Note about issue summaries: I order my issues through Mile High Comic's NICE program, and usually get them a few weeks later than everyone else. I post my reviews as soon as I get them.



Rating: 10/10

Negation #11: Evinlea and Iress turn themselves in to General Murquade. They offer to turn in Kaine and the others for safe transport back to their universe. Murquade agrees to entertain the offer. He communicates with Charon while Evinlea watches, and Evilnea sees baby Memi. She sends a telepathic message to Kaine and tells him Memi's location. Mercer Drake goes to rescue Evinlea and Iress, and is caught in a battle. The Australians attack General Murquade while Evinlea and Iress try to escape.

Rating: 9/10

Negation #12: Kaine meets with the Australian leader and devises a plan to take down Murquade. The plan works. Evinlea tries to return home using a portal on the ship, but Iress destroys the portal right before Evinlea enters. They all devise a plan to go through a jumpgate and attack the Negation Throneworld in an attempt to rescue baby Memi. The Australians learn Gammid is Charon's prisoner and join the others. In a vision from baby Memi, Kaine learns Komptin figured out Kaine's plan and would use the knowledge to destroy them. Kaine wakes.

Rating: 9/10

Negation #13: Kaine warns the others about Komptin's attack. They arrived on the throneworld. Kaine attacks Charon using a ship. Lawbringer QZTR is angered and attacks Kaine.

Rating: 8/10

Negation #14: Komptin attacks Lawbringer QZTR because he wants to kill Kaine. QZTR sends both Kaine and Komptin to Karak. Charon is angry with QZTR. Evinlea uses Corrin to help rescue Gammid and Memi. Corrin relizes it is not a dream and is upset with Evinlea for taking advantage of her. They all escape and plan to rescue Kaine.

Rating: 9/10

Negation #15: Kaine makes some new friends who turn out to be vicious creatures, and Komptin rescues him.

Rating: 7/10

Negation #16:
Kaine and Komptin work together to get off of Karak.

Rating: 8/10

Negation #17: More is revealed about the atlantean Gammid as they search for Kaine. Kaine contacts them at the end.

Rating: 8/10

Negation #18: Westin and the lizard lady work together to secure parts that will make their ship fast enough to reach Kaine in time to rescue him.

Rating: 9/10

Negation #19: It is revealed Kaine was forced to send a message to the others by Komptin. Gammid restores the abilities of all of the others and they attempt to rescue Kaine.

Rating: 10/10

Negation #20: Evinlea saves Kaine and Drake, but does not bring Komptin's brother. Komptin kills his family to prove his loyalty. Kaine realizes some of the crew are looking to Gammid to leadership. He convinces them to rescue the resistance leader. During the rescue, Drake and Matua are confronted with a lawbringer.

Rating: 9/10

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