon: Summon animals or perhaps thugs to do your bidding in combat.

Levitation: A bit like flying but with this power it is possible to take others along with you for the ride, foes can also be levitated and then tortured with before you chuck them against a wall or something, and leave them to die.

Teleportation: A lot of mystery surrounds this ability; obviously you can teleport, but is it random? Is it selected but only within your line of sight? Well clearly its powerful, and very useful, give it a try.

Regeneration: Speed up your natural health and stamina recovery at minimal cost.

Invisibility: Become invisible for a short time, if you attack or get to close to an enemy however, you are revealed! Although it�s still hard for them to hit you

Body armour: Increase your standard defence with this power, not a high cost but it lasts quite a long time.

Healing: Give yourself or a friend an instant boost in his or her health

Super agility: A power that you put points on, rather than selecting it from a list and training it. The higher you make this power, the better your agility will be in combat (avoiding attacks)

Super speed: A power that you put points on, rather than selecting it from a list and training it. The higher you make this power, the better your speed will be as you get around the city

Super personality: A power that you put points on, rather than selecting it from a list and training it. The higher you make this power, the better your already �charming personality� will be, to be honest I don�t have a clue as to how this will be useful in combat, but you never know

Super vision: A power that you put points on, rather than selecting it from a list and training it. The higher you make this power, the longer your general line of sight will be, this can also power up eye attacks such as laser eyes

Super strength: A power that you put points on, rather than selecting it from a list and training it. The higher you make this power, the better your overall strength and damage you inflict will be.

Super stamina: A power that you put points on, rather than selecting it from a list and training it. The higher you make this power, the better your stamina will be, this will increase the length of time you can fly, run, use continuous effects and will reduce the �energy cost� of powers you have

Super willpower: A power that you put points on, rather than selecting it from a list and training it. The higher you make this power, the better your willpower will be, no this has nothing to do with giving up smoking but it will increase your resilience to effects such as poison and paralysis

Super intelligence: A power that you put points on, rather than selecting it from a list and training it. The higher you make this power, the better your intelligence will be, this will affect your problem solving, the different ways you use your attacks anand lets face it, having a high IQ is always something to brag about
d lets face it, having a high IQ is always something to brag about
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