| PROXIMITY MINES |
| This tutorial will teach you have to make objects like proximity mines. Proximity mines only work in Urban Operations. They will not work in Rogue Spear. First off go to the C:\Program Files\Red Storm Entertainment\Rogue Spear\data\kit. directory. Copy the file named C4 and past it in the C:\Program Files\Red Storm Entertainment\Rogue Spear\mods\URBAN OPERATIONS\kit directory or in it�s own separate folder in the mods folder. Now open the file named C4 with notepad or WordPad. It should look like this: ST_EQP_C4 // Position of name text in localization file "C4" // Simulation name "Remote Charge" // Type 10 // Encumberance "c4_inv.bmp" // Bitmap name for inventory widget "act_inv_c4.bmp" // Inventory icon bitmap "longclip.bmp" // Bitmap name for inventory count "original cross" // Reticule Type Name "c4.rob" // Model filename "C4" // Explosion Class Now rename this file proximitymine and make it look something like this: ST_EQP_PROXIMITY_MINE // Position of name text in localization file "Proximity Mine" // Simulation name "Remote Charge" // Type 10 // Encumberance "proximity_mine_inv.bmp" // Bitmap name for inventory widget "act_inv_proxmine.bmp" // Inventory icon bitmap "longclip.bmp" // Bitmap name for inventory count "original cross" // Reticule Type Name "proximity_mine.qob" // Model filename "C4" // Explosion Class What makes this thing proximity is the �Simulation name�. If you make this say "Proximity Mine" it will make it proximity. The �ST_EQP_PROXIMITY_MINE� is referring to the r6_string_table (C:\Program Files\Red Storm Entertainment\Rogue Spear\data\text\interface\English\ r6_string_table or the same table in the Urban operations folder). The bitmaps and model for the mine should already be in the Urban Operations folder so there is no need to make these. You can make it any explosion class you want or you can make your own explosion in the ecm file (C:\Program Files\Red Storm Entertainment\Rogue Spear\data\kit). Now you need to add this thing to your file named �special�. It is in the C:\Program Files\Red Storm Entertainment\Rogue Spear\data\kit directory. Open the special file with notepad or WordPad and copy the section for C4. Paste it in the special file in the C:\Program Files\Red Storm Entertainment\Rogue Spear\data\kit directory or in the new folder you made in the mods folder. It should look like this: // 12 "ST_EQP_C4" "ex_c4.txt" // Description Filename "C4.bmp" // Picture Filename 1 // Number of Frames "C4.eq" // Weapon Filename 4 // Quantity 2 // Game Type (0=All, 1=SP, 2=MP) Change it so it looks like this: //12 ST_EQP_PROXIMITY_MINE "ex_proximitymine.txt" // Description Filename "proximity_mine_kit.bmp" // Picture Filename 1 // Number of Frames "proximitymine.eq" // Weapon Filename 4 // Quantity 0 // Game Type (0=All, 1=SP, 2=MP) Also be sure to right click and go to properties and uncheck read only in all the new files you copied. You can change the quantity and other things around. You can write a text file on it also. Be sure to increase the �// Number of Items� at the top of the file so you have it correct. If you don�t do this it might not show up in the game. That should be it and now you have proximity mines in Urban Ops. Created by: Narf |
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| MODS |
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| RAINBOW SIX RAINBOW OPS ROGUE SPEAR FIREPOWER URBAN OPERATIONS DELTA FORCE DELTA FORCE V2 OUTDOOR SPORTSMAN FIREPOWER HEAVY FIRE FIREPOWER II |
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