SYSTEM TECH. SPECS |
Processor: |
16-bit Custom 65C816 @ 3.58, 2.68, and 1.79 MHZ |
Memory: |
279ns 128KBytes 1024 bit (2@ 128kx8) 512k bit (2@ 32kx8) 16-bit, sprite scaling (zooming), sprite rotation 256 x 224, 512 pixels x 448 pixels (interlace) max 256 colors (transparency) out of 32,768 max 128 with 128 colors, max 32 sprites per line |
Audio: |
Sony SPC7000 8-bit (main sound processor) |
Storage: |
Double -Speed CD-ROM 320KB per second transfer speed Audio CD compatible CD+G compatible CD+EG compatible CD single (8cm CD) compatible Video CD, Photo CD, Electronic Books, Digital Karaoke 512KB memory cartridge for game save (optional) |
Input/Output: |
High-speed serial communications port Internal 32-bit expansion port Internal multi-AV port for video CD (MPEG) adaptor Composite video/stereo (standard) NTSC RF (optional) S-Video compatible (optional) RGB compatible (optional) HDTV compatible (optional) Analog control pad |
Dimensions: |
Width: 260 mm (10.2 in) Legnth: 230 mm (9.0 in) Height: 83 mm (3.2 in) |
Release Date: |
November 22, 1994 (Japan) November 1995 (USA, Europe) |
CPU Cache: |
RAM: |
Video RAM: |
PPU: |
Resolution: |
Colors: |
Sprites: |
Channels: |
8 (stereo), 16-bit PCM (Pulse Code Modulator) converts digital information in the game pak to sound) |
Audio RAM: |
512 bit (2 @ 32kx8) |