New Qualities:
Psychic Potential – Cost 5/level (Max level 10)
You have a gift, untapped by the
masses of humanity that allows you to focus your mental energies to perform
amazing feats. Add +1 to your Willpower + Psychic Potential for each level of
Psychic Potential, max +5.
Each feat is a quality (add other
powers to taste):
·
Psychic
Healing – Make a Psychic Potential roll. Each Success Level heals a number of Life Points equal to
your Psychic Potential. It can only be used by touch.
·
Pyro/Cryokinesis – Make a Psychic Potential roll. Each Success Level
creates fire/cold for a number of turns times the Psychic Potential. It does 3 Life Points of
damage per Turn. At 20 pts of damage scaring occurs. It can be used up to
Willpower x10 in feet.
·
Telekinesis – Make a Psychic Potential roll. Each Success Level gains 1 point of Strength. It can be
used up to Willpower x10 in feet. See book for details.
·
Telepathy – Make a Psychic Potential roll. Each Success Level can be used to
mentally ‘talk’ to multiple individuals. It can be used up to Willpower
x10 in feet. If both individuals want to communicate
the Psychic Potential roll is Simple if the target does not want to communicate
it becomes a Resisted roll.
·
Mind Probe – Make a Resisted Psychic Potential roll. Each Success Level greater than the targets gains information from
the target (Director’s choice). It can be used up to Willpower x10 in
feet.
·
Visions – ?
·
Empathy
Control - ?
·
Hypnotism - ?
·
Mind Control - ?
·
These qualities cost 1 point per
level, for three levels:
Level Effect (Hypnosis)
1 -1 to Psychic Potential for this feat
2
3 +1 to Psychic Potential for this feat