Barrier Materia:
Enables the character to cast protective barriers and anti-magic spells.
Growth Table Ability List Equip Effect:
Level 2: 5,000 AP Barrier [16 MP] Strength -02
Level 3: 15,000 AP MBarrier [24 MP] Vitality -01
Level 4: ---- Reflect Magic +02
Level 5: ---- Wall Magic Defense +01 MaxHP -05% MaxMP +05%

Comet Materia:
Calls down a destructive comet to strike the enemy. Attack is non-elemental based.
Growth Table Ability List Equip Effect:
Level 2: 12,000 AP Comet [70 MP] Strength -02
Level 3: ---- Comet2 Vitality -01
Level 4: ---- Death Magic +02 Magic Defense +01MaxHP -05% MaxMP+05%

Destruct Materia:
Breaks down enemies' protective shields and spells.
Growth Table Ability List Equip Effect:
Level 2: 6,000 AP DeBarrier [12 MP] Strength -02
Level 3: 10,000 AP DeSpell [20 MP] Vitality -01
Level 4: ---- Death Magic +02  Magic Defense +01 MaxHP -05% MaxMP+05%

Earth Materia:
Utilizes the element of Earth to damage opponents with destructive quakes.
Growth Table Ability List Equip Effect:
Level 2: 6,000 AP Quake [6 MP] Strength -01
Level 3: 22,000 AP Quake2 [28 MP] Magic +01
Level 4: ---- Quake3 MaxHP -02% MaxMP +02%

Escape Materia:
Equips "Exit" Magic which allows the party to escape from battles.
Growth Table Ability List Equip Effect:
Level 2: 10,000 AP Escape [16 MP] Strength -01
Level 3: ---- Remove Magic +01
Level 4: ----  MaxHP -02%  MaxMP +02%

Fire Materia:
Utilizes the element of Fire to bath the enemy in flames.
Growth Table Ability List Equip Effect:
Level 2: 2,000 AP Fire [4 MP] Strength -01
Level 3: 18,000 AP Fire2 [22 MP] Magic +01
Level 4: 35,000 AP Fire3 [52 MP] MaxHP -02% MaxMP +02%

Gravity Materia:
Utilizes the power of gravity to harm opponents.
Growth Table Ability List Equip Effect:
Level 2: 10,000 AP Demi [14 MP] Strength -01
Level 3: 20,000 AP Demi2 [33 MP] Magic +01
Level 4: ---- Demi3 MaxHP -02%  MaxMP +02%

Heal Materia:
Utilizes healing magic to cure and resist various conditions.
Growth Table Ability List Equip Effect:
Level 2: 12,000 AP Poisona [3 MP] Strength -01
Level 3: ---- Esuna Magic +01
Level 4: ---- Resist MaxHP -02%  MaxMP +02%
 
Ice Materia:
Utilizes the element of Water to hit opponents with waves of freezing liquid.
Growth Table Ability List Equip Effect:
Level 2: 2,000 AP Ice [4 MP] Strength -01
Level 3: 18,000 AP Ice2 [22 MP] Magic +01
Level 4: 35,000 AP Ice3 [52 MP] MaxHP -02%  MaxMP +02%

Lightning Materia:
Utilizes the element of Lightning to stike down enemies with electrical bolts.
Growth Table Ability List Equip Effect:
Level 2: 2,000 AP Bolt [4 MP] Strength -01
Level 3: 18,000 AP Bolt2 [22 MP] Magic +01
Level 4: 35,000 AP Bolt3 [52 MP] MaxHP -02%  MaxMP +02%

Mystify Materia:
Dazes and confuses the enemy..
Growth Table Ability List Equip Effect:
Level 2: 12,000 AP Confu [18 MP] Strength -01
Level 3: ---- Berserk Magic +01
Level 4: ----   MaxHP -02%  MaxMP +02%

Poison Materia:
Utilizes the toxic properties of Poison to afflict opponents with harmful toxins.
Growth Table Ability List Equip Effect:
Level 2: 5,000 AP Bio [8 MP] Strength -01
Level 3: 20,000 AP Bio2 [36 MP] Magic +01
Level 4: ---- Bio3 MaxHP -02%  MaxMP +02%

