From: Alexis Mather To: 'Howarth, Matt' ; '3DSMAX@Engram.net' <3DSMAX@engram.net> Subject: RE: taking IK off bones Date: Thursday, March 30, 2000 6:32 AM > is there a way of taking IK off bones when you've created them with > IK on them? There sure is: Maxscript to the rescue! Assuming that you want the standard PRS controller and your Bone name prefix is 'Bone', you can execute this line: for i in $Bone* do i.transform.controller= prs() Regards, Alexis --=--=--=--=--=--=--=--=--=--=-- Alexis Mather Tools & Content Manager, Developer Relations Group Matrox Graphics Inc. -------- Contact Details ------- Alexis.Mather@Matrox.com tel: +1 (514) 685-7230 x7528 fax: +1 (514) 685-7030 --=--=--=--=--=--=--=--=--=--=-- -- Subscribe/Unsubscribe at: http://mail.engram.net/guest/RemoteListSummary/3DSTUDIOMAX List courtesy of http://www.Engram.net