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#001 ~ Tonguu

Pronunctiation: Tawn-guu
Element: Steel
Height: 1' 10"
Weight: 20 LBS
Ability Attack: Elastic Punch (Slime)
Description:
Tonguus are brave creatures that love using their elastic arms for jump ropes. They never seem to get bored but only if they're by themselves with no other Mythton to play with. They also dream every night and their big dreams are to have big wings when they become an Estanku someday.
MythGrows: Lv.12
Stages
Tonguu Lv.12-> Armoton Lv.39-> Estanku
Attacks
Learned
Elastic Punch
Slime
Learned
Body Combat
Regular
Lv.8
Steel Shield
Steel
Lv.12
Copper Wire
Steel
Lv.19
Iron Throw
Steel
Lv.23
Armor Head
Steel
Lv.31
Steelmerang
Steel
Lv.38
Gold Wire
Steel
Lv.46
Silver Claw
Steel
Lv.52
Tail Swipe
Regular
Lv.60
Head Slam
Regular
Lv.74
Gold Tail
Steel
Lv.81
Metal Combat
Steel
Lv.93
Tail Slam
Regular
Lv.100
Steel Teeth
Steel
Lv.112
Head Drill
Regular


#002 ~ Armoton

Pronunctiation: Are-mow-tawn
Element: Steel
Height: 3' 06"
Weight: 42 LBS
Ability Attack: Elastic Punch (Slime)
Description:
Even though Armotons have wings, the wings aren't big enough to use Air attacks. So this one gets angry and doesn't like losing any battles. If it even runs out of HP, it won't give up, it just wants to keep fighting which is sad to watch because of its dream for big wings. Sometimes Armotons keep battling to their death which is why there is such a small population of them and a huge population of them in the hospitals.
MythGrows: Lv.39
Stages
Tonguu Lv.12-> Armoton Lv.39-> Estanku
Attacks
Learned
Elastic Punch
Slime
Learned
Body Combat
Regular
Learned
Steel Shield
Steel
Learned
Copper Wire
Steel
Lv.22
Iron Throw
Steel
Lv.27
Armor Head
Steel
Lv.34
Steelmerang
Steel
Lv.39
Gold Wire
Steel
Lv.48
Silver Claw
Steel
Lv.53
Tail Swipe
Regular
Lv.63
Head Slam
Regular
Lv.77
Gold Tail
Steel
Lv.84
Metal Combat
Steel
Lv.96
Tail Slam
Regular
Lv.104
Steel Teeth
Steel
Lv.114
Head Drill
Regular


#003 ~ Estanku

Pronunctiation: Es-tank-ooh
Element: Steel/Air
Height: 6' 00"
Weight: 183 LBS
Ability Attack: Elastic Punch (Slime)
Description:
Estankus feel free as they glide through the skies and amazingly get to learn Weather type moves and one Lightning type move, too. They have been known to be great companions to their trainers and friends. Still, each Mythton has a personality and some Estankus may have had a scary past and could be mean.
MythGrows: No more
Stages
Tonguu Lv.12-> Armoton Lv.39-> Estanku
Attacks
Learned
Elastic Punch
Slime
Learned
Body Combat
Regular
Learned
Steel Shield
Steel
Learned
Copper Wire
Steel
Learned
Iron Throw
Steel
Learned
Armor Head
Steel
Learned
Steelmerang
Steel
Lv.42
Ball Lightning
Lightning
Lv.50
Silver Claw
Steel
Lv.56
Tornado
Weather
Lv.67
Head Slam
Regular
Lv.79
Gold Tail
Steel
Lv.87
Metal Combat
Steel
Lv.98
Tail Slam
Regular
Lv.106
Breeze
Air
Lv.116
Head Drill
Regular
Lv.120
Updraft
Air


