Excerpted from the journal of Etaf Gerin

 

April 15, 1376 (The Year of the Bent Blade)

 

Since we apprehended the Grackle in the town of Stillsquall, we had enjoyed the hospitality of the Sandcrab tavern and the gratitude of the local people. That lasted for about a week. We started getting surly looks soon enough, from townspeople who were still unable to go to work in the mines, from the owner of the Sandcrab tavern, from the city guards. Even Magistrate Aurus, our benefactor, was starting to show signs of strain.

 

“We should consider our next task,” Friar Francis said last night at dinner. He pointedly ignored Badaxe, who was already well on his way to yet another drunken stupor, and addressed Helieos, Ahmed, and I. Omiata was off doing whatever rogues do in small towns like Stillsquall, and I could only hope whatever it was didn’t mean we would have to make a hasty exit in the morning. “I’ve heard that the lighthouse at Deadlight Rock is in need of repair, but workmen won’t go near it because of the strange noises and lights.”

 

“The Magistrate tells me we should look into the mine troubles.” I glanced around and lowered my voice. “He says there’s a strange disease affecting the workers, and….”

 

I was interrupted by a thundering clash as Badaxe leapt up onto our table, scattering food everywhere. “No sickness for Badaxe! No sickness!” Every eye in the room was on us now – so much for keeping the news of disease quiet. Ahmed calmed the dwarf, coaxing him off the table and back to his ale.

 

“We should consult with Aurus in the morning,” Helios rumbled. “All of us, packed and ready to go. Whatever we decide, we move immediately.” Francis and I nodded. We’d better move on before Stillsquall decided we were too much trouble to tolerate.

 

The meeting with the Magistrate in the morning yielded no new information, and we were deadlocked over what to do. Go to the mines, and risk disease? Or go to the lighthouse, and face the undead? The obstinate refusal of Badaxe to go anywhere near the disease finally decided us – if a dwarf didn’t want to go underground, it was probably a bad idea to ignore him. We headed for Deadlight Rock.

 

The stone lighthouse was extremely run down. Only about 4 stories remained intact, about half the original height. Close behind the building, a steep drop promised a quick trip to the ocean below for anyone that got too close. The wooden door was locked, but that proved no match for Omiata’s lock-picking skills. Hearing nothing inside, he eased open the door and ventured in.

 

The interior of the lighthouse was dimly lit from light filtering through a few window slits. A spiral stair led upward toward the higher floors. A tattered rug lay in the center of the room. We all ventured inside, peering about in the gloom. Suddenly, without warning, Omiata bent down and then ran outside, dragging the rug behind him. Dust rose in huge clouds, making our eyes water and causing several coughing fits.

 

Ahmed was less than amused. “What do you think you’re doing!?!” he roared at the elf. “Now anything within half a mile knows we’re here!”

 

“I thought there might be a trap or…” Omiata trailed off and quickly looked away. It looked as if Ahmed was ready to continue, but just then Badaxe spotted something.

 

“Badaxe!” (We have got to increase that dwarf’s vocabulary.) It didn’t take long to figure out that he had found a hidden door in the wall, complete with a small pebble that controlled its opening. Ahmed immediately opened the door and peered down the dark hallway beyond.

 

“Now who’s not being careful?” cried the elf. “There could be anything down there…”

 

Francis intervened before anything more than words could be exchanged. After a brief discussion, we decided to head upstairs before exploring the secret passage. Omiata and Ahmed, neither willing to trust the other to scout, moved up the stairs together. They called down that they had found a skeleton, but otherwise saw nothing but spider webs. Everyone but Badaxe trooped up the stairs – he clearly wasn’t thrilled by the idea of going up off solid ground. Ahmed started to rummage around near the skeleton, but suddenly jerked upright with a cry.  “Something crawled across my back!”

