I have decided to use EX Kim now instead of normal Kim because of the Kuusajin combo and anti-air super.
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Colors:
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LP: white uniform w/ blue stripes
HP: D. blue uniform, red stripes, & tan ?
LK: red (okay)
HK: blue (okay)
LP + HP: Dark blue uniform w/ yellow stripes ?
HP + HK: uniform w/ d. green outlines ?
LP + LK: light blue uniform ? plain
LK + HK: brown uniform (okay)
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Normal moves:
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J. HP:
This is Kim’s best move to use when jumping up and down. Otherwise,
I don’t use it.
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Supers:
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Hoou Hiten Kyaku: QCF, QCF + K
When entering the command for this super, it’s okay to shortcut
the first QCF by entering a \/, \, but make sure to do the full QCF for
the 2nd QCF. Otherwise, a sweep may come out along with the super,
and there goes a wasted super bar. For anti-air, use a LV2 or LV3
– LV1 has very little priority.
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Combos:
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1. C.LK, C. LP ? LP Kusajin
2. C. HK ? HP Kuusajin
3. C. LK, C. LP, C. HK ? HP Kuusajin
This is the Kusajin combo everyone does, but I don’t know what the
timing is.
4. C. LP, C. LP, C. HK ? HP Kuusajin
5. C. LK, C. LK ? Hoou Kyaku
6. (as anti-air) LV2 Hiten Kyaku, LV1 Hoou Kyaku or HK Kuusajin
The LV2 Hiten Kyaku is the best because LV1 has very little priority
and the LV3 doesn’t get imputed properly all the time.
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Strategy
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Projectiles: LV3 Hou Kyaku (exceptions are King’s Double Strike, Iori,
Guile)
Blocked Blanka roll: LV 3 Hoou Kyaku