From: "S Blackman" To: "3ds" <3dsmax@EngramDigital.com> Subject: Re: path deform & linking Date: Wednesday, March 29, 2000 9:21 AM also, if you have a gimble lock problem ( dummy flips) find Larry Minton's Attachment2 controller free plugin- Sue -----Original Message----- From: S Blackman To: 3ds <3dsmax@EngramDigital.com> Date: Wednesday, March 29, 2000 7:47 AM Subject: Re: path deform & linking >use an attachment controller to stick a dummy on object 1- this links it to >one of object one's *faces* >use the link controller to link object 2 to the dummy at the appropriate >frame > > >>i have an object (call it #1) that has an world space path deform >>applied to it. as it reaches the end of its path, i'm trying to get it >>to grab another object (object #2) and pull it back down the path with >>it. even though i can link the second object (#2) to the object on the >>path deform (#1), object #2 won't follow object #1 back down the path >>(as if it doesn't recognize the child-parent linking). is there a way >>to do this? looking thru the available modifiers, nothing sticks out as >>the tool to use. yea, i could put #2 on its own path and get it to look >>like it's linked, but in doing this, timing now becomes a pain in the >>butt. that's the only work around that comes to mind. any ideas? >> >>thanks >> >>steve >> >>-- >>Subscribe/Unsubscribe at: >>http://mail.engram.net/guest/RemoteListSummary/3DSTUDIOMAX >>List courtesy of http://www.Engram.net >> > >-- >Subscribe/Unsubscribe at: >http://mail.engram.net/guest/RemoteListSummary/3DSTUDIOMAX >List courtesy of http://www.Engram.net > -- Subscribe/Unsubscribe at: http://mail.engram.net/guest/RemoteListSummary/3DSTUDIOMAX List courtesy of http://www.Engram.net