 

A dark shape scuttled across the floor and up into once of the cobwebs in the corner. Helieos jumped toward the cobweb as Badaxe, roused by the cry, finally made his way up the stairs. A huge spider dropped from the web right in front of Helieos, startling him into a shout. The spider crouched to strike – and fell dead as a bolt from Omiata’s crossbow skewered it to the wall!

 

There was a pause as everyone (including the rogue) gaped for a moment at the dead creature. Then Helieos, Badaxe, and I shouted our congratulations to Omiata for his fine shot, while Francis gathered up all the valuables from the room, including some of the skeleton’s old armor. Ahmed, clearly not ready to openly congratulate the elf, instead stripped the spider’s poison gland from its carcass.

 

“Here,“ he said, thrusting the gland at Omiata. “It’s worth good money to the right apocathery.” The look on Omiata’s face clearly said that he wanted no part of dead spider organs, but Ahmed was obviously trying to mend fences, so he gingerly took the gland and dropped it into a small sack. Then the rogue quickly turned and moved up to the third floor, closely followed by the rest of the group.

 

Nothing awaited us but dust on the third floor. We did notice shuffling sounds coming from above – the fourth floor must be occupied. Francis, convinced that undead creatures stalk through this lighthouse, called on Lathlander to reveal the undead presence. Nothing was revealed above us, though he did feel a presence from well below. Assured that the supernatural did not await us above, Ahmed moved quickly up the stairs, followed closely by Helieos and the rest of us.

 

Undead are not the only hazards in this world. Ahmed staggered back, bleeding from a deep wound in his arm, as I heard the monk shout a wordless battle cry. It was hard to see around the half-orc’s huge frame, but I could make out a huge bird-like creature, horned and with razor-sharp claws. I slipped on the stairs and fell while trying to get out of the way, and was almost trampled by Badaxe. Regaining my feet, I watched as blow after blow rained down on the creature (Ahmed later identified it as a peryton), but it refused to stop its attack. Finally, missing one wing from a dwarf axe blow and much of its horns from fist and mace blows, a final crossbow shot dropped the monstrous bird to the floor.

 

The peryton, like many of its kind, had collected things it fancied. Most of it was of no value, but Ahmed found a fine mace (which he reluctantly yielded to Francis), and there was gold as well. Francis bound the injuries of our wounded, and we rested a brief while, under the springtime sun shining down through the ruined lighthouse roof.

 

Moving back down the stairs, we returned to the secret door on the first floor. I lit my lantern to illuminate the way, and Omiata led us through a dark passage into a storage room. It was filled with dusty boxes and crates, obviously unused for years. As we all followed him in, we heard a skittering noise, and were suddenly assaulted by several huge rats. These were a real threat – nearly two feet long, with inch-long teeth – but still they proved no match for our group. The maces, swords, fists, and crossbow bolts of my companions disposed of the rats, taking barely a scratch in the process.

 

All the boxes and crates in this room promised to hold interesting items, but a thorough search revealed nothing. Badaxe, uninterested in the dusty containers, examined the stone walls instead – and found not one hidden door, but two! Whoever had built this place was extremely fond of hiding places. They had also been fond of setting traps on these doors, but Omiata was able to disarm those with little effort. The first door revealed a chest, containing several useful items, including a scimitar that burst into flames when wielded – Ahmed was ecstatic.

 

The second door opened onto a small room lit by two small glowing orbs set into the walls, and containing a bookcase filled with books and scrolls. I was ready to rush right in to see what knowledge I could glean from the books, but Omiata was more cautious. Carefully scanning the room for traps, he carefully moved forward – and vanished as soon as he passed those glowing orbs!

 

For a moment we all stood stunned, staring blankly at the empty room. Then Helieos and Francis ran forward, the latter calling, “Our companion is in need!” I hesitated – if we all ran in there, we might be the ones in need. And besides, there might be another way to get to those books….

