From: Kurt Wendt To: LeslieW@GlosAssociates.com Cc: 3DSMAX@engramdigital.com <3DSMAX@engramdigital.com> Subject: Re: Seamless Textures Date: Friday, April 28, 2000 7:44 AM Pick up this month's issue of 3D mag. and look at the article - "Illusions of Depth" by Eni Oken, and you can see a desc. of the article online here: http://www.3dgate.com/magazine/2000/0329/ Goodluck, Kurt Leslie Wright wrote: > I work in an Architectural office and I have been reading the mail from this > group for a while, and although discussions on animation are a bit over my > head( because I have really have not needed to try animation) . > I am using Viz to render building models. > My challenge is to have real world materials for the buildings. for example > if the architect picks brick type "A" he would like to see it rendered with > it. > Is there a method to take digital photos and make a seamless tile? > I have attempted this before but I have always seen the seam. > Does anyone have any experience with this and would offer some suggestions? > or tutorial? > Thanks > Leslie Wright -- * Kurt Wendt VR-FX * * VR & 3D Animations Levittown, NY * ** Website: http://www.vr-fx.com ** ** Remove the "_no_Spam_" if it happens ** ***** to appear in the return address. ***** -- Subscribe/Unsubscribe at: http://mail.engram.net/guest/RemoteListSummary/3DSTUDIOMAX List courtesy of http://www.Engram.net