Venue Name:
Elysium of Insanity (KS-010), Sanguine Harvest/Topeka (KS-D02)
Genre:
Sabbat
Contact:
Cory Ashline CST [email protected] 785-449-2180
Jason Carmichael ACST [email protected]
Roger Belyea ACST
Place/Time:
The site is the Tanglewood Assisted Living Center. The time will be the second Saturday of every month at around 6:00 pm. There will be a one-dollar fee for site expenses.
IC Event Locations and Times:
Varies.
OOC Directions:
Follow Kansas Turnpike to the East Topeka Terminal. It is the one marked "West Topeka, Downtown, I-70". Follow I-70 to Wanamaker. Wanamaker will be on the extreme West side of town, so be patient. Turn left on Wanamaker. Follow until Huntoon. Turn Left on Huntoon and then turn left after the Home Depot. The street is Harvey and the site will be at the end of the street.
Theme/Mood:
The Sabbat population of Topeka arrived only a couple of years ago. Topeka is a great central location for this region. Recently it has been reported that the Bishop and the one remaining pack that was staying there was destroyed in Wichita. Since word has spread several Sabbat have decided to try to become Bishop and seize power.
Character restrictions:
None.
Proxy rules:
As per current Cam supplement.
Travel risks:
None specified.
Challenges:
As per current Cam supplement.
Venue Storyteller
Name: Cory Ashline
Title: CST
Phone: 785-449-2180
Email: [email protected]
Passed Thespis (y/n): Not yet
Style:
The main antagonists for this venue will be political and social Sabbat members. However there will be plenty of combat for the combat monkey players. The Sabbat is all about the mood. It must be dark but not so dark that it keeps players distracted. Players tend to want a lot of darkness but not a lot of death.
The way I figured out what should be the emphasis of the game is that I took a poll from the 13 members interested in a Sabbat game here in Topeka and averaged their results. The Style of Play below reflects that result.
Antagonists:
No specific venue antagonists specified.
Venue rules:
Monomacy will be followed under the guidelines of The Laws of the Night: Sabbat Guide with the following exception. Monomacy doesn�t need to be to the death. The players in this venue want darkness but not necessarily death.
XP awarding is unaltered from LotNRev p122, except for altering the base to 2xp instead of 1xp (i.e. 2xp per game, with additional xp for exceptional roleplaying, etc.)
Initial blood pool test is unaltered from LotNRev p106. However, the test will be performed only at every other game. The Sabbat do all kinds of blood rituals where they drink blood. They should be full some of the time.
No variation from suggested influence setup in Prime.
Visiting character/plot policy:
Influences are specifically welcome, but will need detailed information from the originating ST.
Style of Play
3 : Intrigue (politics and negotiation)
3 : Action (combat and challenges)
3 : Mystery (enigmas and investigation)
4 : Drama (ceremony and characterization)
4 : Darkness (probability of player character death or corruption)
(1-No content of this type, 2-Minimal (usually player introduced), 3-Occasional, 4-Consistent (available every game), 5-Focus of Game.)