Hey everyone:
I have this Rodeo Style Cowboy Hat that I thought
would make a great subject for a NURBS based model. So I did it
(almost.) I'm having a problem figuring out how to put the final two
pieces of the hat together. Here's what I did:
1. Created bottom part of hat with NURBS
closed splines (oblong circles) by attaching several of them together and
creating a ULoft Surface.
2. Manipulated the points to come up with the
shape.
3. Created the top (crown) of the hat with a
NURBS surface (a square patch with 10x10 points).
4. Manipulated the points so that the crown
had the basic shape of the top most circle of the bottom piece. (I.E., turned
the square into a circle.)
Okay. So, I have two different types of NURBS
surfaces now. How can I attach them so that they work together? I've
tried just plain old "attach" and "blend surface", but that doesn't work quite
right, as the top (crown) is not a ULoft surface like the bottom. Any
suggestions?
I am using Max 3.0 on a Pentium II/400 with 256
Megs of RAM, running Windows 2k.
You can see a screen shot of the situation
at:
Thanks guys!
Matthew Doyle