Episode

The characters have gathered after the destruction of their school. They begin to deal with the repercussions of their actions. They have to deal with the following Sub Plots:

        Dante’s Priest: Padre _______ sends a note/phone call to Dante. He wants to meet and discuss something important. Unfortunately for them they will be ambushed and the father will be killed prior to giving Dante all of the information. He knows about a growing evil in the town that seems to be demon connected.

        Hope’s Arrest: Hope will be let go on a $5,000.00 bail bond. Her attorney/grandma will have to place their house. Court Date will be set for Nov 11th, 2002 for Herring date. Bail probation; she can’t leave the city, curfew is set for 10:00 pm, she can’t carry weapons, and she can’t get arrested. Cost of attorney and legal fees has to come from grandma’s mortgaged house.

        Ruby’s Foster Parent: She just made the CIA’s and FBI’s watched list for International Terrorism. She just made the Pleasantville PD’s most watched list. Ms. Duffel’s house is filled full of old antiques and ‘witchy’ (Trenton’s aunt’s house) stuff. She has her own room. Her new rules include the following: curfew 10:00 pm, must maintain a C GPA, and she must meet Ms. Duffel’s requests at all times.

        Tristy’s ?:

        Glen’s Gang/Love Triangle: The gang’s leader Jumal will come a nocking looking for some ‘assistance’ in a ‘personal’ matter. Especially if Dante is around.

        Debbie’s Illness/Parents: ? Ghoul syndrome?, Werewolf syndrome?

        Bob’s Illness/Team Status: ? Ghoul syndrome?, Werewolf syndrome?

 

Lights:

House Party. It all begins at Marilyn Joy’s house. Everybody (8 total, with names) is in the basement

 

Camera:

Then suddenly Randy Divette (if someone makes a  3 success level Notice roll they will see Marilyn talking to Sunny Near and Sunny say “Done!”) transforms into a spider like creature.

 

Action:

It attacks everyone, if they do not stop it, they all will die.

 


NPCs/Creatures:

Students

Motivation: Score (on and off the field), rule Pleasantville High

Critter Type: Jock

Str: 2   Dex:  2            Con:  2 Int:  2   Per: 2         Will: 2

Muscle: 10      Combat: 8       Brains: 10

Life Points: 26 / ____ Drama Points: 0-1 / ____

Special Abilities: none

Maneuvers     Score               Damage          Notes

Dodge              8       -              Defense action

Punch               8       4             Bash

   These students are innocent bystanders, victims or conniving vixens. They will most likely not get involved in combat or other rolling types activities.

 

Spider Demon

Motivation: Blood!, vengeance is the game

Critter Type: Vampire

Str: 7   Dex:  4            Con:  5 Int:  1   Per: 2         Will: 3

Muscle: 20      Combat: 12     Brains: 8

Life Points: 58 / ____ Drama Points: 1 / ____

Special Abilities: Toughness (4 Armor vs Bash), Demon (1/5 damage from bullets, fast Heal 4 LP/hr, fire 4/dy, vulnerable: fire (x2 Damage) and beheading)

Maneuvers     Score               Damage          Notes

Dodge              12     -              Defense action

Grapple            12     -              Resisted by Dodge

Kick; x6           11     18           Bash

Claws; x2         12     16           Slash/stab

Webbing          12     na            Area 1 yrds/success, STR 2 per success

   ALTERING POWER LEVELS:        To determine the combat Score for the Chicas, take the highest Dexterity and combat oriented skill total in the Cast and add +2.


Marilyn

Motivation: Score (on and off the field), rule Pleasantville High

Critter Type: Jock

Str: 3   Dex:  2            Con:  3 Int:  2   Per: 2         Will: 3

Muscle: 14      Combat: 9       Brains: 10

Life Points: 38 / ____ Drama Points: 3 / ____

Special Abilities: none

Maneuvers     Score               Damage          Notes

Dodge              10     -              Defense action

Punch               10     7             Bash

Axe                           10           16        Slash/stab

      These students are innocent bystanders, victims or conniving vixens. They will most likely not get involved in combat or other rolling types activities.

