Morrowind Mods
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Welcome to my Morrowind Mods Page! The Elder Scrolls Construction Set has allowed me to create these mods, which add a little spice to the game!!!
LINKS
Morrowind Summit
Elder Scrolls Page
My MODS
Greater Dwemer Ruins, Preview
This Mod is a work in progress. this preview is an extension of Arkngthand, with 19 new or edited interior cells, and new weapons and creatures based on existing meshes. ZIP file: 72kb
Real Wildlife V1.0
In Morrowind, you only ever meet creatures that are fully grown, with only one or two exceptions. This mod alters the size and attributes of each creature, creating several 'ages', from young to mature. ZIP file: 111kb
Real Wildlife V2a
Real Wildlife 2a is now ready for testing. It's a complete mod, with many variations of creatures by size, age, sex, sub-species.
For full details, see
this forum thread.
Romans v. I
Imperial Rome has come to Morrowind! This mod alters the Imperial arms and armour so that it looks like that of Roman legionaries, auxiliaries and centurians.
Join the Imperial Legion as a Roman Soldier!!
Retextured armour by Nedius
New models by DaDuke
ZIP file: 4.41 MB
Morrowind Script Library 0.3
This is a compilation of simple scripts donated by the community. Very small at the moment, hope to make it bigger.
LOTS of new scripts added!

There's scripts for:
buttons
invisible activators
reset activator
teleporting the player
making creatures appear
Display cases
adding items
teleport rings
making items unpickupable
adding journal entries
moving walls
closing doors
magic regeneration
overriding music
disposition
enforced clothing for companions
causing fights
making followers warp to you
......
and several others
Hosted by www.Geocities.ws

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