Full Armors

Name: Full Armor +20
Price: $100
AR Rating: +20
Description: A generic suit of full protective gear. This may be a suit of standard armor, protective robe, body suit, or any other type of protective covering the player wishes it to be. The player is free to decide its appearance for himself. Generic Armor may not possess any special abilities or powers. Full armors do not come with head gear, hand coverings, boots, shields, or any other accssories. (See Item Intro page.)

Name: Full Armor +40
Price: $200
AR Rating: +40
Description: A generic suit of full protective gear. This may be a suit of standard armor, protective robe, body suit, or any other type of protective covering the player wishes it to be. The player is free to decide its appearance for himself. Generic Armor may not possess any special abilities or powers. Full armors do not come with head gear, hand coverings, boots, shields, or any other accssories. (See Item Intro page.)

Name: Full Armor +60
Price: $300
AR Rating: +60
Description: A generic suit of full protective gear. This may be a suit of standard armor, protective robe, body suit, or any other type of protective covering the player wishes it to be. The player is free to decide its appearance for himself. Generic Armor may not possess any special abilities or powers. Full armors do not come with head gear, hand coverings, boots, shields, or any other accssories. (See Item Intro page.)

Name: Full Armor +80
Price: $400
AR Rating: +80
Description: A generic suit of full protective gear. This may be a suit of standard armor, protective robe, body suit, or any other type of protective covering the player wishes it to be. The player is free to decide its appearance for himself. Generic Armor may not possess any special abilities or powers. Full armors do not come with head gear, hand coverings, boots, shields, or any other accssories. (See Item Intro page.)

Name: Full Armor +100
Price: $500
AR Rating: +100
Description: A generic suit of full protective gear. This may be a suit of standard armor, protective robe, body suit, or any other type of protective covering the player wishes it to be. The player is free to decide its appearance for himself. Generic Armor may not possess any special abilities or powers. Full armors do not come with head gear, hand coverings, boots, shields, or any other accssories. (See Item Intro page.)

Name: Full Armor +120
Price: $600
AR Rating: +120
Description: A generic suit of full protective gear. This may be a suit of standard armor, protective robe, body suit, or any other type of protective covering the player wishes it to be. The player is free to decide its appearance for himself. Generic Armor may not possess any special abilities or powers. Full armors do not come with head gear, hand coverings, boots, shields, or any other accssories. (See Item Intro page.)

Name: Full Armor +140
Price: $700
AR Rating: +140
Description: A generic suit of full protective gear. This may be a suit of standard armor, protective robe, body suit, or any other type of protective covering the player wishes it to be. The player is free to decide its appearance for himself. Generic Armor may not possess any special abilities or powers. Full armors do not come with head gear, hand coverings, boots, shields, or any other accssories. (See Item Intro page.)

Name: Full Armor +160
Price: $800
AR Rating: +160
Description: A generic suit of full protective gear. This may be a suit of standard armor, protective robe, body suit, or any other type of protective covering the player wishes it to be. The player is free to decide its appearance for himself. Generic Armor may not possess any special abilities or powers. Full armors do not come with head gear, hand coverings, boots, shields, or any other accssories. (See Item Intro page.)

Name: Full Armor +180
Price: $900
AR Rating: +180
Description: A generic suit of full protective gear. This may be a suit of standard armor, protective robe, body suit, or any other type of protective covering the player wishes it to be. The player is free to decide its appearance for himself. Generic Armor may not possess any special abilities or powers. Full armors do not come with head gear, hand coverings, boots, shields, or any other accssories. (See Item Intro page.)

Name: Full Armor +200
Price: $1000
AR Rating: +200
Description: A generic suit of full protective gear. This may be a suit of standard armor, protective robe, body suit, or any other type of protective covering the player wishes it to be. The player is free to decide its appearance for himself. Generic Armor may not possess any special abilities or powers. Full armors do not come with head gear, hand coverings, boots, shields, or any other accssories. (See Item Intro page.)

Name: Defense Matrix
Price: $1200
Armor Rating: +200
Description: This armor is a small mechanical device worn around the waist on a belt. It acts like a belt buckle but once activated, it generates a very strong protective field around the wearer that cannot be seen until hit. When struck it flashes momentarily, looking like a small green grid. Other full armors interfer with the grid and prevent activation

Name: Drin's Magical Robe
Price: $1000
Armor Rating: +200
Description: This robe is woven from a magical fabric which can take dmg equal to heavy armors. The fabric is quite light, however, its thickness makes it much to difficult to move freely if worn over other full armors.

Name: TechnoRhythmic
Price: $1200
Armor Rating: +200
Description: TechnoRhythmic Shielding actually takes the form of a small box that can be carried in a pocket or sewn into clothes. It is voice activated, coming on with a password and processing its owner's voice. When it becomes active, a semi-transparent shield of energy surrounds the person's vital areas, offering very useful protection. This armor can not be worn with any other full armors, as it's shield actually touches the person's clothes, not allowing anything below it besides a few special partial armors. It isn't impenetrable though, and will only absorb a 200 hp's of damage. Every 20 seconds a small humming is heard as a new wave of energy flows over the old one to keeps the shield up, making it an odd rhythmic pattern. The more damage the armor takes, the faster the tempo goes, eventually getting down to one new wave every second before the generator in the box finally blows and stops producing it. The shielding can be generated in all colors, and the box is color-coded too.

Name: Exo-Suit
Price: $1200
Armor Rating: +100
Description: A bulky, metallic suit, weighing around 100 pounds (For Humans). A band goes around the neck, linking the suit to the nervous system. This link increases the wearers coordination granting him +1 to hit with physical weapons.

Name: Gun Fighters Armor
Price: $400
Armor Rating: +80
Description: a lightweight armor designed for gun fighters, it designed with 2 pistol holsters and 4 clip holders in easy access positions for quick drawing and loading.

Name: Sword Fighters Armor
Price: $400
Armor Rating: +80
Description: A lightweight armor designed for sword fighters, it can carry up to 2 swords and 4 daggers in special sheaths that sharpen every time the sword is drawn.

Name: Assassin Armor
Price: $700
Armor Rating: +80
Description: A lightweight armor designed for killers for hire. It is designed with 4 built in magical dagger sheaths which lube themselves with poison when this suit is being worn. The poison from these sheaths increases the daggers damage rating by +10.

Name: Ages Armor
Price: $400
Armor Rating: +80
Description: This armor is made in a centuries old design with a forgotten origin. The suit is forged from a silver alloy. The crest on the front of this armor is ancient, a moon and sun on both sides of the breast plate. It's light weight, all of about 50 lbs. The shoulders plates come out, and angle down for further protection of the upper arms and shoulder area. While not the best suit for heavy combat, this suit is excellent for recon missions.

Name: Dark Knight Armor
Price: $1400
Armor Rating: +200
Description: This armor black in appearance, gives the wearer the ability to see in pitch black darkness. It fits like a second skin, almost completely weightless, it is made of a thin form fitting plexisteel alloy, which allows unhindered movement. This suit is enchanted with a powerful ward which will rot the flesh of any wearer other than the rightful owner.

Name: Vortex Armor
Price: $950
Armor Rating: +150
Description: This armor comes in many designs and forms which all share a common enchantment. Once per quest the wearer may summon a powerful vortex. If used as a weapon this vortex inflicts 100 dmg on everyone within 50 ft and lasts for 2 rounds. Using the vortex this way causes it to dissipate quickly. If used as a means of travel, the vortex can carry up to 4 passengers 200 ft in the air at a speed of 60 mph. This lasts 1 hour and will not harm those riding in it. Quest Only

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