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GREATER DWEMER RUINS PREVIEW
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by Nedius, 
nedius@yahoo.com

**WARNING**
Requires Tribunal.

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Contents:
1. Introduction
2. Instilation
3. What you'll find...
4. APPEAL FOR HELP

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1. INTRODUCTION

I remember the first time I entred a Dwemer ruin. I can't remember which one it was, but was instantly impressed with the atmosphere. I looked forward to exploring a great ruin of a once proud underground dwelling. Then it ended. It was tiny. Disapointment was not a strong enough word. If you felt just like that, then this on going project may be for you. 

This is a preview of what hopefully will be a much larger mod, in which each of the existing Dwemer ruins is extended. In this first preview, I've done a large amount of work on Arkngthand, making it a much larger ruin. Any changes to the origonal level are, however, minimal, in order to reduce the risk of confrontation with any other mod.

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2. Instilation

Unzip into your Data files folder. The files should end up in the correct locations.

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3. What you'll find...

Included in this preview is:

- 19 editied or new interior cells
- 3 new weapons, 1 new repair item (all based on existing meshes)
- 4 new creatures, again based on existing ones.

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4. **APPEAL FOR HELP**

This is the first public release, and I am very keen for feedback. What do you like about the new ruins, what don't you like? What could be better? How could it be improved? Any genuine, constructive comments would be greatly appreciated.


To be continued...