Excerpted from the journal of Etaf Gerin

 

August 6, 1377 (The Year of the Haunting)

 

Maybe I’ve been adventuring for too long now, but all this dungeon crawling is becoming almost routine. A roper…yawn. Spectral Lurker…the monk defeats it with a single Flurry of Blows. Ugly metal construct that fires off a meteor storm…didn’t break a sweat. Unfortunately not everyone in the group thought things were quite as routine as I did. Calyx ran off in the middle of the first fight today and we haven’t seen him since.

 

Warrior or no, we finally found a clue to Artor Morlin’s whereabouts. We captured an imp who claimed to serve Fahng, a vampire, who usually stayed in the great hall not far away. The imp didn’t know his true name, but the description sure sounded like our quarry. We’d have found out more, but Friar Francis came down with a sudden case of pity for the imp, promising to let it go after answering only 2 questions. Pff, clerics and their morals.

 

Despite the lack of solid information, we progressed onward into the great hall. Sure enough, there was a figure that fit Artor Morlin’s description perfectly. He clearly knew we were coming – too bad that imp got away – and almost immediately we were facing a summoned zombie minion. But not just any zombie – somehow, he’d managed to reanimate our old friend Ahmed! Fortunately, no one was in any danger of serious injury from poor Ahmed. Nonetheless, BadAxe decided the zombie was a threat, and attacked. What an attack it was! One single swing of her axe, and undead Ahmed was undead decapitated Ahmed, who rapidly crumbled to dust.

 

BadAxe was so pleased with her domination of the ex-Ahmed that she decided to do a little dance right there on the spot. Too bad that left an angry vampire for the rest of us to deal with, but honestly, we didn’t need her anyway. A few holy spells from the cleric and some mighty blows from the monk put the vampire down for the count quickly enough.

 

That seemed a bit too easy…and of course it was. The vampire turned out to be a doppelganger, not Artor Morlin at all. We did find a prisoner, though, who had been slowly dying by inches as the vampire’s favorite snack food. After a bit of healing from Francis, he was happy to tell us everything he knew. The good news is that he had some information on Artor Morlin’s location. The bad news…it was in the Underdark…

 

We decided to return to Waterdeep for some R&R before venturing down into the Underdark. Around this time I finally dismissed my zombie Ettin – I’d lost my taste for undead control after seeing that zombie Ahmed. And we even ran into Calyx again, who had apparently been struck by a fear spell and ended up in the city with no memory of how he’d gotten there. Back together again, we rested and prepared to venture into the depths of the Underdark.

 

August 8, 1377

 

After a couple of days of rest and preparation, it was time to head out. We had not been idle during our break – Omiata especially had gathered quite a bit of information. We were headed to the territory of the Gost, one of the major ruling families of Waterdeep. The Gost had an ancient history in these parts, including some pretty serious “meddling in things that ought not be meddled in” down in the Underdark. One of those was a series of portals that had been used for transport of (illicit) trade goods, but at some point an enemy had summoned a purple worm to close down that network. Some other adventuring party had managed to transmute that worm into silver and chop it up, but the portal network remained the territory of evil things. This, of course, is where Artor Morlin was hiding himself.

 

We made our way back through the crypt and into the Underdark. We managed to almost immediately set off a trap that summoned a couple of guardian drakes, who fortunately were too large for the tunnel and got in each other’s way. Helieos managed to punch BadAxe a couple of times in the close quarters, but overall no serious injuries were incurred as the drakes were dispatched. Later we disturbed a blood fiend, but this time Calyx was without fear – a single blow of his sword dropped the fiend in its tracks.

 

Finally we came to a room with several ghosts, caged and claiming to be enemies of Artor Morlin. We listened to their pleas with a skeptical ear – they’d probably say anything to get out of those cages. And in fact they did make us an offer that didn’t sound too promising – they’d possess our bodies and use them to slay Artor, then leave. Not having been born yesterday, we didn’t take that at face value. Instead of letting them all out, I let one of them possess me, trusting that Friar Francis would be able to exorcise the spirit if necessary. Instantly I found myself a prisoner in my own mind, but I also knew the ghosts’ plans – they did indeed know where Artor was, but what they really wanted was to slay everyone in the house of Gost, as revenge for crimes committed centuries ago.

 

It took some time, especially since the ghost in my head kept trying to talk the group into also becoming ghost-hosts, but eventually Francis decided it was time to use his holy power to free me. With the ghosts all safely back in their cages, I told the others what I’d learned – there was a portal in the next room, lying at the bottom of a salty pool and guarded by undead merfolk. It led to an ethereal plane where Artor Morlin was hiding from the High Hunt – and from us.

 

August 9, 1377

 

We spent the last night in one of the rooms we’d cleared and warded, resting and preparing. Moving past the caged ghosts, we entered a room filled with sea water, instantly drawing the attention of a group of vampiric merfolk. I summoned a group of celestial dolphins as a distraction, which worked well enough on the merfolk, but also worked on Francis, who fell into the water as he tried to talk to them. Fortunately he was able to hold his breath long enough for us to dispatch the vampires and fish him out of the drink. After that little episode, we decided we weren’t quite ready to venture through the portal yet, and that it would make sense to rest another night first.

 

Some random out-of-character comments:

 

It’s great to have Mike R. hosting the D&D at Game Knights in Owosso – anyone in central and eastern Michigan ought to check it out. But I’m pretty excited about Mike E. opening up Evolution Games over in Lansing, as it’ll be a bit closer for my drive from Grand Rapids. Who would have thought it, 2 game store owners in the bunch! The Michigan gaming scene won’t know what hit it!

 

Last updated 02-27-2007 by Skip Franklin

 

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