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Bunny-Hop: just jump while on the scooter and pull up on the handle bars.
J-Hop/POGO: place your dominant foot on the brake, raise the scooter up, and hop on the brake.
Bronco: Go into a manual for a split second then bunny hop.
Pogo Sexchange: Start the sexchange then start jumping on the brakes.
Pop-a-wheelie: while on the scooter, pull up on the handlebars and lean back a little to raise the front wheel.
One-Footed Wheelie: Self Explanatory.
Endo: Just do everything opposite of the pop-a-wheelie to raise the back wheel.
Endo X: While riding, switch your stance so you are backwards, lean back (On the handle bars) and start endoing. (Extremely hard to hold for a long time)
Christ Air: Jump and get air, then put the scooter in your right arm. Do not have your foot on the scooter.
Board Slide: go sideways along a curb. Then jump up and land with the middle of the scooter on the edge of the curb.
Walk-The-Dog: do a pop-a-wheelie but let the scooter slip from under you. Then, push the scooter on the back wheel by the handle bars.
Phoenix Twist: Do a bunny-hop and twist the handle bars opposite the way they were. Then quickly do the same thing again.
Flying Squirrel/NO FOOTER AIR: do a bunny-hop and get lots of air. Then jump your legs off the scooter and spread them out. Quickly put your feet back on the scooter.
180 Flying Squirrel: Do a 180 then put your legs into an upside down V.
360 Flying Squirrel: Do a 360 then put your legs into an upside down V.
Switch No Footer: It looks the same as a flying squirrel but it isn't. You jump in the air, spread your legs apart. Then you land facing a different way. -Andre
Tail Spin: Do a bunny hop, go off a ramp and spin the stand all around
180� Tail Spin: Do a tail spin but only go around half.
Wall Tap: Proceed to ride up, parallel to a wall. Bunny hop, a high maximum height is not necessary. Twist to tap the brake against a wall and clack it. Then bend back and land.
*Handstand: While riding, lean way back until your legs are on the handle bars and your arms are on the deck. Then steer with your legs. (While you're trying to protect your face, you'll probably scrape your hands.)
*Hand Plant: While riding at the side of a fence, put your nearest hand on the fence push off into the air while turning your feet up. Hold on to the fence, tightly. Then land back on the deck.
The George Washington: Put one foot on the handle bars and keep another on the deck, and let go with your hands, lean down on the handles and manual.
Handle Bar Spin: bunny-hop as high as you can, then quickly spin the handle bar 360 and land). Make sure to land strait, or you'll eat it.
Manual: lift the front wheel off the ground and just go forward on the back wheel. To keep your balance, lean forward a little. If you start going to far forward, lean back a little.
180 Bunny-Hop: Do a bunny-hop and turn your upper body 180 degrees and your legs will follow.
360 Bunny-Hop: Almost the exact same as a 180 bunny-hop, except when you bunny hop, at your highest point you should have already turned 180 degrees. Then, just do another 180.
Bunny-Hop-To-Manual: just bunny-hop and lean back a little so you just land on the back wheel. Then do what you do for a manual to keep your balance.
Nose Manual: do the exact same thing as an endo. But, to keep your balance, lean back a little, but if you start going too far back, just lean forward a little.
*Bunny-Hop-To-Nose-Manual: bunny-hop and lean forward so that you land on just the front wheel and do what you do for a nose manual to keep your balance.
*Suicide Snap: Do a bunny-hop and get a lot of air. Then, you fling the scooter in front of you while still in the air and quickly pull it back under you and land.
*Kamikaze: Do a manual and jump and do the flying squirrel. Then, land on the front wheel (notice the name? Well, it�s true. If you do this trick you may likely die unless you�re as good as me and my friend).
Roof Top: Do a bunny-hop and get lots of air (no, for you idiots out there, that doesn't mean to take a deep breath. It means get really high...and we don't mean high on drugs!). Then let go of one handle and take one of your legs off the scooter. Then, spread your legs out (keep your other leg on the scooter and your other hand still holding the handle bar). And your legs should form an upside down V. Quickly pull your legs together and land (you�re supposed to grab the handle bar with your other hand that let go of it when you land).
Bunny-Pull-up: Just jump up off the scooter as high as you can and pull the scooter up so that your feet make contact with the scooter. Just land it like a bunny-hop.
No-hander-w/leg: First rap your dominant leg around the neck of the scooter. Then let go with both hands and steer by leaning your body and twisting your leg.