#004 ~ Blake

Pronunctiation: Bl-ay-k
Element: Fire
Height: 2' 06"
Weight: 31 LBS
Ability Attack: Hot Body (Fire)
Description:
Blakes have the ability to turn into fire through out their lives even when they MythGrow. This allows them to have the ability to have the ability attack, Hot Body. Hot body is when Blake turns into a very hot flame that gets hotter as it levels up and then it speeds to the opponent for a very harsh hot clash.
MythGrows: Lv.16
Stages
Blake Lv.16-> Ignitake Lv.31-> Snakerno
Attacks
Learned
Hot Body
Fire
Learned
Tail Swipe
Regular
Lv.6
Fire Shield
Fire
Lv.10
Fire Ball
Fire
Lv.15
Fire Breath
Fire
Lv.19
Head Slam
Regular
Lv.24
Ignite
Fire
Lv.31
Fire Sphere
Fire
Lv.38
Burner
Fire
Lv.49
Blazing Swipe
Fire
Lv.56
Head Drill
Regular
Lv.62
Fire Bomb
Fire
Lv.70
Sunshine
Weather
Lv.82
Tail Smash
Regular
Lv.90
Combustion
Fire
Lv.108
Super Shield
Regular


#005 ~ Ignitake

Pronunctiation: Igg-Night-ake
Element: Fire
Height: 5' 03"
Weight: 137 LBS
Ability Attack: Hot Body (Fire)
Description:
Ignitakes are very special and important for Blacksmiths as their fire is hot enough to melt metal for the weapons. Even the final stage is really important for the Blacksmith Masters, Snakerno. Ignitake's fire is so hot, it can melt lava rock, enabling it to have some advantage against the Stone types.
MythGrows: Lv.31
Stages
Blake Lv.16-> Ignitake Lv.31-> Snakerno
Attacks
Learned
Hot Body
Fire
Learned
Tail Swipe
Regular
Learned
Fire Shield
Fire
Learned
Fire Ball
Fire
Learned
Fire Breath
Fire
Lv.21
Head Slam
Regular
Lv.26
Ignite
Fire
Lv.33
Fire Sphere
Fire
Lv.40
Burner
Fire
Lv.51
Blazing Swipe
Fire
Lv.58
Head Drill
Regular
Lv.64
Fire Bomb
Fire
Lv.72
Sunshine
Weather
Lv.84
Tail Smash
Regular
Lv.93
Lava Eruption
Fire
Lv.111
Super Shield
Regular


#006 ~ Snakerno

Pronunctiation: Snake-earn-oh
Element: Fire/Weather
Height: 7' 02"
Weight: 266 LBS
Ability Attack: Hot Body (Fire)
Description:
Snakerno's fire is so hot, it can melt any kinds of rocks and stone, also diamonds! This enables Snakerno to have the best advantage against the stone types but the turn around is, only one species of a stone type Mythton has the hardest rock ever on it...Storapton.
MythGrows: This is the last stage.
Stages
Blake Lv.16-> Ignitake Lv.31-> Snakerno
Attacks
Learned
Hot Body
Fire
Learned
Tail Swipe
Regular
Learned
Fire Shield
Fire
Learned
Fire Ball
Fire
Learned
Fire Breath
Fire
Learned
Head Slam
Regular
Learned
Ignite
Fire
Lv.36
Fire Sphere
Fire
Lv.43
Burner
Fire
Lv.54
Blazing Swipe
Fire
Lv.61
Thunder Storm
Weather
Lv.67
Fire Bomb
Fire
Lv.75
Sunshine
Weather
Lv.87
Tail Smash
Regular
Lv.96
Tornadoe
Weather
Lv.114
Super Shield
Regular
#007 ~ Tinu