 

Randy

Motivation: Score (on and off the field), rule Pleasantville High

Critter Type: Jock

Str: 3   Dex:  2            Con:  3 Int:  2   Per: 2         Will: 3

Muscle: 14      Combat: 9       Brains: 10

Life Points: 38 / ____ Drama Points: 1 / ____

Special Abilities: none

Maneuvers     Score               Damage          Notes

Dodge              8       -              Defense action

Punch               8       4             Bash

      These students are innocent bystanders, victims or conniving vixens. They will most likely not get involved in combat or other rolling types activities.

 

Student 1: ____________

Motivation: Score (on and off the field), rule Pleasantville High

Critter Type: Jock

Str: 2   Dex:  2            Con:  2 Int:  2   Per: 2         Will: 2

Muscle: 10      Combat: 8       Brains: 10

Life Points: 26 / ____ Drama Points: 0-1 / ____

Special Abilities: none

Maneuvers     Score               Damage          Notes

Dodge              8       -              Defense action

Punch               8       4             Bash

      These students are innocent bystanders, victims or conniving vixens. They will most likely not get involved in combat or other rolling types activities.

 

Students 2: ____________

Motivation: Score (on and off the field), rule Pleasantville High

Critter Type: Jock

Str: 2   Dex:  2            Con:  2 Int:  2   Per: 2         Will: 2

Muscle: 10      Combat: 8       Brains: 10

Life Points: 26 / ____ Drama Points: 0-1 / ____

Special Abilities: none

Maneuvers     Score               Damage          Notes

Dodge              8       -              Defense action

Punch               8       4             Bash

      These students are innocent bystanders, victims or conniving vixens. They will most likely not get involved in combat or other rolling types activities.

 

Students 3: ____________

Motivation: Score (on and off the field), rule Pleasantville High

Critter Type: Jock

Str: 2   Dex:  2            Con:  2 Int:  2   Per: 2         Will: 2

Muscle: 10      Combat: 8       Brains: 10

Life Points: 26 / ____ Drama Points: 0-1 / ____

Special Abilities: none

Maneuvers     Score               Damage          Notes

Dodge              8       -              Defense action

Punch               8       4             Bash

      These students are innocent bystanders, victims or conniving vixens. They will most likely not get involved in combat or other rolling types activities.

 

Students 4: ____________

Motivation: Score (on and off the field), rule Pleasantville High

Critter Type: Jock

Str: 2   Dex:  2            Con:  2 Int:  2   Per: 2         Will: 2

Muscle: 10      Combat: 8       Brains: 10

Life Points: 26 / ____ Drama Points: 0-1 / ____

Special Abilities: none

Maneuvers     Score               Damage          Notes

Dodge              8       -              Defense action

Punch               8       4             Bash

      These students are innocent bystanders, victims or conniving vixens. They will most likely not get involved in combat or other rolling types activities.

 

Students 5: ____________

Motivation: Score (on and off the field), rule Pleasantville High

Critter Type: Jock

Str: 2   Dex:  2            Con:  2 Int:  2   Per: 2         Will: 2

Muscle: 10      Combat: 8       Brains: 10

Life Points: 26 / ____ Drama Points: 0-1 / ____

Special Abilities: none

Maneuvers     Score               Damage          Notes

Dodge              8       -              Defense action

Punch               8       4             Bash

      These students are innocent bystanders, victims or conniving vixens. They will most likely not get involved in combat or other rolling types activities.

 

Students 6: ____________

Motivation: Score (on and off the field), rule Pleasantville High

Critter Type: Jock

Str: 2   Dex:  2            Con:  2 Int:  2   Per: 2         Will: 2

Muscle: 10      Combat: 8       Brains: 10

Life Points: 26 / ____ Drama Points: 0-1 / ____

Special Abilities: none

Maneuvers     Score               Damage          Notes

Dodge              8       -              Defense action

Punch               8       4             Bash

      These students are innocent bystanders, victims or conniving vixens. They will most likely not get involved in combat or other rolling types activities.

 

 

Back to Director's Page

 

Hosted by www.Geocities.ws

1