Kicker: Push out with one foot, then bring back in.
No-hander: lean on the handle bars with your stomach and let go with both hands. To steer, just lean to the sides.
No-Handed 180: Do a 180 when you have good air, as soon as you have just pulled it off, let go of the handle bar, and then grab it again.
No-Handed 360: This is done just like the No handed 180. Do a 360 when you have good air, as soon as you have just pulled it off, let go of the handle bar, and then grab it again.
Bunny-Hop-No-Hander: bunny-hop and let go with both hands. When you�re about to land, quickly grab the handle bars.
360 tail tap: Ollie 180 onto the vertical part of the T, land the middle of the scooter on the wood, ollie 180 again, off. This trick is done fast, and the key is to keep forward momentum.
X-up: Just like on a bike. Turn the handle bars 180 while in the air, then turn them back before you land. Or, you can land with them 180 (this is harder).
Tailwhip: Turn just slightly before you jump to initiate the rotation on the scooter. Get the scooter-part to spin all the way around the bar by either spinning it or kicking it and then "catch it" and land.
Tailwhip-McTwist: Get air off of a vert ramp, do a tailwhip, then while you're doing that do the 360 the other way. While you are in the air turn sideways click your feet and land. (X-Game material)
Tailwhip X: Ride toward a curb, wheelie onto it. Stop. Bunnyhop. Do a tailwhip and 180 while you are in the air and ride off.
Tailwhip X2: Ride toward a curb, bunnyhop and do a tailwhip. Wait! Don't land! Land with your feet. While the deck is still spinning, jump back onto it.
Helicopter: When on a vert, jump high, bring the deck above your head. Spin it, and then land. Tail Turn: While riding balance on the front wheel and turn the deck about 180 degrees.
*Superman: When in the air 'fling' your body horizontally, so your feet aren't touching the ground, then put your feet back down and land.
Bar Hop: To do this trick, just does the No hander w/ leg while in the air then wrap your other leg over the bars.
Bar Ride: Do the no hander w/ leg, then find your balance and put the other leg on.
*Lazy Boy: When in the air, lean back on the scooter while keeping the scooter perfectly strait.
No-Footer Deck Grab: Get some air and do a no-footer. Only instead of holding onto the handlebars, hang onto the deck.
Rocket Air: While in the air stand the scooter vertical, while you have your feet in the air. You can spin too, if you like.
Twisted Rocket Ride: Spin while doing a rocket.
One handed Rocket: Do a rocket with one hand.
360 Shove it: For this trick you should be comfortable with jumping on your board while moving. Actually the shove it 360 is a sort of tailwhip wannabe. Ride with medium speed and step off with your front foot. With your other foot you kick the board so it spins around. Jump and land on your board. Make sure only your front foot hits the ground. Try more speed and more air for better trick results.
Brake-Grab: Put the tail of the scooter between your knees and grab the brake.
Heel Clicker: When in the air do the flying squirrel then click your heels together and land.
*Back flip: When high in the air pull back on the handle bars while leaning back until you are fully upright again.
*Front Flip: Just do everything opposite the Back Flip.
'Da pony�s Last Leap: While in the air, let go with one hand and act like your smacking a horse.
Air Side Rider: While in the air, tilt the scooter side ways, than upright.
360 sexchange, from behind: Take the scooter and twist it behind, you, then back in front of you.
360 tailwhip: Do a 360, while having the tail go the opposite way.
Feeble grind: Ollie on to a WAXED ledge, except make sure your back wheel doesn't actually make it up. Grind on the main part of the scooter. The key is to put your weight on the front wheel, but keep your weight back.
180 rollback: A BMX inspired trick. 180, at medium speed, roll for a second to get ready, and then stamp on the brake, while turning. You should complete the 180 on your back wheel. This is a difficult trick!
Deck slide: This is a grind. Wax the curb with paraffin or something, and make sure you can turn in the air and ollie as high as the obstacle. Turn your board like a Hurricane (A diagonal board slide, email me if you don't know what that is) and then slide along the ledge/rail. When you come to the end, or feel your momentum wearing off, do a 180 ollie off it.
Foot Plant: The foot plant is handy trick for easy riding on and of steps or pavements. When making more air u can use it for (unexpected) jumps over different kind of objects. Cruise at any speed you like. Keep one foot on the board and put the other on the ground or any other surface. Jump up using the foot that's on the ground 3) Land with one or two feet on the board.