Pronunctiation: Teen-oo
Element: Air/Light
Height: 2' 06"
Weight: 89 LBS
Ability Attack: Magic Cloud (Air)
Description:
Tinu are unicorn creatures with wings and magical powers that live in herds. The herds require 10 Tinu, 2 Unitou, and 4 Nrocinu each. If one of the Tinu or Unitou MythGrow one of the Mythtons one stage ahead will be kicked out for there surely is a strict limit. For exmple, if Tinu becomes a Unitou when there are already 5 in the herd, the oldest Unitou gets kicked out to fit in the new Unitou. Scientists are still trying to figure out how they survive alone after being kicked out and why the herds even do such a harsh thing. Some say it's to survive and some say it could be so that these peaceful creature don't get competetive over who has the biggest herd.
MythGrows: Lv.13
Stages
Tinu Lv.13-> Unitou Lv.36-> Nrocinu
Attacks
Learned
Magic Cloud
Air
Learned
Body Combat
Regular
Lv.10
Shield
Regular
Lv.17
Heaven's Harp
Light
Lv.21
Light Beam
Light
Lv.26
Fog
Air
Lv.32
Breeze
Air
Lv.39
Updraft
Air
Lv.44
Magic Kick
Light
Lv.49
Gusty Winds
Air
Lv.57
Steam Shield
Air
Lv.65
Head Slam
Regular
Lv.77
Sky Dive
Air
Lv.89
Strong Winds
Air
Lv.96
Invisibility
Air
Lv.103
God's Wrath
Light
Lv.110
KO Beam
Regular
#008 ~ Unitou

Pronunctiation: You-neat-ow
Element: Air/Light
Height: 4' 07"
Weight: 192 LBS
Ability Attack: Magic Cloud (Air)
Description:
Unitou are slightly fatter while going through their growing procces for they ARE the second stage in their growing chain. When they are completely grown they have bigger wings as well as muscles...not fat. These unicorns also have a developing horn, getting longer and sharper each level but gradually. So gradually, you don't notice its horn is very long until it's fully grown! Sadly though, when it gets to the last stage the horn stops growing but at least it can handle the weight if the horn is extremely big before the last stage because of what was mentionied before...it gets muscles to replace most of that chubbiness.
MythGrows: Lv.36
Stages
Tinu Lv.13-> Unitou Lv.36-> Nrocinu
Attacks
Learned
Magic Cloud
Air
Learned
Body Combat
Regular
Learned
Shield
Regular
Lv.19
Heaven's Harp
Light
Lv.23
Light Beam
Light
Lv.28
Fog
Air
Lv.34
Breeze
Air
Lv.41
Updraft
Air
Lv.46
Magic Kick
Light
Lv.51
Gusty Winds
Air
Lv.59
Steam Shield
Air
Lv.67
Head Slam
Regular
Lv.79
Sky Dive
Air
Lv.91
Strong Winds
Air
Lv.98
Invisibility
Air
Lv.105
God's Wrath
Light
Lv.112
KO Beam
Regular
#009 ~ Nrocinu

Pronunctiation: Ner-aah-keen-oo
Element: Air/Light
Height: 5' 11"
Weight: 236 LBS
Ability Attack: Magic Cloud (Air)
Description:
Nrocinu is the final stage and with the biggest its horn can get, it likes using it in combat battles the best. This enables it to learn horn specialized attacks. Standing to be more than 5 feet and 11 inches tall, this Mythton has control over balance when the horn gets heavier by using its wings and foor legs. Magic Cloud, its ability attack, is pretty strong at this stage. Now it can go higher in the sky with the cloud and get a fast dashing combat at the opponent by cloud. If you release a Nrocinu, there are concincoinces and some problems...Nrocinu have the power to start their own herd and maybe go against you if you neglected them in the past due to their extremely good memory. Their memories are 10 times better than an average humans memory! This means they can remember their whole life, especially being born!
MythGrows: this is the last stage
Stages
Tinu Lv.13-> Unitou Lv.36-> Nrocinu
Attacks
Learned
Magic Cloud
Air
Learned
Body Combat
Regular
Learned
Shield
Regular
Learned
Heaven's Harp
Light
Learned
Light Beam
Light
Learned
Fog
Air
Learned
Breeze
Air
Lv.41
Updraft
Air
Lv.44
Magic Kick
Light
Lv.49
Gusty Winds
Air
Lv.57
Steam Shield
Air
Lv.65
Head Slam
Regular
Lv.77
Sky Dive
Air
Lv.89
Strong Winds
Air
Lv.96
Horn Combat
Regular
Lv.103
God's Wrath
Light
Lv.110
KO Beam
Regular
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