Prom

 

Opening Scene: The PCs are busy getting ready for the big formal. The guys are buying their tuxedos, the girls are trying to find the right dress, and everybody is trying to find a date.

 

Acts:

·                    Shopping: Each PC has to go shopping for the big day. Wild Card (Fashion) + Intelligence roll, each success level adds +1 to Appearance (subtract the first number of success levels equal to the character’s Appearance).

·                    Find A Date:  The PC have to find a date. Make a Willpower + Influence + Appearance, subtract 2 success levels.

·                    Limo Ride: Role Play

·                    Dinner: Role Play

 

Finale:

·                    Dance: While at the dance the entire dance is attacked.

·                    After Dance: Role Play

 

 


NPCs/Creatures:

Typical Students x75

Str: 2   Dex:  2            Con:  2 Int:  2   Per: 2         Will: 2

Muscle: 10      Combat: 9       Brains: 9

Life Points: 26/___     Drama Points: 1-2

  1. 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1
  2. 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1
  3. 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1
  4. 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1
  5. 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1
  6. 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1
  7. 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1
  8. 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1
  9. 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1
  10. 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1

Special Abilities: Attractiveness -1 to +1 , Teenager*, 

Maneuvers     Score               Damage          Notes

Dodge              9       -              Defense Action

 

Typical Jocks/Preps x50

Str: 2   Dex:  3            Con:  3 Int:  2   Per: 2         Will: 2

Muscle: 10      Combat: 9       Brains: 8*

Life Points: 26 (34)/___          Drama Points: 1-2

  1. 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1
  2. 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1
  3. 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1
  4. 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1
  5. 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1
  6. 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1
  7. 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1
  8. 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1
  9. 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1
  10. 5/-0, 10/-1, 15/-2, 20/-4, 26/Out, +10/-1

Special Abilities: Attractiveness -1 to +4 , Teenager*,  Jock

Maneuvers     Score               Damage          Notes

Dodge              9       -              Defense Action

Punch               9       5             Bash

Tackle              __     __           Bash, Knock Down

Sports              11 (12)             -           Specify Sport


 

Typical Vampires x10

Str: 5   Dex:  4            Con:  4 Int:  2   Per: 2         Will: 2

Muscle: 16      Combat: 12     Brains: 9

Life Points: 52 / ____ Drama Points: 2 / ____

  1. 10/-0, 20/-1, 30/-2, 40/-4, 52/Out, +10/-1
  2. 10/-0, 20/-1, 30/-2, 40/-4, 52/Out, +10/-1
  3. 10/-0, 20/-1, 30/-2, 40/-4, 52/Out, +10/-1
  4. 10/-0, 20/-1, 30/-2, 40/-4, 52/Out, +10/-1
  5. 10/-0, 20/-1, 30/-2, 40/-4, 52/Out, +10/-1
  6. 10/-0, 20/-1, 30/-2, 40/-4, 52/Out, +10/-1
  7. 10/-0, 20/-1, 30/-2, 40/-4, 52/Out, +10/-1
  8. 10/-0, 20/-1, 30/-2, 40/-4, 52/Out, +10/-1
  9. 10/-0, 20/-1, 30/-2, 40/-4, 52/Out, +10/-1
  10. 10/-0, 20/-1, 30/-2, 40/-4, 52/Out, +10/-1
  11. 10/-0, 20/-1, 30/-2, 40/-4, 52/Out, +10/-1
  12. 10/-0, 20/-1, 30/-2, 40/-4, 52/Out, +10/-1
  13. 10/-0, 20/-1, 30/-2, 40/-4, 52/Out, +10/-1
  14. 10/-0, 20/-1, 30/-2, 40/-4, 52/Out, +10/-1
  15. 10/-0, 20/-1, 30/-2, 40/-4, 52/Out, +10/-1
  16. 10/-0, 20/-1, 30/-2, 40/-4, 52/Out, +10/-1
  17. 10/-0, 20/-1, 30/-2, 40/-4, 52/Out, +10/-1
  18. 10/-0, 20/-1, 30/-2, 40/-4, 52/Out, +10/-1
  19. 10/-0, 20/-1, 30/-2, 40/-4, 52/Out, +10/-1
  20. 10/-0, 20/-1, 30/-2, 40/-4, 52/Out, +10/-1

Special Abilities: Vampire (1/5 damage from bullets, fast Heal 4 LP/hr, fire 4/dy, vulnerable: sunlight, holy symbols, stakes through the heart, and beheading), Hard to Kill +2

Maneuvers     Score               Damage          Notes

Bite                  14     18           Must Grapple first; no defense action

Dodge              12     -              Defense action

Grapple            14     -              Resisted by Dodge

Kick                 11     12           Bash

Pigsticker         12     8             Slash/stab

Punch               12     10           Bash

 

Veteran Vampires x3

Str: 6   Dex:  5            Con:  5 Int:  3   Per: 3         Will: 3

Muscle: 18      Combat: 16     Brains: 12

Life Points: 69 / ____ Drama Points: 2 / ____

  1. 13/-0, 26/-1, 39/-2, 52/-4, 69/Out, +10/-1
  2. 13/-0, 26/-1, 39/-2, 52/-4, 69/Out, +10/-1
  3. 13/-0, 26/-1, 39/-2, 52/-4, 69/Out, +10/-1
  4. 13/-0, 26/-1, 39/-2, 52/-4, 69/Out, +10/-1
  5. 13/-0, 26/-1, 39/-2, 52/-4, 69/Out, +10/-1
  6. 13/-0, 26/-1, 39/-2, 52/-4, 69/Out, +10/-1

Special Abilities: Vampire (1/5 damage from bullets, fast Heal 4 LP/hr, fire 4/dy, vulnerable: sunlight, holy symbols, stakes through the heart, and beheading), Hard to Kill +5

Maneuvers     Score               Damage          Notes

Bite                  16     22           Must Grapple first; no defense action

Dodge              16     -              Defense action

Grapple            18     -              Resisted by Dodge

Kick                 15     18           Bash

Pigsticker         16     12           Slash/stab

Punch               16     12           Bash

 

 

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