HE AMMO
In this tutorial I�ll teach you how to add high explosive rounds to the Barrett sniper rifle. You can then use your knowledge to produce HE ammo for any weapon you so choose.

Fist off you must locate the gfcm file in your data\kit folder. The directory should look something like this: C:\Program Files\Red Storm Entertainment\Rogue Spear\data\kit. Open the gfcm file with notepad or WordPad. Now find the part of the file that has the data on the 0.50 Browning - Full Metal Jacket. This closely resembles the type of ammo that I want to use. Now copy this section and it should look like this:

// 0.50 Browning - Full Metal Jacket
"0.50 Browning (FMJ)" 0 0
0.5
1200  1200
800  800
0.001538 0.25  1
0.003125 1
BeginList //Armor list
  "standard armor"
   BeginList
    head  0.10 0.5
    chest  0.20 0.5
    abdomen  0.20 0.5
   EndList
  "heavy armor"
   BeginList
    head  0.20 0.5
    chest  0.30 0.3333
    abdomen  0.30 0.3333
   EndList
EndList

Now paste this section somewhere after an ammo type in the gfcm file. To make the ammo high explosive just change the 2nd number which is a �0� to a �1�. This section means �high explosive?   0=false  1=true. Now change the name of the ammo to "0.50 Browning (HE)". (You can see other tutorials on ammo to find out what the other numbers mean or just look at the top of the gfcm file.)  You can change the part that says �// 0.50 Browning - Full Metal Jacket� to something like �// 0.50 Browning � High Explosive� but this is optional because it just organizes the ammo some. The �// � in front of the name means that it will not read that part of the script. Now your file should look something like this:

// 0.50 Browning � High Explosive
"0.50 Browning (HE)" 0 1
0.5
1200  1200
800  800
0.001538 0.25  1
0.003125 1
BeginList //Armor list
  "standard armor"
   BeginList
    head  0.10 0.5
    chest  0.20 0.5
    abdomen  0.20 0.5
   EndList
  "heavy armor"
   BeginList
    head  0.20 0.5
    chest  0.30 0.3333
    abdomen  0.30 0.3333
   EndList
EndList

Now go in your C:\Program Files\Red Storm Entertainment\Rogue Spear\data\kit and find the file named �50BR(FMJ)�. This is an .amo file. Copy this file and paste it in the same folder but rename it �50BR(HE)�. Now open this file with notepad or WordPad and it should look like this:

23     // Position of name text in localization file
"pmw_kit_ammo_r_fmj.bmp" // Inventory bitmap file name
"0.50 Browning (FMJ)"  // Ammo type name

Now just change the "0.50 Browning (FMJ)" to "0.50 Browning (HE)". NOTE: this is the name in your gfcm file for the data for the ammo. It should now look like this:

23     // Position of name text in localization file
"pmw_kit_ammo_r_fmj.bmp" // Inventory bitmap file name
"0.50 Browning (HE)"  // Ammo type name

Almost done. Now you have to add it to your gun (Barrett). Go in the C:\Program Files\Red Storm Entertainment\Rogue Spear\data\kit and open the file called primary with notepad or word pad. Find the Barrett in this file. It should look like this:

// 19
"ST_EQP_BARRET_MODEL95"
"pw_barrett.txt"   // Description Filename
"barrett90.bmp"    // Picture Filename
1     // Number of Frames
"pw_barrett.wpn"   // Weapon Filename
2     // Number of Magazines
0     // Game Type (0=All, 1=SP, 2=MP)
2     // Number of Ammo Types
"50BR(FMJ).amo"    // Ammo Type Filename
"50BR(JHP).amo"    // Ammo Type Filename

Now go to the ammo type filename and add on the "50BR(HE).amo". This is the name of the .amo file you made. Now you have to make the number of ammo types 3 instead of 2. It should now look like this:

// 19
"ST_EQP_BARRET_MODEL95"
"pw_barrett.txt"   // Description Filename
"barrett90.bmp"    // Picture Filename
1     // Number of Frames
"pw_barrett.wpn"   // Weapon Filename
2     // Number of Magazines
0     // Game Type (0=All, 1=SP, 2=MP)
3     // Number of Ammo Types
"50BR(FMJ).amo"    // Ammo Type Filename
"50BR(JHP).amo"    // Ammo Type Filename
"50BR(HE).amo"    // Ammo Type Filename

NOTE: you can add it to your C:\Program Files\Red Storm Entertainment\Rogue Spear\data\text\interface\English\ r6_string_table so it gets the name correct but it is not necessary. It would look like this:

//---------------------- AMMUNITION -----------------------

"0.50 Browning (HE)"    "0.50 Browning (HE)"


Congratulations! You have now added HE ammo to your Barrett sniper rifle to enjoy. Now go out and blow up some tangos.

Also be sure to right click and go to properties and uncheck read only in all the new files you copied.

Created by: Narf
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