Restore Materia:
Grants the power of restoration to recover from wounds and fatal blows.
Growth Table Ability List Equip Effect:
Level 2: 2,500 AP Cure [5 MP] Strength -01
Level 3: 17,000 AP Cure2 [24 MP] Magic +01
Level 4: 25,000 AP Regen [30 MP] MaxHP -02%
Level 5: 40,000 AP Cure3 [64 MP] MaxMP +02%

Revive Materia:
Grants life back to the downed ally.
Growth Table Ability List Equip Effect:
Level 2: 45,000 AP Life [34 MP] Strength -02
Level 3: ---- Life2 Vitality -01
Level 4: ----
Magic +02
Level 5: ----
Magic Defense +01
MaxHP -05%  MaxMP +05%

Seal Materia:
Equips Seal magic which places the enemy in unfavorable states.
Growth Table Ability List Equip Effect:
Level 2: 10,000 AP Sleep [8 MP] Strength -01
Level 3: ---- Silence Magic +01
Level 4: ----
MaxHP -02%  MaxMP +02%

Time Materia:
Equips "Time" magic, allowing the caster to incur various time states on the enemy.
Growth Table Ability List Equip Effect:
Level 2: 8,000 AP Haste [18 MP] Strength -02
Level 3: ---- Slow Vitality -01
Level 4: ---- Stop Magic +02
Magic Defense +01 MaxHP -05%  MaxMP +05%

Transfrom Materia:
Transforms the opponent into different forms.
Growth Table Ability List Equip Effect:
Level 2: 8,000 AP Mini [10 MP] Strength -01
Level 3: 24,000 AP Toad [14 MP] Magic +01
Level 4: ----
MaxHP -02% MaxMP +02%
Materia
Death Blow Materia
Gives the user the "Death Blow" command, which incurrs extra damage when opponent is hit.
Growth Table Ability List Equip Effect
Level 2: 40,000 AP D. Blow [Battle Command] Luck +01
Level 3: ----

Enemy Skill Materia
Gives the user the "Enemy Skill" command.
Growth Table Ability List Equip Effect
N/A Enemy Skill [Battle Command] N/A

Manipulate Materia
Equips the "Manipulate" command, which when successfully applied allows the player to manipulate the target's actions.
Growth Table Ability List Equip Effect
Level 2: 40,000 AP Manipulate N/A
Level 3: ----
Level 4: ----

Morph Materia
Morphs an enemy when successfully hit.
Growth Table Ability List Equip Effect
Level 2: 100,000 AP Morph [Combat Command] N/A
Level 3: ----
Level 4: ----

Sense Materia
Allows the user to analyze the opponents abilities and statistics.
Growth Table Ability List Equip Effect
Level 2: 40,000 AP Sense [Combat Command] N/A
Level 3: ----
Level 4: ----

Steal Materia
Bestows the ability to pilfer items from the enemy.
Growth Table Ability List Equip Effect
Level 2: 40,000 AP Steal [Combat Command] Dexterity +02
Level 3: ---- Mug
Level 4: ----

Throw Materia
Allows the character to throw items from inventory at the enemy for damage.
Growth Table Ability List Equip Effect
Level 2: 45,000 AP Throw [Combat Command] Vitality +01
Level 3: ----
Level 4: ----
Bahamut Materia
Summons Bahamut to initiate an unblockable attack that is non-elemental in nature.
Growth Table Ability List Equip Effect
Level 2: 20,000 AP Bahamut [100MP] Magic +01
Level 3: ----
Magic Defense +01
Level 4: ----
MaxHP -05%
MaxMP +05%

Choco/Mog Materia
Summons a Choco/Mog to attack with the element of Wind.
Growth Table Ability List Equip Effect
Level 2: 2,000 AP Choco/Mog [14MP] Magic +01
Level 3: 13,000 AP
MaxHP -02%
Level 4: 25,000 AP
MaxMP +02%

Ifrit Materia
Summons an Ifrit to envelop the enemies in searing flames.
Growth Table Ability List Equip Effect
Level 2: 5,000 AP Ifrit [34MP] Magic +01
Level 3: ----
MaxHP -02%
Level 4: 35,000 AP
MaxMP +02%

Leviathan Materia
Summons Leviathan to hit the opponents with a powerful Tsunami Water attack.
Growth Table Ability List Equip Effect
Level 2: 18,000 AP Leviathan [78MP] Magic +01
Level 3: ----
Magic Defense +01
Level 4: ----
MaxHP -05%
MaxMP +05%

