MVC2-teams

Date started: 00.7.29
Last revised: 00.9.22, 02.2.26

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II. My Favorite Teams
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Here is a list of my favorite teams:

I. My best teams

1. Iceman, Commando, Akuma
2. Psylocke, Iceman, Commando
3. Blackheart, Iceman, Commando
4. Iceman (P), Blackheart (A), Psylocke (A)
5. Psylocke (A), Iceman (P), Silver Samurai (G)
6. Sakura (D), Blackheart (P), Akuma (A)
7. Sakura (D), Sentinel (G), Akuma (A)

II. My fun teams

8. Ryu (P), Iceman (P), Commando (A)
9. Ryu (P), Commando (A), Jill (H)
10. Psylocke (P), Commando (A), Jill (H)
11. Akuma (E), Cammy (A), Iceman (P)
12. Ryu (A), Akuma (E), Iceman (P)
13. Guile/Charlie (P), Akuma/Ryu (A), Iceman (P)
14. Psylocke, Cammy,
15. Ryu (P/A), Psylocke (A/P), Jill (H)
16. Iceman (P), Charlie

 Now, here is a description of the strategies and combos I use with my favorite
teams.

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I. My Best teams
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(1) Akuma, Commando, Iceman
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Assists: Expansion (Spinkick), Anti-air (Corridor), Projectile (Icebeam)

This was my first best team.  This team has the best projectile assist (Iceman)
, anti-air assist (Commando), and hella good expansion assist (Akuma).
 
The one disadvantage to this team is that when Commando is the second one
doing his super, he is vulnerable to Hyper Viper Beam and Magneto's dash.
 

Akuma:
1. When opponent is far away:
Iceman's assist, dash, combo 天魔豪斬空 combo after spinkick 、 Captain
Sword or Arctic Attack
2. Opponent jumps in with high priority attack:
Commando's assist

Commando:
1. When opponent far away:
Do Iceman's assist and wait to see what opponent does.  If s/he jumps over,
then do Captain Corridor、Captain Sword.  If they do nothing, do Captain
Fire or dash and do a C. LK, C. HP、Ninja assist for chip damage.
2. Cancel Captain Sword with a super.
 with Arctic Attack or 滅殺豪波動 or OTG afterwards.
3. Opponent blocks C. HP、Akuma's assist、Captain Sword
4. Need to switch out:
Captain Sword、滅殺豪波動 or Arctic Attack

Iceman:
1. Opponent jumps in:
C. HK /\ Air combo、Arctic Attack、Captain Sword or 滅殺豪波動 (this won't
do much damage、 just for switching out).
2. Opponent blocks C. HK、Akuma's assist、Arctic Attack
3. Need to switch out:
Arctic Attack、滅殺豪波動
Cable's Super Viper Beam can nail Commando after blocking his Captain Sword.

One problem is that Iceman can't dash behind anything.  That is a problem
because he does not have a good jump-in attack, which means he can only
launch an opponent by dashing.  I am considering changing Akuma's assist
to projectile, since I rarely use his expansion anyway.

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(2) Blackheart, Iceman, Commando
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Assists: Anti-air (Portal), Projectile (Icebeam), Anti-air (Corridor)

 This is my new best team (as of 00.8.11) because of Blackheart's ability
to fight against Magneto and a lot of other characters pretty well.  Iceman
and Commando back up Blackheart perfectly with the best projectile assist
and anti-air assist respectively.
  Blackheart is also good for switching in and linking after an air super,
like Iceman's Arctic Attack, Ryu's 真空波動拳、Psylocke's Kochou Gakure,
Jill's Dash super, etc.  This team can also do good consecutive supers except
when Commando starts it.

Combos:
Iceman: Air combo、Arctic Attack、Judgment Day、Captain Sword

Iceman: Air combo、Arctic Attack、Captain Sword

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(3) Iceman, Blackheart, Psylocke
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Assists: Projectile (Icebeam), Anti-air (Portal), Anti-air (Psyspin)

 I am considering replacing Commando with Psylocke because I have a difficult
time linking Commando's supers reliably.
Blackheart's anti-air assist can handle super jumpers easily, and Psylocke's
anti-air does nicely against normal jump-ins or offensive pressure after
blocked combos.
 The problem is that the consecutive super links aren't as good as my original
Blackheart team.

