From: Kurt Wendt To: James Lion Cc: 3DSMAX@engram.net <3DSMAX@engram.net> Subject: Re: Rendering question Date: Friday, March 17, 2000 9:01 PM The answer is that you don't really use any Codec. When you refer to a Codec, you are referring to rendering your animation out to an AVI or Quicktime format. In the case with preparing animations for broadcast, you render out to a sequence of still images, generally TGA. You can also render out to other file formats, like BMP, but TGA is generally the standard used in the broadcast industry. Of course, with a sequence of files you won't normally play them back to view the animation, unless you have something like the PVR or PAR from DPS(or one of thier higher-end devices). The DPS device will then playback the images in sequence. But, generally, with DPS you dump it to a dedicated HD connected to their device and then the device decompresses the images and plays it back in realtime. I hope this sheds some light... L8r! Kurt James Lion wrote: > I'm rendering out on Max 3 at NTSC resolution 720x486. The question, "Which > codec is the best to use?", when one considers the following - I'll be > doing a lot of compositing in After Effects and editing in Premiere. I'll > want to output to video with something (not yet purchased) from DPS. > Ultimately this needs to be up to TV broadcast standards. > > Jim Lion -- * Kurt Wendt VR-FX * * VR & 3D Animations Levittown, NY * ** New Domain: http://www.vr-fx.com ** ** Remove the "_no_Spam_" if it happens ** ***** to appear in the return address. ***** -- Subscribe/Unsubscribe at: http://mail.engram.net/guest/RemoteListSummary/3DSTUDIOMAX List courtesy of http://www.Engram.net