Episode
Note: This
adventure is not sequential with other adventures. It’s
a Halloween special.
The players have been off
of school for a few days (1 full week) since the destruction of their
High School. They are taking classes in the old Swiss Colony factory (Import
and Export Factory). It is a temporary setup until repairs can be made on their
school.
There are two costume shops in town,
Fred’s Costumes (x1.5 cost) and
Scene:
It will begin at the shop or department
store. If they choose the department store a passing
student will ridicule them. At the shop their choice they will be greeted by
the sales manager and they can choose their costume. The more specific of a
costume or accessories the quality goes up.
Focus:
While trick or treating
the costumes from
Action:
The PCs have to get to
NPCs/Creatures:
Children
Motivation:
Critter Type:
Str: 1 Dex: 2 Con: 1 Int: 1 Per: 2 Will:
1
Muscle: 8 Combat:
8 Brains: 8
Life
Points: 18 Drama
Points: 0-1
Special Abilities:
None
Maneuvers Score Damage Notes
Dodge 8 - Defense
action
Punch 8 2 Bash
Kick 7 4 Bash
Adult Humans
Motivation:
Critter Type:
Str: 2 Dex: 2 Con: 2 Int: 2 Per: 2 Will:
2
Muscle: 10 Combat:
10 Brains: 10
Life
Points: 26 Drama
Points: 1-2
Special Abilities:
None
Maneuvers Score Damage Notes
Dodge 10 - Defense
action
Punch 10 5 Bash
Kick 9 7 Bash
Little Monsters
Motivation:
Critter Type: Demon/Monster/etc…
Str: 4 Dex: 4 Con: 4 Int: 1 Per: 2 Will:
1
Muscle: 14 Combat:
14 Brains: 8
Life
Points: 57 Drama
Points: 0-1
Special Abilities:
Claws (Str x2 Slash), Armor
4 (Bash Only), Hard to Kill 5 (+15 LPs), Generic Power 0-1
Maneuvers Score Damage Notes
Dodge 14 - Defense
action
Punch 14 11 Bash
Kick 13 13 Bash
Claws 14 11 Slash/stab
Power 0/14 6 Special,
Rng 20’,
Adult Monsters
Motivation:
Critter Type: Demon/Monster/etc…
Str: 5 Dex: 4 Con: 5 Int: 2 Per: 2 Will:
2
Muscle: 16 Combat:
14 Brains: 10
Life
Points: 65 Drama
Points: 1-2
Special Abilities:
Claws (Str x2 Slash), Armor
4 (All), Hard to Kill 5 (+15 LPs), Generic Power 0-1
Maneuvers Score Damage Notes
Dodge 14 - Defense
action
Punch 14 13 Bash
Kick 13 15 Bash
Claws 14 13 Slash/stab
Power 0/14 6 Special,
Rng 20’,
Brand New Vamp
Motivation:
Critter Type: Vampire
Str: 5 Dex: 4 Con: 4 Int: 3 Per: 3 Will:
3
Muscle: 16 Combat:
12 Brains: 9
Life
Points: 52 Drama
Points: 0-3
Special Abilities:
Vampire (1/5 damage from bullets, fast Heal 4 LP/hr, fire 4/dy, vulnerable:
sunlight, holy symbols, stakes through the heart, and beheading)
Maneuvers Score Damage Notes
Bite 14 18 Must Grapple
first; no defense action
Dodge 12 - Defense
action
Grapple 14 - Resisted
by Dodge
Kick 11 12 Bash
Pigsticker 12 8 Slash/stab
Punch 12 10 Bash