Combos:

Iceman:
1. Air combo、Arctic Attack、Heart of Darkness or Armageddon in the corner
2. Psylocke's Anti-air assist, (OTG) C. LK, C. HK、Air combo

Psylocke:
1. air combo、Kochou Gakure、Arctic Attack、Heart of Darkness
2. air combo、Kochou Gakure、Heart of Darkness

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(4) Psylocke, Iceman, Samurai
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 Added 00.8.27.

Assists: Anti-air (Psyspin), Projectile (Icebeam), Ground (Slashes)

 This is an excellent combo team.  Every character can combo a super using
either Psylocke's Anti-air assist or Silver's Ground assist.  Supers can
also be linked pretty well with this team.  There is an excellent assist
balance of an excellent projectile (Iceman), anti-air (Psylocke), and ground
(Silver).  All characters can combo a super on their own too.

Psylocke:
1. F. NJ. + Silver's Ground Assist、 F. NJ (double jump) \/ D. C. LK, C.
HP /\ air combo、Kochou Gakure、Arctic Attack

2. Iceman's Projectile assist, B. NJ. LP Psi Blast
This is just standard keepaway.
 My main strategy is to normal jump towards the opponent and then call Silver'
s assist, then double jump over the opponent, dash towards him/her, and
combo them.

3. air combo、Kochou Gakure、Kakumei-sen

4. air combo、Kochou Gakure、Arctic Attack、Kakumei-sen

Iceman:
1. Air combo、Arctic Attack、Kakumei-sen
2. F. NJ. (over opponent head) + Silver's Assist, D. C. LK, C. HK /\ air
combo
3. Psylocke's Assist, C. LK, C. HK /\ air combo

Samurai:
1. C. LP, C. HP、Kakumei-sen、Arctic Attack
2. Psylocke's Anti-air assist, C. LP, C. HP、Kaumei-sen

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(5) Sakura, Blackheart, Akuma
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Assists: Dash (咲桜拳), Projectile (Ground Lightning), Anti-air (HP 昇龍
拳)

Sakura:
1. C. LK, C. MK, LP 咲桜拳、真空波動拳、Judgement Day (Blackheart)、滅殺
豪波動 (Akuma)
2. C. LK, C. MK, LP 咲桜拳、春一番、Armageddon (Blackheart)
3. 乱れ桜、滅殺豪波動 or Heart of Darkness
4. C. LK, C. MK, LP 咲桜拳、真空波動拳、滅殺豪波動 (Akuma)
You have to do 滅殺豪波動 early or the opponent will too high in the sky.

Blackheart:
1. BJ. Red demons, Sakura's Dash assist \/ /\ SJ. Green demons \/ C. LK,
C. MK 、 Sakura's Dash assist
2. S. Judgment Day、滅殺豪波動 or 真空波動拳 (in the corner)

Akuma:
1. C. LK, C. MK、天魔豪斬空、乱れ桜 (Sakura)、Heart of Darkness (Blackheart)
2. C. HP /\ SJ. LP, LK, MP, MK、HK Spinkick、天魔豪斬空、真空波動拳 (Sakura)
3. 滅殺豪昇龍、春一番、Armageddon
4. 滅殺豪昇龍、Judgment Day、真空波動拳

Sakura will work nicely with anyone that can link his or her super after
真空波動拳 or 春一番.  Here are some other good team ups:

Guile: Sonic Hurricane、乱れ桜
Charlie: Somersault Justice、真空波動拳
Iceman: Air combo、Arctic Attack、真空波動拳
Akuma/Ken: 昇龍裂破、真空波動拳 or 春一番 (in the corner)

Chun's anti-air, Cyclop's anti-air、真空波動拳

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(6) Sakura, Sentinel, Akuma
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Assists: Dash (Shouken), Ground (Sentinel Force), Anti-air (HP Shouryuken)

Sakura: C. LK, C. MK、LP 咲桜拳、真空波動拳、Plasma Storm (Sentinel)

 Be aware that Plasma Storm - any of Sakura's supers combo will not work
unless Sakura is in Dark form, which allows her to do the horizontal 真空
波動拳.

 Akuma does not have to be the third character - any character with a decent
anti-air will suffice.
 
 

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