Hi all: I create a sphere (the earth for
example) with UVW mapping and a JPG bitmap in Max 3.1. I then export it in
3DS format. If I import the 3DS sphere into Max 2.5, the sphere is
imported but without the earth bitmap. Is it possible for Max 2.5 to
conserve the bitmap during import of 3DS files? I know it is there
because if I import the same file into Deep Paint 3D, I can import the JPG
file with no problem.
Thanks, Alfredo Huerta