#declare clouds = plane{
-y, 0
pigment{
bozo
color_map{
[0 rgb .5]
[.1 rgb 1 filter .2]
[.5 rgbf 1]
}
turbulence .8
scale 10
}
finish { ambient 1 }
}
#declare air = texture{
pigment{ rgb <.2,.5,1> }
finish{ ambient 1 }
}
plane{ -y, -30 texture{air} }
object{ clouds translate <0,29.9998,0> }
plane{ y, -1 pigment{ rgb 0.7*y } finish{ ambient 1 } }
camera{ rotate -15*x }