Has anyone had to port models between MAX R3 and MAYA?  If so, what file format did you use? How successful was it and what did you lose (if anything)?  Are there any good resources for information on doing this?  I'm not concerned with losing animation so much as UV mapping and texturing specifics.   
 
My apologies if this has been covered before! 
 
Thanks,
 
Lisa
 
 
 
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 V E C T O R  G R A P H I C S
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Lisa Washburn
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