Eezy Sleezy Roller: Find a ledge/curb around 4 or 5 inches high. Go at a moderate speed, and then pop a manual onto the object. Turn the front, so that when you are rolling, the front of the scooter is on the object, and the back is not.
360 rollback: A bmx inspired trick. 360, at medium speed, roll for a second to get ready, and then stamp on the brake, while turning. You should complete the 360 on your back wheel. This is a difficult trick!
SEX Change: Put your dominant foot on the brake. Twist and spin to a 360.
Sidewinder: Lean the scooter so that the edge is skimming the ground.
Air-Sex Change: Do a Sex Change in mid-air by spinning a 360 with your foot on the brakes and your front tire in the air.
180 air-Sex Change: Do a sex change in mid-air, but only do a 180.
Air-Sex Change-SideWinder: Do an air-sex change and land sidewinder.
Sidewinder-Air-Sex Change: Do a sidewinder then an air-sex change.
Acid Drop: Fold up your scooter half-way, jump off a curb while un-folding the scooter, and land on the scooter once it's fully unfolded.
Drop in: The important thing of making a drop-in is to put your board in the same angle as the pipe. Put one foot just on the edge of the pipe, put the other on the board. Lean forward and jump in leg with the board first. Hold the board in the same angle as the pipe.
Star Ollie: To ollie of some small stairs you don't have to jump so high (it looks good though) but speed is more important. If you want to do some bigger stairs be sure you can hold the board still while flying and have no problem with rough landings.
Fufanu: You should be able to bunny-hop pretty well to be able to do this trick. Come up to a curb, coping, or you can do it on flat ground. Bunny-hop and make sure your back wheel gets above the curb, your back foot should land on the brake so you stop and stall there for a couple seconds. Now you can X-Up, Barspin, whatever you can think of. Now you have to bunny-hop backwards to get off. Roll away backwards; maybe pull a brake wheelie 180 for style.
Ice Pick: You do a pretty high ollie/bunny hop. You put all your weight in the back of the platform on the scooter near the brake. Make sure the back wheel hits the ground first. If you can master all those in one, you just did an Ice Pick!
Indy Grab: To do this trick is kind of hard so u might have to build a jump to get enough air. come up to the jump with some good speed go off the jump and while you are at the highest part of your jump let go of the handle bars with one hand and reach down and grab the bottom of the board quickly bring your hand back on to the handle bars and land this trick smooth! it's a hard trick to master but if you can do it you are one of the best!
X Grab: 1) Roll at a comfortable speed pull a back wheel wheelie -use one hand to do a x-up while in the x-up reach down with the other hand and grab the middle of the deck and hold it for a couple of seconds let it down and let go of the x-up at the same time the real hard part is keeping your momentum. So here�s a tip: When you let it down kind of push forward (this may come naturally). roll away....
Tail Flick: A very easy move. ollie just going along or off a curb. Kick both legs out with handle bars in same position as at the start. Land and roll away safely...After that add in x-ups, bar spins to make wicked combo�s!
No hander air: You should get decent ollie height to hit this trick. Not too much too this, you jump up, at the height of your jump, let go of your bars with both hands, try to get your hands at least a foot away from the bars so you don't look like a scared idiot, then put them back on before you land. You could also try landing no-handed if you think you can make it. It can be done.
Atomic-a: When on a ramp, get a lot of air with a BUNNY HOP, do the TAIL WHIP, and kick your feet together at the same time.
Homicide-Suicide: When in the air, grab onto the handle bars and swing the scooter. Once the front wheelie is up to your chest, slide it back under you.
Can-Can/Ceran Wrap: Use the foot opposite the one you have on your deck. Move your leg over the handle bars, moving ONE hand out of the way of your leg at one time. The key is to not focus on your leg. Focus on the road a head of you. Also doing this move in the air looks good too.
Air Can-Can: While in the air put a leg over the bar and land.
Head Grab: While in the air, let go with one hand and grab the back of your neck, then let go.
Two footed clap: While in the air, jump off your scooter click your feet together and land.
Body Splash: While in the air let go with both hands and legs and then grab it again.
The Wooter: You approach a ledge so that you can ollie onto it and 180 board stall on it then you do a barspin x-up off it. You have to do it real fast to make it stylish. -Zack
Mid-air no hander: While in the air let go with both hands, then grab again.
*= Dangerous
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