Venue Name:
Jagged Peaks, Knights of Rage (CO-006), Shadowed Peaks/Colorado Springs (CO-DO2)
Genre:
Garou
Contact:
Thomas Heaney [email protected]
Place/Time:
Palmer Park: Take I-25 to Filmore exit, go east. Filmore turns into Circle. Take a
left at Maizeland and Circle. Follow Maizeland untill you see a huge park
on your left. Enter park. Follow the road untill your first left (a dirt
road), follow road as it veers to the left. At the second little
"campsite" looking place, park. We are on top of the rocks. If you cant
see us, give out a howl.
IC Event Locations and Times:
Varies.
OOC Directions:
Varies. See contact info.
Theme/Mood:
With the Apocalypse looming, the Garou find themselves pushed to
the brink of war. Gaia's troops rally under their tattered banners,
preparing for the final assault against the Agents of the Wyrm. All the
while, the Garou try to heal the wounds of the past among tribal vendettas
and a great deal of Rage. This and the Wyrm, Weaver and Wyld, all closing
in, places the Garou into a dire position.
Encouragement: OOC Encouragement: Sunscreen and bottled water.
IC: Go Wyld and have fun. New players are encouraged to find a pack to join, or even start their own
Character restrictions:
ST staff requests proof of approval for any special stuff. A simple
printout of the approval site stating that it has been approved will be
sufficient.
Proxy rules:
As per current Cam supplement. Please give notification by email 7 days in advance. Exceptions can be
made on a case by case basis.
Travel risks:
None stated.
Challenges:
Encouraged player resolution without need for Narrator assistance. Minimal
ST staffed game. We realize that this has the capability to become a
combat heavy venue.
Venue Storyteller
Name: TJ Heaney
Title: CST
Phone: 719-593-2266
Email: [email protected]
Passed Thespis (y/n): Pending
Style:
War is Grim, yet there is always a small piece of hope.
Antagonists:
Outside of the usual spirits, the venue antagonists are defined as the typical Cam-anarch vampire.
Venue rules:
XP awarding is unaltered from Laws of the Wild, p202. (Base 1xp per game, with additional xp for exceptional roleplaying, etc.)
Influences are handled/directed by the domain.
Visiting character/plot policy:
Referred to domain for approval
Style of Play
2 : Intrigue (politics and negotiation)
4 : Action (combat and challenges)
3 : Mystery (enigmas and investigation)
4 : Drama (ceremony and characterization)
3 : Darkness (probability of player character death or corruption)
(1-No content of this type, 2-Minimal (usually player introduced), 3-Occasional, 4-Consistent (available every game), 5-Focus of Game.)