From: Peter Draper To: 'RicRblc@aol.com' ; 3DSMAX@engram.net <3DSMAX@engram.net> Subject: RE: Mapping Date: Thursday, April 06, 2000 8:33 AM you've applied the mapping after the deformation in your object's stack... it needs to be before the deformation. edit your stack and just cut 7 paste your mapping below your deformation modifier (whatever it may be) pete -----Original Message----- From: RicRblc@aol.com [mailto:RicRblc@aol.com] Sent: Thursday, April 06, 2000 3:49 PM To: 3DSMAX@engram.net Subject: Mapping Can anyone help me with this, I have an animated character talking but I think I must be using the wrong type of mapping, because every time he opens his mouth the texture doesn't move with his skin it stay still. Thanks Richard Blackmore -- Subscribe/Unsubscribe at: http://mail.engram.net/guest/RemoteListSummary/3DSTUDIOMAX List courtesy of http://www.Engram.net -- Subscribe/Unsubscribe at: http://mail.engram.net/guest/RemoteListSummary/3DSTUDIOMAX List courtesy of http://www.Engram.net