(( posted with permission of the author )) Date sent: Tue, 07 Nov 2000 10:49:23 -0600 From: Jenn Lyle Subject: [stcircle] Lore Books - Whatta bad idea! This probably won't be a very popular stance, but I'm just trying to field issues before they become issues, and calling it as I see it. When I was in charge of the SAs, and the task was placed to me to create the Lores for Sanctioned Play, I ran into a number of issues which makes Lores a mechanic, which in my opinion now, should never be standardized by any means. 1. How do you define all of the intricate details and nuances that a Lore may represent? Upon one level of Lore, you can try to define it as tersely as possible so that CSTs/players do not have too much reading to do outside of what source we already have plus supplements. But at the same time, volumes of articles could be written about the subtle nuances of information that a Lore could represent. What is the middle ground in giving just enough for all CSTs/players to run with, but not so much that you're just drowning them in more supplemental material? 2. Lores are not FACTS. I think that's the hardest thing for players/STs to understand. If they were facts, they'd be called FACTs. But they're not facts; they're based on observation and perception, are spread on the wings of myth and rumor by supernaturals (or mortals) about supernaturals. However, every Lores document that I have seen proposed for Sanctioned play, outside of higher lores approved by RSTs based on PC perceptions that the RSTs had that player write up for the Lore approval, has been all based on 'facts' from TT Source material. It is why I advocate any sort of 'fact sheet' that a player puts together for a Lore approval to be filed with the players' CST so that the player knows what information he can re-use concisely without any question as to whether or not the character would know it based on his lore level (even when we did have somewhat concise lores defined, interpretation of this varied in areas that were undefined). 3. All of the types of Lores that there are in chronicle right now is maddening! There's Varojsa Lore in play somewhere, for instance. I've seen Infernalist Tremere Lore (not just Tremere Lore, oh no... Infernalist Tremere Lore); We have Abomination Lore in play! While 5.1 doesn't limit the variety of Lores available, this Lore Happy Craze Binge that many players seem to be bent on I think is rather destructive to the overall game. For obscure Lores, there are no guidelines to define them. Who's to say where and when certain Lores overlap? And then how far do STs have to go in defining things in the game? If Lore Books are started, we'll have Lore books for even the most obscure or ridiculous Lores: Northern Highland Enochian Lore; True Salubri Lore on a Caitiff embraced 3 years; Barney Lore; <---- these are all in actual play somewhere, folks. A Giovanni 10 years embraced with Cappadocian Lore 4; Mummy Lore 4; Wyrm Lore 4 on a Gangrel PC... the list goes on! 4. No consensus on what Lores can/cannot do. There's so many cases where a CST approved for a Brujah PC to go infiltrate the Tremere, for example, and accepts that the Brujah PC can do this successfully based off of the PC's Tremere Lore 4 (uhm, hello? What about swearing Tremere Oath and being partially bound to the Council of 7? How did that Brujah PC accomplish that? Not to mention the ANST List Infiltration Policy that prevents that... but players feel justified in their infiltration anyways because their CST said its okay). 5. When you define something such as Lores, you place limits on it. Plain and simple there. You limit creativity and the imagination. I just can't advocate that. Everyone seems to agree that Lores are broken to some extent. So, why not spend time and effort on building worksheets on what characters know and file them with the CST to define what your character learns in chronicle, whether it be fact or fiction. Write these fact sheets based on the character's perception of the world. Based on his background learning, etc. Place this responsibility back on players to define as part of fleshing their character out in character creation, or developing/character growth during chronicle, especially since STs simply can't come to resolution on how to define Lores evenly and fairly across the board and in comparison to one another. This takes the whole question of who knows what at what Lore level out of the equation entirely. J. President of the say NO to Encyclopedia WorldofDarknessitannica Campaign 2000: Try building the Lores Table yourself for all the Clans all at once, and you'll learn what I am talking about... *grins*