 

I never got a chance to try any other possibilities, as Ahmed and Badaxe charged forward, pushing me before them. With no transition, we found ourselves in a basement room full of casks of wine – clearly a storage room for an inn. The shock of relocation jogged my memory – I had read of similar things in the past. “I know what that was – a portal! The land hereabouts is riddled with them. Unwary adventurers can end up almost anywhere in the world if they use unfamiliar portals….”

 

I trailed off, as no one was paying attention. Badaxe and Ahmed were already up the stairs and moving into the inn’s common room, with the others close behind. Clearly the “how” of our travel was less important than the smell of food and promise of ale. Ahmed stopped short right inside the door. “I know this place – this is the Old Skull, in Shadowdale! Hey, Jeleal!”

 

Ahmed did indeed know this place, and was even on good terms with the owner, Jeleal. She was more than happy to seat us and serve inordinately large amounts of ale and food. She barely noticed that we’d come up through the basement rather than through the door – we weren’t the first, and probably wouldn’t be the last. “No one ever goes out that way, though,“ she told us. “There may be a portal down there, but it only goes one way.”

 

So much for our plans to clear the lighthouse and collect a reward from the Magistrate. Despite the good food and warm atmosphere, my mood soured. Would Aurus report to Oahbe that I had left without helping him? Would my sister suffer the consequences? It would take days to return to Stillsquall, assuming we could even find transport.

 

I was so absorbed in worrying that I failed to notice the stranger until he sat down at our table. A distinguished older man, he had clearly approached my companions while I was distracted. He laid a sheathed sword on the table, earning our instant attention.

 

“I am Lhaeo, scribe to the great mage Elminster. Jeleal tells me that you are adventurers, newly arrived here. I have a matter that requires immediate attention, but no one to send. Let me explain the situation, and perhaps you will be willing to assist me. But first I must ask that you swear to reveal this to no one else – it is a delicate matter.”

 

Elminster! What an opportunity to learn more about magic! I spoke up immediately. “We would be honored to help an associate of Elminster, good sir. I speak for us all when I say we will of course keep your business private.” That earned me a few dirty looks from my companions, but no one disagreed. Satisfied, Lhaeo explained the situation.

 

Recently Randal Morn, the rightful ruler of Daggerdale, had learned of the location of the tomb of Shraevyn, a powerful wizard from ancient times. This wizard was rumored to be a great creator of magical weapons, including the legendary Axe of the Dales, which was rumored to allow its user to breathe underwater and break any binding chains by speaking the word “Merrydale”. Determining to claim this artifact for himself, Randal set out to explore and claim the tomb. In so doing, however, he had run afoul of the Zhentarim (at this Ahmed started – clearly he had some history with these assassins). Randal had reached the tomb, but the Zhentarim caught up with his party and slaughtered his guards, capturing Randal. Only one man escaped, and though sorely wounded, was able to reach Lhaeo and relate the tale before succumbing to his wounds.

 

“This is the sword of that man.” Lhaeo looked around the table, his face grave. “It is essential that Randal be found and returned to his home unharmed. If he were to be killed, the entire region around Daggerdale could fall into chaos. The Zhentarim know this, but for the moment they seem to want him alive. I fear that their plans may result in something even worse. I can provide you with supplies and mounts, if you will find Randal and return him to me unharmed. Elminster and I are prepared to reward you handsomely for this service.”

 

Looking at my companions, I could see no discussion was needed. Francis and Helieos would do anything to avoid chaos and death in Daggerdale. Ahmed was already muttering curses against the Zhentarim. I could see Omiata anticipating the riches to be found in the tomb of Shraevyn, and Badaxe had been practically frothing at the mouth since the mention of the Axe of the Dales. As for myself, I had no intention of passing up a chance to put myself in a position to earn a reward from Elminster. Not only would that be a great opportunity for magical learning, but surely Elminster could help me solve the problem of Oahbe.

 

“We would be happy to assist you, Lhaeo. We’ll leave first thing in the morning.”

 

Last updated 04-20-2005 by Skip Franklin

 

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