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| SYSTEM TECH. SPECS |
| Processor: |
| 16-bit Custom 65C816 @ 3.58, 2.68, and 1.79 MHZ |
| Memory: |
| 279ns 128KBytes 1024 bit (2@ 128kx8) 512k bit (2@ 32kx8) 16-bit, sprite scaling (zooming), sprite rotation 256 x 224, 512 pixels x 448 pixels (interlace) max 256 colors (transparency) out of 32,768 max 128 with 128 colors, max 32 sprites per line |
| Audio: |
| Sony SPC7000 8-bit (main sound processor) |
| Storage: |
| Double -Speed CD-ROM 320KB per second transfer speed Audio CD compatible CD+G compatible CD+EG compatible CD single (8cm CD) compatible Video CD, Photo CD, Electronic Books, Digital Karaoke 512KB memory cartridge for game save (optional) |
| Input/Output: |
| High-speed serial communications port Internal 32-bit expansion port Internal multi-AV port for video CD (MPEG) adaptor Composite video/stereo (standard) NTSC RF (optional) S-Video compatible (optional) RGB compatible (optional) HDTV compatible (optional) Analog control pad |
| Dimensions: |
| Width: 260 mm (10.2 in) Legnth: 230 mm (9.0 in) Height: 83 mm (3.2 in) |
| Release Date: |
| November 22, 1994 (Japan) November 1995 (USA, Europe) |
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| CPU Cache: |
| RAM: |
| Video RAM: |
| PPU: |
| Resolution: |
| Colors: |
| Sprites: |
| Channels: |
| 8 (stereo), 16-bit PCM (Pulse Code Modulator) converts digital information in the game pak to sound) |
| Audio RAM: |
| 512 bit (2 @ 32kx8) |