Odin Materia
Summons Odin to either slash multiple enemies with his sword or pierce a single enemy with a lance.
Growth Table Ability List Equip Effect
Level 2: 16,000 AP Odin [80MP] Magic +01
Level 3: 32,000 AP
Magic Defense +01
Level 4: ----
MaxHP -05%
Level 5: ----
MaxMP +05%

Ramuh Materia
Summons a powerful sorcerer with absolute control of Lightning.
Growth Table Ability List Equip Effect
Level 2: 10,000 AP Ramuh [40MP] Magic +01
Level 3: 25,000 AP
MaxHP -02%
Level 4: 50,000 AP
MaxMP +02%

Shiva Materia
Summons Shiva to attack with the element of Ice.
Growth Table Ability List Equip Effect
Level 2: 4,000 AP Shiva [32MP] Magic +01
Level 3: 15,000 AP
MaxHP -02%
Level 4: 30,000 AP
MaxMP +02%

Titan Materia
Summons a Titan to attack with the element of Earth.
Growth Table Ability List Equip Effect
Level 2: 15,000 AP Titan [46MP] Magic +01
Level 3: ----
MaxHP -02%
Level 4: ----
MaxMP +02%
Added Effect Materia
Adds materia status to eqipped weapon or armor. 
Growth Table Ability List Equip Effect
Level 2: 100,000 AP Added Effect N/A
Level 3: ----
Level 4: ----

ALL Materia
"ALL" effects on paired Magic. For each level gained, paired magic can be used against all opponents an additional time.
Growth Table Ability List Equip Effect
Level 2: 1,500 AP All N/A
Level 3: 5,000 AP
Level 4: 18,000 AP
Level 5: 35,000 AP

Elemental Materia
Adds Materia element to equipped weapon or armor. Example: when an Elemental Materia is linked with a Lightning Materia on a weapon, that weapon is capable of causing damage in a Lightning nature.
Growth Table Ability List Equip Effect
Level 2: 10,000 AP Elemental N/A
Level 3: 40,000 AP
Level 4: ----

HP Absorb Materia
When paired with an attack Magic Materia, the attack spell also drains the opponents HP and restores it the character's total.
Growth Table Ability List Equip Effect
Level 2: 100,000 AP HP Absorb N/A
Level 3: ----
Level 4: ----

MP Absorb Materia
When paired with an attack Magic Materia, the attack spell also drains the opponents MP and restores it the character's total.
Growth Table Ability List Equip Effect
Level 2: 100,000 AP MP Absorb N/A
Level 3: ----
Level 4: ----
Chocobo Lure
Attracts Chocobos.
Growth Table Ability List Equip Effect
Level 2: 3,000 AP Meet Chocobos Luck +01
Level 3: 10,000 AP
Level 4: 30,000 AP

Counter Materia
Counter-attacks when character is damaged.
Growth Table Ability List Equip Effect
Level 2: 10,000 AP Counter Attack N/A
Level 3: 20,000 AP
Level 4: ----

Cover Materia
Protects allies when attacked.
Growth Table Ability List Equip Effect
Level 2: 2,000 AP Cover +20% @ Lvl 1 Vitality +1
Level 3: 10,000 AP Cover +40% @ Lvl 2
Level 4: 25,000 AP Cover +60% @ Lvl 3

HP Plus Materia
Increases HP capacity.
Growth Table Ability List Equip Effect
Level 2: 10,000 AP MaxHPUP +10% @ Lvl 1 Vitality +1
Level 3: 20,000 AP MaxHPUP +20% @ Lvl 2
Level 4: 30,000 AP MaxHPUP +30% @ Lvl 3

Long Range Materia
Same attack power even from back row.
Growth Table Ability List Equip Effect
Level 2: 80,000 AP Long Range Attack

Lucky Plus Materia
Increases the character's Luck statistic.
Growth Table Ability List Equip Effect
Level 2: 15,000 AP Luck +10% N/A

MP Plus Materia
Increases a character's MP capacity.
Growth Table Ability List Equip Effect
Level 2: 10,000 AP MaxMPUP +10% @ Lvl 1 N/A
Level 3: 20,000 AP MaxMPUP +20% @ Lvl 2
Level 4: 30,000 AP MaxMPUP +30% @ Lvl 3
Magic Materia
Command
Summoning
Support
Independant
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