--------------------                                             02/27/00
What's New in NESten
--------------------

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NESten 0.6 Beta Doomsday (2/27/00)
-----------------

- Finally fixed weird colors for good? (Please let that be a yes :)
- Added a mapper header editor for .NES files.
- Moved all mappers out to DLL files.
                                
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NESten 0.6 Beta Cataclysm (2/19/00)
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- Fixed problem with Save RAM where it would not save unless the Save RAM already existed.
- Fixed a wicked problem. (Which caused crashes)
- Hopefully restored "weird"/incorrect colors on some computers.
- Added Recently opened files.
- Added Reset configuration.
- Now remembers window position and size.

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NESten 0.6 Beta Belzebub (2/11/00)
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- Save RAM Save/Load problem fixed. (I hope)
- Color emphasis added. (Final Fantasy 1, Fantastic Adventures of Dizzy)
- Black/White mode added (SMB3)
- Thread handling partially changed.
- Mapper40 added (SMB2j, "Lost Levels" ;)
- PPU Bug fixed (Fixes Simpsons, Bigfoot)
- Rewrote some DDraw handling. May be slower, but should be more compatible.

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NESten 0.6 Beta Apocalypse (2/5/00)
-----------------

- FINALLY got a README file :) Muchos Greatos Thanks to Zophar.
- Added Palette Console, you may now edit the palette to your liking... and save it!
- Mapper25 added.
- The value search in the cheater now accepts numbers greater than 255.

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NESten 0.6 Beta 9 (1/27/00)
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- 2x screen mode, makes use of 640x480 fullscreen instead of 320x240.
- 2x screen mode allows usage of 100% scanlines.
- Whole lotta core bugs fixed. (I had forgotten an opcode :P)
- Mapper 1 fixed, now (nearly) all MMC1 games work.

Whoopsie...

- Only the 512k version (correct dump?) of DW4 will work.
- Please delete the old .INI files. (They will still work, but contains old info :)

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NESten 0.6 Beta 8 (1/23/00)
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- RAW PCM added. Adds voice and *THWUMPS* to games
- Game Genie Codes.
- Saving/Loading of Cheats.
- Sound Engine now requires way less CPU power.
- Illegal opcode showing is now optional.
- Dynamic fullscreen mode is now removed.

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NESten 0.6 Beta 7 (1/19/00)
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- Added Autofire. (For you lazy guys... YOU KNOW WHO I MEAN :)
- 8bpp static palette fullscreen speedup.
- General speedup. (But not as much as certain people want...)
- Cheat Searcher (you cheaters!)
- Core bugs fixed. (OOps)

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NESten 0.6 Beta 6 (1/15/00)
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- 4 Players support now. (Have a party eh? :)
- Fixed mapper 4 IRQ some. (please let me know if it broke something)
- Fixed Bubble Bobble. (might have fixed other games too)
- Palettes can be changed/loaded. (.PAL extension)

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NESten 0.6 Beta 5b (1/11/00)
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- Joysticks work again
- Scanlines now actually do something

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NESten 0.6 Beta 5 (1/11/00)
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- Fixed 2 core bugs. (FF1, Metroid, Kid Icarus now works)
- Added NESten float mode
- Added drag'n'drop of .NSF & .NES files to NESten.
- Added commandline to NESten, you may now associate NESten with .NES & .NSF
  files.
- Added Scanlines 50% mode. (please use software Buffers if you notice
  slowdowns)
- Changed the palette file.
- Changed NESten icon and ROM Loader icons.

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NESten 0.6 Beta 4 (1/9/00)
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- Fixed frameskipping 
- Added Fast forward key (Press BACKSPACE)
- NESten should now work with NT again (But without sound??)
- Oh. Anyone wanted configfile?
- Wav logging, for those of you who really need it :)
- Added a new Fullscreen mode.
- Minor changes to sound.

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NESten 0.6 Beta 3 (1/7/00)
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- Done some changes to Sound. (PLEASE let me know if you like it better now!!)
- Made ROM Loader a lot faster when updating!
- Now should work with DirectX 5.0...
- Mapper9 and 10 should be near perfect now.
- Zip file support in ROM Loader.

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NESten 0.6 Beta 2 (1/5/00)
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- Fullscreen mode.
- Better DirectX handling (?)
- Requires DirectX 6.0 (I'll try fixing this as soon as possible :/ ) 

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NESten 0.6 Beta 1 (1/3/00)
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Initial release. What a way to start off 2000, eh?

LUCIFER IS YOUR TRUE GOD!

-EOF-