From: Bell, Ross To: 3DSMAX (E-mail) <3DSMAX@ENGRAMDIGITAL.COM> Subject: RE: Seamless Textures Date: Friday, April 28, 2000 8:24 AM I work full time in a development department doing the same job as yourself and experienced the same problem. I gave up on pics and just made up my own custom materials. Do you get Sweet's Catalog at your firm. It is basically a construction catalog that has everything from splitface block to pvc piping all the way to water fountains. It is a great wealth of information that when I need a masonry material I look in there for it and use it as a guideline. I really hope you have Photoshop because you will need to make a bunch of custom bump and opacity maps. Photos really are not that good unless they where taken in the perfect conditions. The most notable problem is lighting. The subtle shadows you don't see while taking the picture jump out when you tile the tex on your model. The brick material in Viz is really handy as a starting point, I know it doesn't look like much but fill in all the sub maps, and with a little patience and practice you can make some photo realistic materials trust me. One last thing demand to get a rendering plugin that speeds up raytracing. By far the best way to achieve any realism in a architectural rendering is to use all the raytrace materials your computer can handle. Ross -----Original Message----- From: Leslie Wright [mailto:LeslieW@GlosAssociates.com] Sent: Friday, April 28, 2000 6:36 AM To: 3DSMAX@engramdigital.com Subject: Seamless Textures I work in an Architectural office and I have been reading the mail from this group for a while, and although discussions on animation are a bit over my head( because I have really have not needed to try animation) . I am using Viz to render building models. My challenge is to have real world materials for the buildings. for example if the architect picks brick type "A" he would like to see it rendered with it. Is there a method to take digital photos and make a seamless tile? I have attempted this before but I have always seen the seam. Does anyone have any experience with this and would offer some suggestions? or tutorial? Thanks Leslie Wright LeslieW@GlosAssociates.com -- Subscribe/Unsubscribe at: http://mail.engram.net/guest/RemoteListSummary/3DSTUDIOMAX List courtesy of http://www.Engram.net -- Subscribe/Unsubscribe at: http://mail.engram.net/guest/RemoteListSummary/3DSTUDIOMAX List courtesy of http://www.Engram.net