JC’s Vampire Crossover

Guest Star: Dante

Dante is hired by Wayne’s World for his summer Intership/work.

 

Lights:

Each of the party members have been hired to work at Wayne’s World Recreation Park (WWRP) this summer. They maybe from different parts of the U.S They have to go to Waynes Manor Resort (WMR) for a two week training camp. They have been picked up by Wayne’s personal limo along with a

 

Camera:

Along the way they have to stop because _____________ (a-Car trouble, b-Medical emergency, c-Eat breakfast,  d-Bathroom break). They pull over at a ____________ (a-Inn, b-Café, c-Truck stop, d-Club).

 

Action:

When they walk in they notice light business noted by the sparse number of customers, _____ (Fate Deck). One or all of them go in.

Note: It is actually a hive of vampires.

ü      Ask Questions: The party can interact w/present members (Front Desk gril, Waitress, Cashier, or Bartender; roleplay).

ü      Pack Attack: The party is attacked by all the nest of vampires. They will hold their own for 2-3 turns, but finally they will find themselves outnumbered. Just as things start to look bad they will spot an open exit (Notice TN 15)

ü      The Maze: They go through a maze of hallways and rooms (the maze is part of a larger complex below them, a pyramid). There are traps and vampires.

ü      Final Battle:  They finally encounter the Big Bad of the place, Madame GabbyBlades

 

NPCs/Creatures:

Generic Students/Fair People

Motivation: Sex, Drugs, and Rock & Roll

Critter Type: Human

Str: 2   Dex:  2            Con:  2 Int:  2   Per: 2         Will: 2

Muscle: 10      Combat: 9       Brains: 9

Life Points: 26 / ____ Drama Points: 1 / ____

·  ___: 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1 Death

·  ___: 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1 Death

·  ___: 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1 Death

·  ___: 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1 Death

·  ___: 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1 Death

·  ___: 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1 Death

Special Abilities:

Maneuvers     Score               Damage          Notes

Dodge              9       -              Defense action

Punch               9       4             Bash

 

Vampire Minions x?

Motivation: Blood, Kill, Party

Critter Type: Vampire

Str: 5   Dex:  4            Con:  5 Int:  2   Per: 3         Will: 3

Muscle: 16      Combat: 14     Brains: 11

Life Points: 59            Drama Points: 2

·        ___: 11/-0, 22/-1, 33/-2, 44/-4, 59/Out, +10/-1 Death

·        ___: 11/-0, 22/-1, 33/-2, 44/-4, 59/Out, +10/-1 Death

·        ___: 11/-0, 22/-1, 33/-2, 44/-4, 59/Out, +10/-1 Death

·        ___: 11/-0, 22/-1, 33/-2, 44/-4, 59/Out, +10/-1 Death

·        ___: 11/-0, 22/-1, 33/-2, 44/-4, 59/Out, +10/-1 Death

·        ___: 11/-0, 22/-1, 33/-2, 44/-4, 59/Out, +10/-1 Death

·        ___: 11/-0, 22/-1, 33/-2, 44/-4, 59/Out, +10/-1 Death

·        ___: 11/-0, 22/-1, 33/-2, 44/-4, 59/Out, +10/-1 Death

·        ___: 11/-0, 22/-1, 33/-2, 44/-4, 59/Out, +10/-1 Death

·        ___: 11/-0, 22/-1, 33/-2, 44/-4, 59/Out, +10/-1 Death

Special Abilities:

·        Hard to Kill; +3 Survival

·        Vampire: 1/5 Bullets, Heal 1 LP/hr, Vul Sunlight, Holy Symbols, Stake Through the Heart (x5 damage)

·        Skills: Acrobatics 3, Kung Fu 3, Notice 3, Occultism 3

Maneuvers     Score               Damage          Notes

Dodge              14     -              Defense Action, -2 Missiles

Bite                  16     20           Must Grapple first, no defense

Grapple            14     -              Resisted by Dodge

Punch               14     13           Bash

Kick                 13     15           Bash

 

Veteran Vampire

Motivation: Blood, Kill, Party

Critter Type: Vampire

Str: 6   Dex:  5            Con:  5 Int:  3   Per: 3         Will: 3

Muscle: 18      Combat: 16     Brains: 12

Life Points: 69            Drama Points: 3

·        ___: 13/-0, 26/-1, 39/-2, 52/-4, 69/Out, +10/-1 Death

·        ___: 13/-0, 26/-1, 39/-2, 52/-4, 69/Out, +10/-1 Death

·        ___: 13/-0, 26/-1, 39/-2, 52/-4, 69/Out, +10/-1 Death

·        ___: 13/-0, 26/-1, 39/-2, 52/-4, 69/Out, +10/-1 Death

·        ___: 13/-0, 26/-1, 39/-2, 52/-4, 69/Out, +10/-1 Death

Special Abilities:

·        Hard to Kill; +5 Survival

·        Vampire: 1/5 Bullets, Heal 1 LP/hr, Vul Sunlight, Holy Symbols, Stake Through the Heart (x5 damage)

·        Skills: Acrobatics 5, Kung Fu 5, Notice 3

Maneuvers     Score               Damage          Notes

Dodge              16     -              Defense Action, -2 Missiles

Bite                  18     23           Must Grapple first, no defense

Grapple            18     -              Resisted by Dodge

Punch               16     16           Bash

Kick                 15     18           Bash

 

Gabby Blades

Motivation: Kill guys, blood!, take over Sunnydale

Critter Type: Vampire

Str: 5   Dex:  6            Con:  5 Int:  3   Per: 4         Will: 5

Muscle: 16      Combat: 17     Brains: 14

Life Points: 65 / ____ Drama Points: 4 / ____

·        ___: 13/-0, 26/-1, 39/-2, 52/-4, 65/Out, +10/-1

Special Abilities: Hypnosis 3 (Vampires only), Attractiveness (+5), Hard to Kill 5 (+5 Survival), Vampire (1/5 damage from bullets, fast Heal 4 LP/hr, fire 4/dy, vulnerable: sunlight, holy symbols, stakes through the heart, and beheading)

Maneuvers     Score               Damage          Notes

Bite                  19     20           Must Grapple first; no defense action

Dodge              17     -              Defense action

Grapple            19     -              Resisted by Dodge

Kick                 16     16           Bash

Punch               17     15           Bash

Sweep Kick     16     10           Bash; knocks target down

Sword              17     27           Slash/stab

Sniper Rifle       17     20           Bullet

 

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