Skies of Arcadia Combat Status Effects
All status effects go away after battle, including beneficial ones.

Harmful Effects
Poison: Character loses a certain amount of HP once every turn until cured.
Remedy: Curia magic; Curia crystal.

Unconsious:
When character loses all HP, they faint. After battle they only have one HP left to continue with.
Remedy: After battle: Sacri, Sacres, Sacrum, Sacrulen magic and crystals. In Battle: Risan and Riselem magic and crystals.

Stoned: Character is turned to stone and cannot use any commands until cured.
Remedy: Curia magic or crystal.

Sleep: Character falls asleep and cannot use any commands.
Remedy: Curia magic or crystal or wait until character awakens.

Confusion:
Character gets confused and attacks anyone in the battle at random.
Remedy: Curia magic or crystal or wait until character is no longer confused.

Silence: Blocks effected character from casting magic.
Remedy: Curia crystal or magic.

Fatigue: Effected character does not and cannot gain SP each turn until cured.
Remedy: Curia crystal or magic.

Weak: Lowers all abilities (Attack, defense, speed, etc.)
Remedy: Curia crystal or magic, or up these effects by using increm, incremus, or quika magic.

Beneficial Effects

Strengthened: Raises attack and defense abilities.
To Conjure: Use increm for one person or incremus for the whole party, or a glyph of might item.

Quickened: Raises speed ability.
To Conjure: Use quika to raise the whole party's speed or a glyph of speed item for the same effect.
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