Basic
Team SOP
Teams will need to operate under standards
by which all team members agree to and understand. This
is called a standard operating procedure. The following
is an example of a SOP for a hypothetical team. The
[SSPzA] may have its own SOP and each team may have its
version of that SOP. This would be like the commander of
the clan giving an operations order and the team leader
giving Frag orders based on
it.
Team preparation:
Prior to engaging the enemy as a unit, the
team will need to be prepared. Primarily the preparation
would be in just agreeing to who the leader is, tactics
that will be used etc. However there are a few steps and
actions that can be taken that will help ensure a smooth
operation.
Prior to launching games it would be
useful to open a GS chat area for the members to discuss
the mission. This would be a team operations order. It
would also be a time to clear up any questions about
what is going to happen. The following are some
suggestions that may help.
1. Communication: All players will have
Roger Wilco on for team only communication. Use of the
team chat feature should be used when issuing
communications that all people on the same side can
read. The use of team taunts, “Cover me” etc should NOT
be used as part of the teams communication, there is too
much room for confusion since other players will be
using these. Let the team feel free to use the voice
command feature of MOH/SH for
fun!
2. Fire & Maneuver: Practice
maneuvering, crossing danger zones, clearing buildings
etc on an empty map just to get down the process and
communication. Practice covering the point man as he
moves up to new positions, then moving up to the
position etc. Practice placing smoke and using grenades
as a team to clear danger areas. (Remember smoke is an
excellent way to lure the enemy into a position where
they can be flanked)
3. Use maps to coordinate team movements
and threat identification:
Maps will be made available for download
as in this sample:
Aerial View
of Sniper Last Stand
Map View of Sniper Last
Stand
These maps will be made for each of the
maps from the SSPzA download page as well as the
standard MOH maps. They will be in printable tiff
format. Each member should download and print them for
reference as they become available. The numbering of the
points of interest will be standard, beginning in the NW
corner numbering around clockwise along the edges, with
interior positions having the remaining numbers.
4. Practice using the maps on empty
servers. For example: a three man team is moving from
the bottom of this map toward the top. “Ghost, move to
corner of 13, Blade move into 19 to set up covering
fire”…Ghost throw smoke into open area, Blade cross to
20”,…Blade says:” enemy spotted top window of 21”, Ghost
says, “Got’em, area clear”
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