Episode
The characters have gathered after the destruction of their
school. They begin to deal with the repercussions of their actions. They have
to deal with the following Sub Plots:
Dante’s
Priest: Padre _______ sends a note/phone call to Dante. He wants to meet and
discuss something important. Unfortunately for them
they will be ambushed and the father will be killed prior to giving Dante all
of the information. He knows about a growing evil in the town that seems to be
demon connected.
Hope’s Arrest: Hope
will be let go on a $5,000.00 bail bond. Her attorney/grandma will have to
place their house. Court Date will be set for
Ruby’s Foster Parent: She just made the CIA’s and FBI’s watched
list for International Terrorism. She just made the Pleasantville PD’s most
watched list. Ms. Duffel’s house is filled full of old antiques and ‘witchy’ (
Tristy’s ?:
Glen’s Gang/Love
Triangle: The gang’s leader Jumal will come a nocking looking for some ‘assistance’ in a ‘personal’ matter.
Especially if Dante is around.
Debbie’s
Illness/Parents: ? Ghoul syndrome?,
Werewolf syndrome?
Bob’s Illness/Team
Status: ? Ghoul syndrome?,
Werewolf syndrome?
Lights:
House Party. It all
begins at Marilyn Joy’s house. Everybody (8 total,
with names) is in the basement
Camera:
Then
suddenly Randy Divette (if someone makes a 3 success level Notice roll they will see
Marilyn talking to Sunny Near and Sunny say “Done!”) transforms into a spider
like creature.
Action:
It attacks
everyone, if they do not stop it, they all will die.
NPCs/Creatures:
Students
Motivation: Score (on
and off the field), rule Pleasantville High
Critter Type: Jock
Str: 2 Dex: 2 Con: 2 Int: 2 Per: 2 Will:
2
Muscle: 10 Combat:
8 Brains: 10
Life
Points: 26 / ____ Drama Points: 0-1 / ____
Special Abilities:
none
Maneuvers Score Damage Notes
Dodge 8 - Defense
action
Punch 8 4 Bash
These students are
innocent bystanders, victims or conniving vixens. They
will most likely not get involved in combat or other rolling types activities.
Spider Demon
Motivation: Blood!, vengeance is the game
Critter Type: Vampire
Str: 7 Dex: 4 Con: 5 Int: 1 Per: 2 Will:
3
Muscle: 20 Combat:
12 Brains: 8
Life Points: 58 / ____ Drama
Points: 1 / ____
Special Abilities:
Toughness (4 Armor vs Bash),
Demon (1/5 damage from bullets, fast Heal 4 LP/hr, fire 4/dy, vulnerable: fire
(x2 Damage) and beheading)
Maneuvers Score Damage Notes
Dodge 12 - Defense
action
Grapple 12 - Resisted
by Dodge
Kick; x6 11 18 Bash
Claws; x2 12 16 Slash/stab
Webbing 12 na Area 1 yrds/success,
STR 2 per success
ALTERING POWER
LEVELS: To determine the combat
Score for the Chicas, take the highest Dexterity and
combat oriented skill total in the Cast and add +2.
Marilyn
Motivation: Score (on
and off the field), rule Pleasantville High
Critter Type: Jock
Str: 3 Dex: 2 Con: 3 Int: 2 Per: 2 Will:
3
Muscle: 14 Combat: 9 Brains: 10
Life
Points: 38 / ____ Drama Points: 3 / ____
Special Abilities:
none
Maneuvers Score Damage Notes
Dodge 10 - Defense
action
Punch 10 7 Bash
Axe 10 16 Slash/stab
These students are innocent bystanders, victims or conniving vixens. They will most likely not get
involved in combat or other rolling types activities.
Randy
Motivation: Score (on
and off the field), rule Pleasantville High
Critter Type: Jock
Str: 3 Dex: 2 Con: 3 Int: 2 Per: 2 Will:
3
Muscle: 14 Combat: 9 Brains: 10
Life
Points: 38 / ____ Drama Points: 1 / ____
Special Abilities:
none
Maneuvers Score Damage Notes
Dodge 8 - Defense
action
Punch 8 4 Bash
These students are innocent bystanders, victims or conniving vixens. They will most likely not get
involved in combat or other rolling types activities.
Student
1: ____________
Motivation: Score (on
and off the field), rule Pleasantville High
Critter Type: Jock
Str: 2 Dex: 2 Con: 2 Int: 2 Per: 2 Will:
2
Muscle: 10 Combat: 8 Brains: 10
Life
Points: 26 / ____ Drama Points: 0-1 / ____
Special Abilities: none
Maneuvers Score Damage Notes
Dodge 8 - Defense
action
Punch 8 4 Bash
These students are innocent bystanders, victims or conniving vixens. They will most likely not get
involved in combat or other rolling types activities.
Students
2: ____________
Motivation: Score (on
and off the field), rule Pleasantville High
Critter Type: Jock
Str: 2 Dex: 2 Con: 2 Int: 2 Per: 2 Will:
2
Muscle: 10 Combat: 8 Brains: 10
Life
Points: 26 / ____ Drama Points: 0-1 / ____
Special Abilities:
none
Maneuvers Score Damage Notes
Dodge 8 - Defense
action
Punch 8 4 Bash
These students are innocent bystanders, victims or conniving vixens. They will most likely not get
involved in combat or other rolling types activities.
Students
3: ____________
Motivation: Score (on
and off the field), rule Pleasantville High
Critter Type: Jock
Str: 2 Dex: 2 Con: 2 Int: 2 Per: 2 Will:
2
Muscle: 10 Combat: 8 Brains: 10
Life
Points: 26 / ____ Drama Points: 0-1 / ____
Special Abilities:
none
Maneuvers Score Damage Notes
Dodge 8 - Defense
action
Punch 8 4 Bash
These students are innocent bystanders, victims or conniving vixens. They will most likely not get
involved in combat or other rolling types activities.
Students
4: ____________
Motivation: Score (on
and off the field), rule Pleasantville High
Critter Type: Jock
Str: 2 Dex: 2 Con: 2 Int: 2 Per: 2 Will:
2
Muscle: 10 Combat: 8 Brains: 10
Life
Points: 26 / ____ Drama Points: 0-1 / ____
Special Abilities:
none
Maneuvers Score Damage Notes
Dodge 8 - Defense
action
Punch 8 4 Bash
These students are innocent bystanders, victims or conniving vixens. They will most likely not get
involved in combat or other rolling types activities.
Students
5: ____________
Motivation: Score (on
and off the field), rule Pleasantville High
Critter Type: Jock
Str: 2 Dex: 2 Con: 2 Int: 2 Per: 2 Will:
2
Muscle: 10 Combat: 8 Brains: 10
Life
Points: 26 / ____ Drama Points: 0-1 / ____
Special Abilities:
none
Maneuvers Score Damage Notes
Dodge 8 - Defense
action
Punch 8 4 Bash
These students are innocent bystanders, victims or conniving vixens. They will most likely not get
involved in combat or other rolling types activities.
Students
6: ____________
Motivation: Score (on
and off the field), rule Pleasantville High
Critter Type: Jock
Str: 2 Dex: 2 Con: 2 Int: 2 Per: 2 Will:
2
Muscle: 10 Combat: 8 Brains: 10
Life
Points: 26 / ____ Drama Points: 0-1 / ____
Special Abilities:
none
Maneuvers Score Damage Notes
Dodge 8 - Defense
action
Punch 8 4 Bash
These students are innocent bystanders, victims or conniving vixens. They will most likely not get
involved in combat or other rolling types activities.