From: "James Lion" To: "Frank Lenhard" ; "3dsmax-list" <3dsmax@engram.net> Subject: Re: whirls on a ship rudder Date: Friday, April 14, 2000 4:15 PM Well, it depends. Is your POV from under the water, which will naturally necessitate some kind of blur effect with bubbles, or is the view from above, which looks more like a wake with texture displacement. Jim Lion ----- Original Message ----- From: Frank Lenhard To: 3dsmax-list <3dsmax@engram.net> Sent: Friday, April 14, 2000 6:56 AM Subject: whirls on a ship rudder > Has someone an idea how the effect of whirling water on a ship rudder can be > achieved? > I tried a lot with particles (particle studio& spiral gravity from peter > watje) but can't get the desiered result. Any proposals? > > Frank Lenhard > Animation/Postproduction > franky@mediaproject.de > http://www.mediaproject.de > > -- > Subscribe/Unsubscribe at: > http://mail.engram.net/guest/RemoteListSummary/3DSTUDIOMAX > List courtesy of http://www.Engram.net -- Subscribe/Unsubscribe at: http://mail.engram.net/guest/RemoteListSummary/3DSTUDIOMAX List courtesy of http://www.Engram.net