Skartaris

Location Alternate Dimension (reachable from Earth by dimensional tears near the poles)
First Appearance First Issue Special #8 (November 1975)
Known Inhabitants Travis Morgan (a.k.a. Warlord), Tara, Jennifer Morgan, Shakira, Machiste, Mariah, Motalla

Click here to see a map of the known areas of Skartaris. (Thanks Azure for getting it for me)

The following text is from the Atlas of the DC Universe, for the old Mayfair Game.

Skartaris is a world unto itself that exists in otherdimensional space, accessible from our world through points near Earth's North and South Poles. Skartaris was originally believed to exist in the center of the Earth itself, but recent studies have revealed this to be a trick of the time/space continuum.

Skartaris was once known as the Wizard World because it was inhabited by an odd collection of mythical and legendary beings and creatures, among them goblins, dwarves, Cyclops, Centaurs, and the like. This was during the Age of the Wizard Kings, when the powers of magic were at their greatest in this otherdimensional realm.

Over the ages, the magical energies weakened somewhat, and many of these magically-based creatures died out. At the same time, many species from Earth found their ways to and through the polar nexi into the world that came to be known as Skartaris. Thus, dinosaurs and early races of man, long extinct on Earth, live on in Skartaris.

In addition, a large fleet of Atlanteans escaping the sinking of their great civilization sailed through the Arctic nexus. The Atlanteans were responsible for rebuilding the otherdimensional realm, including the glorious city of Shamballah, and for bringing advanced technol-ogy to Skartaris. But, the creators of this great realm were also responsible for the destruction of civilization when nuclear war broke out between the Atlantean city-states.

Today, the descendants and survivors of the Atlantean era live on as barbarians or in medieval civilizations. The Atlantean civilization itself survived in the form of a settlement which escaped the destruction to settle in a nether region between Earth and Skartaris.

Skartaris is covered by a huge jungle, which is broken up by mountain ranges, swamp lands, deserts, and cities carved from the wilderness. The great land mass is surrounded by seas, including the Sea of Grel to the west, the Dragon Sea to the south, and the Terminator North Sea to the northeast. The three primary mountain ranges are the western Mountains of the Sun and the eastern Haunted Mountains and Baroth Mountains.

Among the major cities of Skartaris are the Slave City of Bal Shazar, Kiro, Bakwele, the merchant city of Kallistan, Shamballah the Golden, Thera, Bandakhar, Kaambuka, Umber, Drakmeer, and Groniko. Other features of this magical land are the Desert of Doom, the Caves of the Cyclops, the land of the Tree Dwelling Dwarfs, the Temple of the Sun, the Ruins of Shaban D'Aba, the Valley of the Snowbeast, the Doomgate Temple, and the Cavern of Timelessness.

Skartaris is a land of odd scientific laws. It is lit by constant daylight and a moon that wobbles through the sky in a highly eccentric orbit. Time flows more slowly on Skartaris than it does on Earth; indeed, it moves at different speeds in different sections of Skartaris. This fact was discovered by Travis Morgan, a pilot from Earth who accidentally crash-landed in Skartaris through one of the polar nexus points. Morgan became known as the Warlord and spent many years exploring this strange land. At last report, Morgan had left Skartaris and returned to Earth, but it is through his explorations that we have gleamed most of our information about this otherdimensional realm.

From Magic Handbook, the new West End Game

Originally believed to be a world hidden in Earth's core, Skartaris has since proven to be an extradimensional realm not unlike Gemworld or Azarath. Skartaris is a barbaric land, ruled more by magic and the sword than science and reason, where the sun never sets and the natural laws of Earth do not apply.

Skartaris is accessible only through portals located at the North and South poles, as well as a few uncharted nexus points. The areas of darkness located at the two primary nexus points at Earth's poles, places where the eternal sun cannot reach, are known as the Terminator.

Thousands of years ago, in a time known as the Age of the Wizard Kings, Skartaris was known as Wizard World and inhabited by creatures of legend, such as dwarves, goblins, and elves. Extinct prehistoric beasts, such as dinosaurs, also found their way to Skartaris, con-tributing further to the land's diverse flora and fauna. Skartaris likewise served as a haven for an Atlantean fleet, commanded by General Rugero, which escaped the sinking of the ancient continent. They were responsible for the construction of such magnificent cities as Shamballah, and they left a legacy of sophisticated computer systems, one of which was co-opted by the "sorcerer" Deimos. Eventually war came to the city-states settled by the Atlantean refugees, and their civilization was wiped out in the blaze of atomic fireballs. Those that survived live on in societies not unlike those of medieval Earth, many unaware of the technological might that exists just outside their reach.

This page was created on 9/24/2002 and was last updated on 9/24/2002.

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