From: Rolando Mora Cc: 3DSMAX@ENGRAMDIGITAL.COM <3DSMAX@ENGRAMDIGITAL.COM> Subject: Re: Unwrap plugin Date: Thursday, April 27, 2000 1:32 AM actually Peter is now under contract to Kinetix so hes not complaining Jay Muchhala wrote: > Russ -- > Also Max 3.1 has a built-in feature that almost exactly mimics Peter > Watje's Plug-in (not sure if they bought the rights or whether he should be > complaining). Anway it's called Unwrap UVW and you'll find it under the > 'more' button in 'modifiers'. > And now that I've written all this I just realized that what you're > probably actually looking for is _Texporter_. That's the plug-in that will > take whatever texturing scheme you came up with (w/ or w/o Unwrap) and > export it as a bmp. You can get that here: > http://www.cuneytozdas.com > > GL > Jay > > >Date: Thu, 27 Apr 2000 00:03:51 -0400 > >From: derek parr > >To: Russell Jennings > >Cc: 3DSMAX@ENGRAMDIGITAL.COM > >Subject: Re: Unwrap plugin > >Message-ID: <3907BC26.ABAB6F3@mindspring.com> > > >>someone posted to this list, a while back, a link to a plugin that took an > >>object, and "unwrapped" it. It didn't unwrap the object, but made a JPEG > >>of > >>what it would look like unwrapped. It was for max 3.1. I used it, but > >>had > >>to reformat, and lost it. If I could get a link to it again, that would > >>be > >>great. > > >Peter Watje's site. > >http://www.max3dstuff.com/ > > ________________________________________________________________________ > Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com > > -- > Subscribe/Unsubscribe at: > http://mail.engram.net/guest/RemoteListSummary/3DSTUDIOMAX > List courtesy of http://www.Engram.net -- Subscribe/Unsubscribe at: http://mail.engram.net/guest/RemoteListSummary/3DSTUDIOMAX List courtesy of http://www.Engram.net