From: c.p.brown To: 3dsmax@EngramDigital.com <3dsmax@EngramDigital.com> Subject: Re: Boxing Gloves Date: Saturday, March 25, 2000 2:03 PM The fastest way would have to be box > edit-mesh (into chynky glove) +meshsmooth with seams created by pulling in verticies, selectively applying position noise (shift or decay noise) and pushing+meshsmooth. The end poly would be pretty dense but setting the final meshsmooth to render_only should help with interactivity. Testing this took me about 15-20 min... an afternoon's modelling (instead of 'surfing') would earn you some handsome gloves and time for other things... -cpb ----- Original Message ----- From: Tim Oliver To: '3DSMAX@Engram.net' <3DSMAX@engram.net> Sent: Saturday, March 25, 2000 12:33 PM Subject: Boxing Gloves > Anyone know where I can find a model of boxing gloves? Or a tutorial that > would show me how to make some (or something similar)? > I spent the afternoon web surfing and came up empty...couldn't access > 3DCafe's tutorials as they were doing server maintenance. > I've been playing with Nurbs to get the shapes but am not sure if that's the > right way to go about it. > Thanks in advance! > > Tim Oliver > Eye Street Productions > > -- > Subscribe/Unsubscribe at: > http://mail.engram.net/guest/RemoteListSummary/3DSTUDIOMAX > List courtesy of http://www.Engram.net > -- Subscribe/Unsubscribe at: http://mail.engram.net/guest/RemoteListSummary/3DSTUDIOMAX List courtesy of http://www.Engram.net