From: Jay Muchhala To: 3DSMAX@EngramDigital.com <3DSMAX@EngramDigital.com> Subject: Unwrap+ Date: Wednesday, April 05, 2000 12:27 AM Hey Maxxers -- According to the write-up Peter Watje's Unwrap+ "takes any Max object with applied texture mapping and exports a flattened bitmap grid of the object's geometry." How the heck do you do this? I can find no 'render bitmap' button or anything similar. I gave my object mapping coordinates, then applied the modifier... I can load a bmp map but can't seem to save out a reference bmp... What am I missing here? Thanks! Jay ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com -- Subscribe/Unsubscribe at: http://mail.engram.net/guest/RemoteListSummary/3DSTUDIOMAX List courtesy of http://www.Engram.net