Camarilla Venue Style Sheet

Part 1: Basic Information

Chapter NameDark Heartland Domain
Chapter NumberDomain MO-D02
VenueWraith (Heretic/Hierarchy)
Lead Venue StorytellerSpence
Storyteller Contact<[email protected]>

Games Hosted On

2nd and 4th weekends, Sunday, 7pm-11pm

Part 2: Styles of Play

Style of PlayDescriptionRating
ActionCombat and challenges2
Character DevelopmentPersonal dilemmas and choices3
DarknessPC death or corruption4
DramaCeremony and grand story3
IntriguePolitics and negotiation4
MannersSocial etiquette and peer pressure4
MysteryEnigmas and investigation4
PaceHow fast do stories emerge, develop, and resolve?3

RatingDescription
1Never present
2Sometimes present
3Often present
4Usually present
5Always present

Part 3: Description of Venue

A few years ago, a Maelstrom swept across the Shadowlands of Kansas City, devastating all within its wake. Much of what was a nearly commonplace existence as one of the residents of the local Hierarchical establishment was destroyed. Chaos ran rampant throughout the Necropolis. Small pockets of each of the factions sprang up across the Necropolis. Then came the Nephrack. During life, he was Rudolpho Giovanni; a fairly powerful vampire of note among the accursed Giovanni Clan. This being of evil wrought destruction and havoc throughout Kansas City and surrounding area within the Shadowlands. The only bastion against this being was the Citadel of Union Station, held strong by the Grim Legion and loyal members of the Hierarchy.

It's been a tumultuous time. The city is now divided up into three primary sections. The Heretics boast the largest controlled area, that being everything North of the I-70 Corridor. The Hierarchy controls most of Midtown and Kansas City, MO along with the I-70 Corridor. Interspersed throughout the city are cells of Renegade activity. Johnson County is uncontrolled by any of the three primary factions, as the Nephrack and its minions had been quite active in that area. However, as of late, it has been reported that the Nephrack that was Rudolpho Giovanni is no more. Something either destroyed it, or drove it into the Tempest. Now, Johnson County is over-run by Spectres and other nasties that seem to run amok in the area. Only by actions of the Hierarchy's Legions are they kept primarily in that area.

This chapter of the chronicle is called "Reconstructions And Betrayals" as the three primary factions wrestle for primary control of the Kansas City Necropolis. The primary way that this control is being attempted is via political maneuvering. The leaders of both the Hierarchy and the Heretics have been quite careful in their methods of expanding their regions of control. Both sides realize the value of controlling the city, and also the danger of outright war. The Renegades, on the other hand, continue their standard rhetoric of anarchy and rebellion. They constantly cause problems for both the Hierarchy and the Heretics.

Currently there is only one Citadel in Kansas City, Union Station. It is under Hierarchy control. It has been under Hierarchy control for the last 73 years. It seems unlikely that it will fall into the hands of others anytime soon.

This game will be a battle of many levels. The PC's will be fighting the standard war against their own shadow while dealing with the sweeping political turmoil in the Necropolis. This along with the ever-present fact that there is nearly an army of Oblivion-Spawn just to the SW of them, the Slavers that constantly travel throughout the Necropolis looking for easy prey, the Renegades and their "hit and run" tactics, and the Legionnaires patrolling the Hierarchy controlled area looking for those that break the Dictum Mortem and other unmentioned antagonists, will show the PC's the horror that is being a Wraith. Along with that is the constant undertone of something greater just out of reach and sight. Is it controlling the leaders of the Hierarchy and Heretics? Is it something from the Labyrinth? Is it just another trick of the PC's Shadow?

The primary events will be held at a neutral haunt controlled by both Hierarchy and Heretic groups. It is located in the only 'No-Man's Land' in the Necropolis. This area is inside the �downtown loop� that is comprised of I-70, I-670, I-35, and HWY-71. This will be the gathering location for the first few sessions. Later sessions may be hosted by either PC's or by NPC's and may be at other locations not listed here.

Much of what happens will depend on the PC's. The plots in play will move without the involvement of the PC's, but how they move will really depend on the actions of the PC's.

Part 4: Storytelling Mechanics



Approved 18-Oct-2002 - USA-NC-WR-0209-02298
Hosted by www.Geocities.ws

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